- Jan 18, 2019
- 183
- 363
when I have time sry work piling up :cCan you make a visual tutorial for that, some photos of the steps shoul be enough i think.![]()
when I have time sry work piling up :cCan you make a visual tutorial for that, some photos of the steps shoul be enough i think.![]()
,when I have time sry work piling up :c
this seems to be caused by an error, if you have the save file pls send it to meI read this was due the the token limit anyway to set it to unlimited? View attachment 4557639
if I put focus back into the textbox, phone users will find the game unplayable because the keyboard takes up the entire screen when they type :cIn the online version (but not only?), the focus does not return to the input box, which is not practical :/
And the generation is a bit long... But since it is the heart of the game, I imagine that it will improve progressively
It doesn't seems to work in koboldcpp 184.1 anymore, sad day.Seems to work quite well with KoboldCPP, just need to change the endpoint toYou must be registered to see the linksonce you're in game.
Just tested Formamorph 1.0.3 and Koboldcpp 1.84.1 and it seems to work just fine here.It doesn't seems to work in koboldcpp 184.1 anymore, sad day.
It's a planned feature where the world will ask the player on info when starting the game, but its probably not very close. Next major update. For now I'm still optimizing the engine to reduce the wait time by about 10 times!im trying to make the ai ask the player for their character description and other data when the game starts but i cant sem to make it, any idea of how to do it?
Oh by default every requests takes a minimum of 1 hour so stats such as hp and stamina can regen based on the hours passed. I'll allow it to be 0 next patch.is there any way to stop or change the way the game time moves? every single actions takes one our no matter how tiny the action is.
I tried to set the local AI, but it didn't work for the umpteenth time... :-(It's a planned feature where the world will ask the player on info when starting the game, but its probably not very close. Next major update. For now I'm still optimizing the engine to reduce the wait time by about 10 times!
Oh by default every requests takes a minimum of 1 hour so stats such as hp and stamina can regen based on the hours passed. I'll allow it to be 0 next patch.
I've found that capitalizing some things makes the AI remember them for longer. I'm not entirely sure if that specifically is the trigger, but I've had people and items that are treated like proper nouns/names seem to get tagged as entities like the AI NPCs.Hey if you could and if so when you can, is there a way to make the AI remember certain details but putting a word or something in front of the sentence like: Remember: The house is white with flowers on it. this AI will remember this for when the question of houses comes back up again, and if you can get the AI to remember you can get it to forgot using the same way for it to remember. If anything, I said makes any sort of sense