I don't know, i tried both but they are fucking hard both xDSo, what's the difference between normal and easy mode? Does anyone know?
"You get two items in your inventory that give you MP and HP regen, and you take 20% less damage.So, what's the difference between normal and easy mode? Does anyone know?
Huh, didn't know the artists said they drew from that. I definitely got more of an Aquatic Ambience vibe from the song, almost as if that track was slowed and the reverb was cranked up.I thought it was cool that the aquatic phase (Mimi) had a song inspired by the second ending of Jojo Stardust Crusaders.
Just found it sad that it was the easiest boss in the game, lol. I guess it's supposed to be the penultimate boss, it was weird how the difficulty dropped so much.
well for being their first game this is impressiveI finished it... really, the final boss is too easy, or maybe I was just too overpowered from completing 80% of the sidequests, I don't know. As mentioned in the thread, the ending was rushed for sure. I was expecting an epic battle with the chaos witch, complete with various animations and changes in her facial expressions...
But overall, it's a 9/10 game. I hope the hgame market produces more carefully crafted games like this, steering away from the generic eroge that makes up 90% of the genre.
The basic control are insane right! But you can change controls in the options!Holy hell the controls are absolutely horrendous. I haven't got mad at a game for years but this one did it.
I don't know who's the genius who thought moving forward while attacking and enemies having contact damage was a great idea, jumping feels so floaty, I got stuck multiple times on edges and so on. Someone above said the ending felt rushed, well, the whole game felt rushed to me, I can't imagine how the state of the game was before they delayed it but right now it's nothing more than an early access, especially with basic stuff not implemented correctly.
Sry, had to vent a bit so bear with me.
Oh and before someone says it, don't give me the "git gud" treatment, I finished Hollow Knight on Steel Soul mode no problems, so I know when a game has bad controls, you can feel it right away.
Honestly, I had absolutely no problem with the controls, but I was already familiar withHoly hell the controls are absolutely horrendous. I haven't got mad at a game for years but this one did it.
I don't know who's the genius who thought moving forward while attacking and enemies having contact damage was a great idea, jumping feels so floaty, I got stuck multiple times on edges and so on. Someone above said the ending felt rushed, well, the whole game felt rushed to me, I can't imagine how the state of the game was before they delayed it but right now it's nothing more than an early access, especially with basic stuff not implemented correctly.
Sry, had to vent a bit so bear with me.
Oh and before someone says it, don't give me the "git gud" treatment, I finished Hollow Knight on Steel Soul mode no problems, so I know when a game has bad controls, you can feel it right away.
Holy hell the controls are absolutely horrendous. I haven't got mad at a game for years but this one did it.
I don't know who's the genius who thought moving forward while attacking and enemies having contact damage was a great idea, jumping feels so floaty, I got stuck multiple times on edges and so on. Someone above said the ending felt rushed, well, the whole game felt rushed to me, I can't imagine how the state of the game was before they delayed it but right now it's nothing more than an early access, especially with basic stuff not implemented correctly.
Sry, had to vent a bit so bear with me.
Oh and before someone says it, don't give me the "git gud" treatment, I finished Hollow Knight on Steel Soul mode no problems, so I know when a game has bad controls, you can feel it right away.
I did notice the getting stuck on edges bit too. It feels like the collision detection wasn't very well implemented. But the rest of your arguments about jumping feeling floaty and enemy contact damage is not something I could relate to.Holy hell the controls are absolutely horrendous. I haven't got mad at a game for years but this one did it.
I don't know who's the genius who thought moving forward while attacking and enemies having contact damage was a great idea, jumping feels so floaty, I got stuck multiple times on edges and so on. Someone above said the ending felt rushed, well, the whole game felt rushed to me, I can't imagine how the state of the game was before they delayed it but right now it's nothing more than an early access, especially with basic stuff not implemented correctly.
Sry, had to vent a bit so bear with me.
Oh and before someone says it, don't give me the "git gud" treatment, I finished Hollow Knight on Steel Soul mode no problems, so I know when a game has bad controls, you can feel it right away.