4.10 star(s) 47 Votes

ascascsaewAC

New Member
Mar 3, 2023
6
1
13
Oh sorry, I really need to read more carefuly, eh. I'm so used to having modders that are first time users of Unity that my brain just farts away the steps you already took to solve the problem and refuses to aknowledge that you already know what you are doing, lol.

So, it's a very weird problem. I'm a bit confused because when Unity contradicts itself like that, there is usually something very shady going on.

Can you try deleting the "Library" folder?
Secondly, can you create a whole new Unity project, and just copy/past the Assets folder back in it?
No issue, could also well have been me being stupid and not checking correctly :).

Good news, I fixed it. Soooo that one was weird it turns out.
After trying to reimporting the HDRP Package I got some weird errors of the shadergraph not finding several shaders.
It turns out that the path name I saved the data in was a bit weird it contained several non standard characters ... yeah well it did not seem to like that. I moved it to an other folder, that resolved the issue :KEK:.

Will upload a beta of the mod soon to LL probably (y)

Thank you for taking the time to help
Cheers
asc
 
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a01032025

New Member
Mar 1, 2025
2
3
12
Nice game, cudos to creator.

But can I ask to implement selection events from pool? Like right now if my FootFetish high enough I always get footjobs in bedroom (except maybe new non-viewed scenes).

As I understand game choose scene by order, always choose first valid except non-viewed.

I ask to add all valid viewed scenes for event (interaction) to pool and choose from them randomly. To make choose weighted maybe add N copy of scenes based of sum of stats requirements (so late game events will be choosed more frequently, but still be a chance for early game/different fetish scene) or just by max stat of scene requirement (like scene with min Pegging 3 and Chastity 5 produce 5 copies to pool).

Thanks again, really enjoyed of game.
 

Done2

Member
Feb 22, 2023
176
153
166
Hello my dearest people, got a new update out for the events mod. As i mentioned in an earlier post i a currently moving so my free time is limited, that why the content has been dry. But i managed to create two brand new scene, including a new cuckolding scene wich many here are going to like (i think xD).


I will drop some new scenes this month, but i cant tell yet when. As always i am open for feedback recommandations etc...
Wow all these mods are getting better and better, really looking forward for more
 
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meloves69

Newbie
Sep 5, 2023
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Alright guys, as I can see you don't enjoy this kind of femdom, so I'll suggest that this forced bi stuff would be triggered only after watching this kind of porn on the computer, just like with the cuckold thing.
 
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Gaus76

Newbie
Apr 7, 2025
29
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MC is a straight cuckold that loves his wife, there is no tag in this game about gay sex, the wife is not looking for a tranny, we saw a very masculine man instead (BULL). Everything that happens has an agreement and is concensual.

There are a lot but a lot of games with tags futa, etc... for this type of conversations there are other parts of the forum.

Thank you in advance. Best regards.
 
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Fogoly

Member
Jan 12, 2021
121
269
130
Even though it's just ai, this voice of Zoe has become pretty sweet and attractive. For some reason it reminds me of Goddess Suvana. lol

But...

There's still a thons of "empty" days where simply nothing happening. When you arrive home, you mostly find your wife lies somewhere and read, and you can simply just go straight to sleep even without interact with her. This makes the game somewhat robotic, and soulless..
The game needs much more "forced" interactions where nothing worthwhile necessarily needs to happen, just Zoe simply should stop us in the living room to talk about everyday things. Even such little events like that could bring a few more life into the game.

To improve the gameplay, I was thinking about a relationship system as well of which the point we need to interact with Zoe as often and of forms as possible, to avoid her ends up cheating on us, or being too dominant.

The sex animations are still lifeless and passive. It's especially disturbing for the bull, who is supposed to fuck like a predator..

The NTR is about as interesting as the rest of the game.. Let's just say I've seen already better. As others said, there's no thrill in the genre. The "cheating" is too natural and accepted. The MC literally watching the whole event without a faint (jealous) reaction. These events supposed to be special, but it's like as if it were part of the everyday's life..
Even if we were talking about femdom-cuckold, where Zoe can do whatever she wants without us having a say, it's still could be more gripping.. E.g. Zoe tells us that we are not allowed to watch or come close, which means we have to go out from the living/bedroom while she is mating with Jeff. Or such other events where we have to sleep in the living room, etc.
I simply want to feel at least minimally that the NTR feels like NTR..

But the game definitely needs to introduce more bulls, be it a handyman, mailman, or simply just a nearby friend of us, while the cheating should also be given a bigger role, as I don't think that the approved/consensual cheating fits for a femdom game.

A possible scenario: The tap in the apartment breaks down. Zoe asks if we should call a handyman or fix it ourselves. If we are skilled enough, we can repair it ourselves, but if not, a possible NTR event could be triggered.
When we get home we can find them together in different parts of the apartment. Our task is to get as close to them as possible without noticing us. We need to avoid being found, and stay unnoticed until the handyman leaves and Zoe goes to take a bath, then later we have to act as if we knew nothing about what happened. If we succeed, Zoe stays in a good mood, and we can have a romantic night with her. But if we fail, we get locked in the chastity cage, with lose all of our favor points.

And so on..
 

FemdomWifeGame

Active Member
Game Developer
Jan 24, 2021
954
2,413
386
Even though it's just ai, this voice of Zoe has become pretty sweet and attractive. For some reason it reminds me of Goddess Suvana. lol

But...

There's still a thons of "empty" days where simply nothing happening. When you arrive home, you mostly find your wife lies somewhere and read, and you can simply just go straight to sleep even without interact with her. This makes the game somewhat robotic, and soulless..
The game needs much more "forced" interactions where nothing worthwhile necessarily needs to happen, just Zoe simply should stop us in the living room to talk about everyday things. Even such little events like that could bring a few more life into the game.

To improve the gameplay, I was thinking about a relationship system as well of which the point we need to interact with Zoe as often and of forms as possible, to avoid her ends up cheating on us, or being too dominant.

The sex animations are still lifeless and passive. It's especially disturbing for the bull, who is supposed to fuck like a predator..

The NTR is about as interesting as the rest of the game.. Let's just say I've seen already better. As others said, there's no thrill in the genre. The "cheating" is too natural and accepted. The MC literally watching the whole event without a faint (jealous) reaction. These events supposed to be special, but it's like as if it were part of the everyday's life..
Even if we were talking about femdom-cuckold, where Zoe can do whatever she wants without us having a say, it's still could be more gripping.. E.g. Zoe tells us that we are not allowed to watch or come close, which means we have to go out from the living/bedroom while she is mating with Jeff. Or such other events where we have to sleep in the living room, etc.
I simply want to feel at least minimally that the NTR feels like NTR..

But the game definitely needs to introduce more bulls, be it a handyman, mailman, or simply just a nearby friend of us, while the cheating should also be given a bigger role, as I don't think that the approved/consensual cheating fits for a femdom game.

A possible scenario: The tap in the apartment breaks down. Zoe asks if we should call a handyman or fix it ourselves. If we are skilled enough, we can repair it ourselves, but if not, a possible NTR event could be triggered.
When we get home we can find them together in different parts of the apartment. Our task is to get as close to them as possible without noticing us. We need to avoid being found, and stay unnoticed until the handyman leaves and Zoe goes to take a bath, then later we have to act as if we knew nothing about what happened. If we succeed, Zoe stays in a good mood, and we can have a romantic night with her. But if we fail, we get locked in the chastity cage, with lose all of our favor points.

And so on..
There is obviously a lot of truth in your feedback. But unfortunately, about everything you note and suggest boils down to a single key element: work and time. So I could sum it up to "do more, do better", if I was cynical. But more and better is really about time.

Now the thing is, I don't have such time, because Zoe will only cover me financially for so long, so there is a bit of a market cap here, and the game contains consequently a lot of trade-offs.
It's a bit saddening that it has to be boiled down to something so materialistic, but it's the truth of life.

Hence two things are happening to help fix the things you said are ongoing:

  1. Modding will keep increasing in term of possibilities. Adding new characters is one of the features that will eventually come to life.
    If I can't make it happen on my own time, I'm hopeful the community will be able to afford the time and effort to keep the game living and add all of which would make Zoe over the top.
  2. Emily, being a whole new game, means new sales, while still relying on all the technical work I had to deal with for Zoe (modding, VR, 1st/3rd person, voicing, event system, translations, you name it).
    Emily has all of that already taken care of, so I can output to her all of those things with greater care and time.
Of course I'm not going to stop Zoe altogether, proof being that she keeps getting updates, but realistically, the game is getting closer from its final state, and considering all things, even with its flaws, I think the game has its merits as the first game of the FWG serie.
 

DmitryDV

New Member
Jan 4, 2023
13
3
126
There is obviously a lot of truth in your feedback. But unfortunately, about everything you note and suggest boils down to a single key element: work and time. So I could sum it up to "do more, do better", if I was cynical. But more and better is really about time.

Now the thing is, I don't have such time, because Zoe will only cover me financially for so long, so there is a bit of a market cap here, and the game contains consequently a lot of trade-offs.
It's a bit saddening that it has to be boiled down to something so materialistic, but it's the truth of life.

Hence two things are happening to help fix the things you said are ongoing:

  1. Modding will keep increasing in term of possibilities. Adding new characters is one of the features that will eventually come to life.
    If I can't make it happen on my own time, I'm hopeful the community will be able to afford the time and effort to keep the game living and add all of which would make Zoe over the top.
  2. Emily, being a whole new game, means new sales, while still relying on all the technical work I had to deal with for Zoe (modding, VR, 1st/3rd person, voicing, event system, translations, you name it).
    Emily has all of that already taken care of, so I can output to her all of those things with greater care and time.
Of course I'm not going to stop Zoe altogether, proof being that she keeps getting updates, but realistically, the game is getting closer from its final state, and considering all things, even with its flaws, I think the game has its merits as the first game of the FWG serie.
I agree that work, even if it is a hobby, can bring income. The game is interesting and I would love to invest in support if it weren't for regional restrictions on the transfer of payments.

The thoughts of the previous person are interesting: if you add some little things that the player is FORCED to do, it would add a sense of slavery, subordination. Something simple for cleaning tasks. For example, to make them more often, they didn't eat every day. Or forced to move on all fours, sleep on a rug next to the bed, etc.
 
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ascascsaewAC

New Member
Mar 3, 2023
6
1
13
Hello again,

I wanted to ask how difficult the update process to the new game would be for the mods.
Will there even be the possibility to port to the new game?

also little side question: Is this thread also the right place for posting mod updates? Or should that stay on LL?

Cheers
 

FemdomWifeGame

Active Member
Game Developer
Jan 24, 2021
954
2,413
386
Hello again,

I wanted to ask how difficult the update process to the new game would be for the mods.
Will there even be the possibility to port to the new game?

also little side question: Is this thread also the right place for posting mod updates? Or should that stay on LL?

Cheers
Modding will be the same for Emily, same approach exactly but it will need to be new mods built specifically for Emily.

LL is better for visibility I think, but you can post it here and on LL both.
 
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Fogoly

Member
Jan 12, 2021
121
269
130
There is obviously a lot of truth in your feedback. But unfortunately, about everything you note and suggest boils down to a single key element: work and time. So I could sum it up to "do more, do better", if I was cynical. But more and better is really about time.

Now the thing is, I don't have such time, because Zoe will only cover me financially for so long, so there is a bit of a market cap here, and the game contains consequently a lot of trade-offs.
It's a bit saddening that it has to be boiled down to something so materialistic, but it's the truth of life.

Hence two things are happening to help fix the things you said are ongoing:

  1. Modding will keep increasing in term of possibilities. Adding new characters is one of the features that will eventually come to life.
    If I can't make it happen on my own time, I'm hopeful the community will be able to afford the time and effort to keep the game living and add all of which would make Zoe over the top.
  2. Emily, being a whole new game, means new sales, while still relying on all the technical work I had to deal with for Zoe (modding, VR, 1st/3rd person, voicing, event system, translations, you name it).
    Emily has all of that already taken care of, so I can output to her all of those things with greater care and time.
Of course I'm not going to stop Zoe altogether, proof being that she keeps getting updates, but realistically, the game is getting closer from its final state, and considering all things, even with its flaws, I think the game has its merits as the first game of the FWG serie.
Don't get me wrong, but it's not that kind of game I'm interested in downloading mods... I'm not saying that it's a total unnecessary feature, but as for me, I'm more interested to follow the developer's work and perspective than any modders' in this project.

Anyway.. Don't take my last post too personally, as my goal was rather to give you some inspiration, and not to offend you. But I admit that I may have gone a little too far when I talked about the game's flaws.
 
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FemdomWifeGame

Active Member
Game Developer
Jan 24, 2021
954
2,413
386
Don't get me wrong, but it's not that kind of game I'm interested in downloading mods... I'm not saying that it's a total unnecessary feature, but as for me, I'm more interested to follow the developer's work and perspective than any modders' in this project.

Anyway.. Don't take my last post too personally, as my goal was rather to give you some inspiration, and not to offend you. But I admit that I may have gone a little too far when I talked about the game's flaws.
No offense at all, your post was welcome and it's always interesting to read feedback. I was just taking the opportunity to do some communication about the state of Zoe and where we are headed ^_^

Most of the new work, at least for some months, with mostly be for Emily, and the feedback will be of used there. Then once Emily is out, I'll back & forth between Zoe and Emily again.
 
Last edited:
Mar 17, 2019
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159
No offense at all, your post was welcome and it's always interesting to read feedback. I was just taking the opportunity to do some communication about the state of Zoe and where we are headed ^_^

Most of the new work, at least for some months, with mostly be for Emily, and the feedback will be of use there. Then once Emily is out, I'll back & forth between Zoe and Emily again.
Just to balance it out: I disagree entirely. I welcome modding so that the more extreme perverts can get in there and make Zoe a totally deranged psychopath.
 
Dec 16, 2023
36
99
38
A possible scenario: The tap in the apartment breaks down. Zoe asks if we should call a handyman or fix it ourselves. If we are skilled enough, we can repair it ourselves, but if not, a possible NTR event could be triggered.
When we get home we can find them together in different parts of the apartment. Our task is to get as close to them as possible without noticing us. We need to avoid being found, and stay unnoticed until the handyman leaves and Zoe goes to take a bath, then later we have to act as if we knew nothing about what happened. If we succeed, Zoe stays in a good mood, and we can have a romantic night with her. But if we fail, we get locked in the chastity cage, with lose all of our favor points.
Once I see any voyeur-event like that I'm usually sold. And the LI + handyman combo is truly the best!
In fact I also think there's extreme potential in these hiding challenge games, just there's one drawback here. During those (cut)scenes where we can freely move with the MC, the npc's movement are limited. Zoe and the handyman will not move from one room to another. Or at least I don't think the dev will able to resolve it. It's not The Wife Next Door game.
Maybe if it possible to add waypoints in the penthouse which Zoe and the other npcs could use..
Only the skills not clear. How you imagined it.. By laptop?
 
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4.10 star(s) 47 Votes