look we need financial domination corruption Like when a student asks you to buy her a Cola or something and then you go on asking for things of more value and invite her colleagues to do the same thing and then you become a human ATM And this applies to all characters if possible and these conversations can be programmed without drawn pictures ........And also make this affect the amount of payment when working at April and make her pay you for massaging her feet or giving you something rotten..... I think you know where the idea came from.... And make getting money a little easier
I totally agree! There was a chain of quests with "Skullgirl" in the game, but in the end they "admitted" their mistakes and returned the money. At that moment, I was sad, because I hoped that the quest chain would continue and they would take more and more money from me, and I would have to spend more than one hour to accumulate the necessary amount.
As for the ideas (just my ideas, maybe they can be implemented if desired):
1. If you play fair, then the main income comes from worship, and accordingly a decrease in reputation. It may be worth adding a low reputation limiter so that there is no way to abuse this method. Of course, you will have to do your job well in the cafe. At the same time, leave the opportunity to ask for food, and get used to consuming rotten or half-eaten food. (I just really like the mechanics themselves, you really have to grind to "work" to get the result)
2. It's more of a personal wish, but no matter how wrong it is, I like it. After you have worked in a cafe, and they tell you how much you have earned, instead of taking them, you pay for this earnings. To put it simply, you pay to work. It's crazy, but as an answer option, it might be interesting. This branch of quests can be developed to the point that you will no longer be able to earn, but you will be able to get rotten bread at most.
3. Of course I am writing all this, and there is a problem, but how to earn something. Again, this is just a fantasy that the developer may like (or maybe fuck me). Many micro-quests with female students end with worship and that's it. This is of course done due to the fact that the funding is small, and a lot is being done on enthusiasm, I love you guys. Well, it is also made for those who play this game with one hand. But since there are so many students, perhaps it is possible to make more interesting "plots" for them, for which they can really pay well. For example, throw out the trash, find something, do homework, do a humiliating task (besides those that already exist), wash the floors in the room, eat inedible (if possible), fight with her enemy, and the like. Again, these are just ideas, I'm sure that a great developer has already thought of something like this for a change:3
4. And the last thing. The locker room. It is "conditionally" there, it's okay. But there is no locker room for teachers. From this, you can create a separate or adjacent quest. There may be shoes of all teachers (*I do not know how much this is feasible, but it is possible that shoes at night, these are the shoes they wore at school, and during the day the shoes they wore on the street, because they changed their shoes. Although, this is rather unnecessary *), and from there you can start a quest with a teacher that you are interested in. Of course, such a room should be closed at the initial stages, and you can get the key to the room by completing another quest, or buy it for a lot of money, or all together.
I hope that there will be an investor who will give everything for this wonderful game. Don't take everything written here seriously, I'm just sharing my opinion. Developers have a lot of cookies.
(Sorry, it was written by Google translator***)