Mongoose69
Newbie
- Nov 19, 2017
- 16
- 3
- 13
Not problems per se, just lack of time, we're finishing a big update for Midnight Ride, so I can't devote time right now, I'm still roughly in the same point as I was some time ago, I have morning/afternoon done and night remains to be worked on.So, Archast, still Onhold or too many problems from your side and the game has to be considered abandonned ?
You do realize that you are posting immediately after the developer saying it isn't abandoned, right?Should get an Abandoned tag for sure. Considering the warning about it was back in March of 2021
Though that post from the developer is from 7 months ago.You do realize that you are posting immediately after the developer saying it isn't abandoned, right?
I think that I will conclude that Archast is correct and you are wrong.
...did you actually look at the post? If anything, that more than proves my point. The post is the final post in the thread, no updates since, and is from the actual developer...from...wait for it...7 and a half months ago.You do realize that you are posting immediately after the developer saying it isn't abandoned, right?
I think that I will conclude that Archast is correct and you are wrong.
You are correct, and I am wrong. It happens.Though that post from the developer is from 7 months ago.
Game became unsustainable in the long run, too many problems, bugs and shit that would require a major overhaul to fix. I did most of the art and the entire script for the update but got stuck midway implementing it all inside Unity, I wouldn't mind opensourcing it and giving it to someone that would want to carry the torch.No news yet? No plan to remake this?
Just move it to Ren'Py and ask for help with the scripting. There was nothing special about this that required it to be made in Unity.Game became unsustainable in the long run, too many problems, bugs and shit that would require a major overhaul to fix. I did most of the art and the entire script for the update but got stuck midway implementing it all inside Unity, I wouldn't mind opensourcing it and giving it to someone that would want to carry the torch.
Game became unsustainable in the long run, too many problems, bugs and shit that would require a major overhaul to fix. I did most of the art and the entire script for the update but got stuck midway implementing it all inside Unity, I wouldn't mind opensourcing it and giving it to someone that would want to carry the torch.
Thanks for providing what you were able to get done. I fully understand how development can turn unfun, and there's no reason to continue unfun development.Game became unsustainable in the long run, too many problems, bugs and shit that would require a major overhaul to fix. I did most of the art and the entire script for the update but got stuck midway implementing it all inside Unity, I wouldn't mind opensourcing it and giving it to someone that would want to carry the torch.
Personally I would preferer to play the original plot written by the original developer, despite this, I think opensourcing it doesn't hurt anybody and doing this would be a fast way to get rid of the development in case you don't want to keep working on it, evenly this would be a hurtful desertion but I prefer this than letting your plot idea die.Game became unsustainable in the long run, too many problems, bugs and shit that would require a major overhaul to fix. I did most of the art and the entire script for the update but got stuck midway implementing it all inside Unity, I wouldn't mind opensourcing it and giving it to someone that would want to carry the torch.