Bag1. locatin 'nf_sex_techset', 2 line, replace with: energy = energy + (11*9360)/2
Bag2. locatin 'zav_park', Basic actions 4 line, replace with: if brat_home=0 and andr_home=0 and nf_start=0 and nf_home=0 and hata_live=1:gt'nf_01'
and hata_live=1 condition added.
If the main character doesn't have an apartment, she still brings new friends to the rented apartment
Bag3. locatin 'niko_job31'
1) Basic actions, 1 Act, replace with:
if hata_live=0:
msg'You don`t have an apartment.'
'<b>Niko:</b> Good night. I`ll go back to the store, finish my whiskey, and sleep on the couch.'
delact'Maybe will you stay with me tonight?'
gt curloc
else
delact'Maybe will you stay with me tonight?'
'<b>Niko:</b> No, there`s nothing else I can do today, I just want to sleep. I`ll go back to the store, finish my whiskey, and sleep on the couch.'
act'You don`t have to do anything. I`ve had more than enough of what you`ve already done. We`ll just sleep.':
'<b>Niko:</b> Okay. You know how to persuade!'
cla
act'Go home with Niko':
gt'niko_job32'
end
end
end
2) Basic actions, Add Act,
'Say goodbye':
niko_burn=1
gt'podzed1'
If the main character does not have an apartment, then there are no further actions.
Bag4. locatin 'andr_room_talk', 1 line, replace with: if andr_ven_zar=1:gt'andr_ven_zar'
Bag2. locatin 'zav_park', Basic actions 4 line, replace with: if brat_home=0 and andr_home=0 and nf_start=0 and nf_home=0 and hata_live=1:gt'nf_01'
and hata_live=1 condition added.
If the main character doesn't have an apartment, she still brings new friends to the rented apartment
Bag3. locatin 'niko_job31'
1) Basic actions, 1 Act, replace with:
if hata_live=0:
msg'You don`t have an apartment.'
'<b>Niko:</b> Good night. I`ll go back to the store, finish my whiskey, and sleep on the couch.'
delact'Maybe will you stay with me tonight?'
gt curloc
else
delact'Maybe will you stay with me tonight?'
'<b>Niko:</b> No, there`s nothing else I can do today, I just want to sleep. I`ll go back to the store, finish my whiskey, and sleep on the couch.'
act'You don`t have to do anything. I`ve had more than enough of what you`ve already done. We`ll just sleep.':
'<b>Niko:</b> Okay. You know how to persuade!'
cla
act'Go home with Niko':
gt'niko_job32'
end
end
end
2) Basic actions, Add Act,
'Say goodbye':
niko_burn=1
gt'podzed1'
If the main character does not have an apartment, then there are no further actions.
Bag4. locatin 'andr_room_talk', 1 line, replace with: if andr_ven_zar=1:gt'andr_ven_zar'