- Oct 23, 2017
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On PC is here:Where save locator?
C:\Users\youraccountname\AppData\LocalLow\Something Something Studios\Five of a Kind.
If you have any difficulty finding the folder, try to enable the "show hidden folders" option.
On PC is here:Where save locator?
Hello, thank you for the message. This bug was reported a few pages back, so I've looked at it, fixed it, and it will be in an upcoming patch to fix this along with a handful of other issues that were found.Got a problem with the bugfix:
For some reason I cant create new saves after downloading the latest build or rather they arent recognized.
It's still possible to save by overwriting my already existing savestates. I looked into the save folder and the made saves seem to exist but any saves past 'save 49' are not shown and available when playing the game itself. My best guess is that the new save game cap actually stops at 49 for some reason.
Any advice/help?
P.S.: I love the game and vibe with it's vibe. Great job Jorogr![]()
Is that a problem ? Why so many saves and what's stopping you from deleting the first saves. It's called: "a problem out of nothing". ))Got a problem with the bugfix:
For some reason I cant create new saves after downloading the latest build or rather they arent recognized.
It's still possible to save by overwriting my already existing savestates. I looked into the save folder and the made saves seem to exist but any saves past 'save 49' are not shown and available when playing the game itself. My best guess is that the new save game cap actually stops at 49 for some reason.
Any advice/help?
P.S.: I love the game and vibe with it's vibe. Great job Jorogr![]()
I'm personally with you on this. I have maybe 2 saves max, but as the dev I always treat my saves as "contaminated" and therefore none of MY saves are beyond destruction on a whim.Is that a problem ? Why so many saves and what's stopping you from deleting the first saves. It's called: "a problem out of nothing". ))
thx for the quick response and my bad. Could have had a quick look in the thread before reporting.Hello, thank you for the message. This bug was reported a few pages back, so I've looked at it, fixed it, and it will be in an upcoming patch to fix this along with a handful of other issues that were found.
Despite bumping up the Max Saves setting in Adventure Creator to 1024 and taking it on faith that it would, in fact, allow up to 1024 save games, I didn't test to make sure it would go up that high, and only tested a few past 32 (or whatever the previous limit was).
I did discover that the AC SaveSystem code has an internal MaxSaves getter that returns a hard limit of 50. I bumped this up to 1024 to match what I put into the AC Save Settings and it seems to work much better now, although I haven't (and won't) test all the way up to 1024.
Cheers!
If there is a limited amount of available saves to be made I wont complain. It is after all the limit. When the previous cap existed I overwrote my previous saves, simple as that. I tend to save a lot for various reasons such as revisiting certain bits of the story but if there is a cap i wont complain. So the problem I adressed isnt really in regards to a limited amount of saves but that the devs intended improvement wasnt completly implemented as stated and I simply adressed that.Is that a problem ? Why so many saves and what's stopping you from deleting the first saves. It's called: "a problem out of nothing". ))
At least include the full changelog:Five of a Kind v0.4.0.2 [HOTFIX]
PC(x64): Mega
PC(x32): Mega
MacOS: Mega
Notes
- This patch is primarily to fix bugs that were found.
- You'll notice these ZIP files are about 15-20 megs lighter than previous versions. This update includes a much-needed technical redesign of MC's computer interface to facilitate new screens that are needed for Brooke's upcoming route.
- Aunt Irene will now walk in all four directions when wandering around her bedroom instead of just left/right.
There was a bug in 0.4.0.1 where the game could mistakenly think it's snowing, preventing some players from being able to find Meredith in the back yard on weekends. This was fixed in v0.4.0.2.what is this missing content that has been fixed ? how do i get the scene of meredith in the backyard with bathing suit
did u fix the stock drinking bugg as wellAt least include the full changelog:
Changelog
Major Bugs
- Fixed a bug where the game could sometimes permanently think it's snowing (even though it visibly is not), preventing some users from ever seeing the Meredith back yard lounging scene.
- Fixed a bug where it was possible to trick Meredith's portrait in the kitchen to play a wedding dress scene after the initial wedding dress scene in the attic.
- Dirty Talk II now works during Aunt Irene's sex scene during the screwing stage.
- Fixed a bug where it was impossible to ask Scott about "Endeavors" under certain circumstances, making it impossible to bring Caydence back to 1985.
- There is apparently a way to escape Aunt Irene's house after giving her the jazz/reefer without her taking her top off. I've added an "I changed my mind. Let's see em!" option to her Chablis dialogue tree to rescue the game from being in a dead end.
Minor Bugs
- Fixed a bug where the save game increase to 1024 wasn't going past 50 saves due to an internal hard-coded value in Adventure Creator.
- If you've managed to get out of Irene's house after giving her the Jazz/"Oregano" without Irene taking her top off, the quest journal will give a proper hint for that situation.
- You will no longer get bogus "You Lost Your Virginity!" popups if you've already lost it to another character.
- Lucy's Journal Page will now give a note that she was the one who took MC's virginity (similar to the way Irene's does).
Gameplay Improvements
- Aunt Irene's sprite rig will have forward and back-facing sprites instead of just left and right.
- MC's computer interface PTree & CommPost screens have been redesigned to use Tilemaps to achieve the 80x25 ANSI terminal effect.
There was a bug in 0.4.0.1 where the game could mistakenly think it's snowing, preventing some players from being able to find Meredith in the back yard on weekends. This was fixed in v0.4.0.2.
That was fixed in v0.4.0.1, along with some of the soft locks people were experiencing (clicking on Irene's wine glass during the gallery scene), entering Meredith's room when she was in the attic or outside, etc.).did u fix the stock drinking bugg as well
I agree. I will take a look at it. For the most part, in the dialogue shots, the characters are going to appear to be the same-ish height, regardless of their stated height in their bio in order to simplify having the eye lines (somewhat) match up. Otherwise, you have the problem of having the character on one side seeming to stare at the other's neck.So this is a little thing but... Meredith is at least as tall as the MC is, yet in her bio it says she's 5'7 and MC is 6'0. Jorogr can you just edit it so that Meredith is 6'0 too?
This has nothing to do with the fact that I'm into taller women of course... just striving for consistency![]()
Totally fair enough! You're creating a masterpiece and I appreciate you taking the time to replyI agree. I will take a look at it. For the most part, in the dialogue shots, the characters are going to appear to be the same-ish height, regardless of their stated height in their bio in order to simplify having the eye lines (somewhat) match up. Otherwise, you have the problem of having the character on one side seeming to stare at the other's neck.
That said, 5'7 is too short for Meredith and increase her stated height. MC probably doesn't need to be listed as 6'0.
Cheers!