Thanks! I'll get the bug fixed.Game has been amazing so far. Usually don't post about some problems I've noticed, but it's good and I want to see it better.
* When game is in fall and the army is around, I got to like negative 20 gold somehow; I think I bartered with soldiers and it let me.
* once you have low/no gold game is basically stuck until Winter in the fall, there is very little ways to get money since I had only the first upgrade to rooms and they were all filled with soldiers so I can't get any customers to give gold. Since I had no gold, I couldn't buy any provisions from the quartermaster. The shop in the fall doesn't buy my potions or reagents so I can't make money. I was stuck cutting wood and getting food for most of fall lest I freeze or use conjured food.
-> the above point could be fixed by making the weekend shops be able to buy my potions, reagents, and/or the soldier barter option to take some of the player items for money instead of just items for money
* In the current endgame, the danger rises a bit much and I basically can't access the points of interest unless I know what I'm looking for and dedicate multiple days to lower the threat for an area. I can handle 2 or 3 areas from scouting, but once there were more, the majority of the map will be dangerous.
Balancing is very much work in progress, but I still appreciate people letting me know where the friction is as it helps me know where to put focus next.
The patrol system / danger will get much easier to handle soon. You'll be able to hire adventurers to help you clear areas out. Be in the next update or the one after. The game is very much still in alpha. There isn't a proper end game, anything after the second half of fall is still being actively developed.