To the author: you might misunderstand BDSM. Sub/dom is about power exchange, meaning: people do it willingly. The most outstanding achievement for a sub is not getting dominated but giving power away. This game mixes "bully with a dom/sub relationship because of lacking choices. Furthermore, suppose the objective of this game is getting dominated. In that case, domination isn't a punishment but an award. Unfortunately, almost all dom/sub behaviors are a punishment in this game and lead to losing different points. Finally, players must ignore many quests because the MC doesn't have enough energy, food, or money, which makes the game mechanism really ambiguous.