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VN Ren'Py Formula Zero [v0.02d] [Celeritas.VN]

4.60 star(s) 41 Votes

TonyMurray

Conversation Conqueror
Apr 8, 2024
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I don´t understand why you all are feeding the Troll?!
Maviarab is literally trolling. Or maybe he is just a sad person.
Just don´t pay anymore attention to this one.

I just love the Game and when the update is coming to an end im already sad about the ending and excited to get a new update.
There should be more games like this out there. Just love it.
He was asking a genuine question. Not sure how you see that as trolling...
 
Sep 30, 2024
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To be 'that person'....I'm tempted to try...but having worked in motor sport...and my father worked at the top level...wtf is:



It hasn't existed since the early 60's....or is this some weird ass US based series that no one out outside the US cares about? There is a usual strict progression to F1, Karts, F4, F3, F2 (formally F3000)....

Now, given my actual knowledge....should I even try this or is the underlying/overarching 'motor sport' storyline just going to have me rolling my eyes?
Maaaaaaaaaaaaaaaaaaaybe he doesn't want to get sued. Didya thinka that before mouthing off? We've had games pulled because of copyright infringement on fucking posters used as background so perhaps the dev decided it might be better to create something new, or use something that hasn't been around for 50 or 60 fucking years. You see, this way if he inadvertently used the name of a real person currently involved in racing, or a real team, or a real sponsor, or anything fucking real, he can point to it and say, hey it ain't you because this type of racing is purely in my mind and not reality. Or some such thing.
 

Quetzzz

Active Member
Sep 29, 2023
947
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Maaaaaaaaaaaaaaaaaaaybe he doesn't want to get sued. Didya thinka that before mouthing off? We've had games pulled because of copyright infringement on fucking posters used as background so perhaps the dev decided it might be better to create something new, or use something that hasn't been around for 50 or 60 fucking years. You see, this way if he inadvertently used the name of a real person currently involved in racing, or a real team, or a real sponsor, or anything fucking real, he can point to it and say, hey it ain't you because this type of racing is purely in my mind and not reality. Or some such thing.
Maybe... But aren't several real brands used in the cinematics?
 

Zorro#34

Active Member
Apr 23, 2022
595
931
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Completed the update.

1) The choices are now here, and they are kinda tied to two sets of three personalities each: one set for the racing, and one for the ladies. How important are those personalities for choosing the desired LI? :unsure:
2) Emma is the early fan favourite, and I agree she deserves it for all of her efforts, but with how slow with approaching the MC romantically she is, I can see a good foundation for a drama. I mean, this talented alpha male MC, who doesn't notice her unless the player has him do it, is gonna be hit on by women hotter than her pretty soon (her own friend and idol Grace is already testing the waters btw), not to mention Viviane who clearly wants to hit on him and can offer him a lot with her riches. It'd be fairly realistic if, with all these new prospects, the MC never noticed her and got with a girl or two while she's still hesitating. And we can't even call him an asshole for this, because "I didn't even know you felt this way!"
3) Aurora (I wonder why she changed her style) has "Placeholder" for a future location twice in her dialogue. Probably a bug?
4) Stocklinburg (the town where the Law School is located) apparently produces some high-end perfume? :D
 

youraccount69

I'm like a karate chop
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Dec 30, 2020
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Quetzzz

Active Member
Sep 29, 2023
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The introduction of the game is a bit overdramatic, no? I mean like I'm trying to empathize with the couple but can't.
Not sure if I'd call it overdramatic... For me, it immediately took the wind out of the story's sails. We're told how successful he'll be, which would be fine if the story wasn't about the risks and challenges he faces while starting his career. Instead, the opening should've shown how high the stakes are. For instance, by showing the MC ready to start his first actual race and reporters being divided about his chances. As it is, we don't care about the apartment, and we'll know they'll be fine financially. (Also, the apartment is worth several million, but from context it seems Emma's mother barely had any savings. This feels counterintuitive.)
 

OdinTGE

Newbie
Dec 2, 2023
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New update is great. Grows on the excellence of the first release. I love the addition of dialog choices and the great facial expressions to see how characters react. It's still a very slow burn and if the next update doesn't involve sexy fun times with Emma I'm going to riot.


Btw, was it really necessary to ruin Eve's hairstyle like that? :(
Yeah, that's by far the biggest downside of this release. Which is actually saying a lot about how good it is as a whole. I just hope we maybe see a bit of some bigger time jumps and she can grow it back. Doesn't have to be how it was, but the new look is a big downer.
 
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MiltonPowers

Twins Basil! Twins!
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Jul 26, 2023
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BIGLOGO.png

Hi!

So, after a good 4h night sleep here I am again, actually writing this in the middle of my irl workday. I'll try to structure this absolute yapping tirade in a cohesive manner, but I make no promises that it will be intelligible.

First of all, thanks to everyone who played for the kind words, it really means a lot.

Past
Oof, 11 months from the 0.01 to now, time kinda flies innit? So much stuff happened. But I think the most important is that I met a circle of people that absolutely pushed me forward on this passion project. I'm eternally grateful for them, not only for the help they provide, teaching me new stuff all the time, but for the companionship that comes with it, most are devs, new/old, deep into their games, or on their second one, or even aspiring devs, which I'll be sure to plug once they release their projects. Anyway, I initially planned to release on August, or early September, but my irl job had a hiccup midway through the year that made me have a lot less time and brain power to dedicate to it. It's just facts of life, I also have to balance a demanding job with family time, and it gets pretty tricky some days. The thing is that I never got sick of working on the project, if anything I couldn't wait to be rested and continue working on it. What didn't help was that my daughter started kindergarten school and, while I thought that I was a pretty healthy guy, what I was is a person who didn't have a toddler full of all the germs known to man coughing and sneezing inside my eyeballs at least a dozen times a day, so yeah, I got sick a lot this past couple months, but it too shall pass.
Relating to the game, v0.01 and v0.02 are essentially Chapter 1. Everything is set up for the story to evolve, and you can have a glimpse of each character, their conflicts and motivations will become clearer as the story goes along. As I said before, the 2 first releases would not have any "adult" sexual content on them, I couldn't find a way to put one that would not feel shoehorned in. But I prepared the terrain for the future, don't fret.

Present
So, right now I'm kicking myself for forgetting to save the script and forgetting the ##PLACEHOLDER## text in it. Anyway, it's on brand, since I forgot the placeholder >Max< text in the first release. Welp. The first race will be in Italy. I'll take this weekend to start polishing the first scenes of the next chapter, which is their getaway to the Green Hell, I hope it will be fun. After that, the season will kick off, with everything that it entails. For this next chapter I plan to have a couple (I'll not promise a fixed number, at least not right now) of sexual encounters, I'll also not say who's involved and to which extent, just trust that I will try my hardest to not feel gratuitous or "there just to have it".

Future
So, for the future, how will the release works? I'll do a little shake up on the Patreon benefits but this will not change. Everyone that's subscribed to the tier that has "early access of development builds" will receive MORE updates, this will be somewhat unpolished. My plan is to essentially make a couple of scenes, post-work them, code, add the music, etc, and push it out as a development build. I will try to figure out a way for them not to conflict with your main "Public Release" saves, since these will be wildly subject to future changes, this way I'll try to reduce the strain on myself of having to do an insurmountable amount of the "same work" on one go, it's really draining. It's also a good way for supporters to peek behind the curtain a bit.

Changelog-ish
So if you haven't played already, I'll try to summarize the major changes, and provide some insight on my thought process.
  • Lexicon = So a lot of people who were not really into racing or motorsport in general were kinda thrown off by the technical terms throwed around, and following a suggestion from the user BlackRing I decided to implement this feature. It's just a way that I can offer more insight in a surface level without having to resort to audience surrogates in story, or overexposition.
  • Choices = Well this is the main feature of this update. Choices will become a big part of the game; I'll add a screen in game where you can see more information about it. They work in a pretty simple manner. (I already explained this in previous posts, but I'll do it again, you can skip this if you already know, nothing changed).
    • There're 6 types of choices, "World Perception" has 3 types and "Girls Perception" has 3 other types, the combination of the highest score of each one will give the MC his Personality. The world/girls will react to his current personality, but also every choice has a flag that may impact if you said something at a certain point, independent if you are in a personality type or not.
    • You don't have to worry about getting locked out of a path based on these choices, they will however, impact how the world/girls react to you. Girl paths will have their own major choice moments. Why? Because I, as a player would like to respond the way a feel like is the best for each situation without getting worried about if the girl, I like in the game will be locked out or not. What I'm trying to do is take out the onus to game the system from the player and give more work to me, because now the girl has to react to your chosen personality, and that can be very different from each other. I firmly believe this will make for a more enjoyable experience overall. The ONLY caveat is for a specific path with a specific girl, and I think all the choices are pretty obvious.
    • The choices are compounding, so as the game goes on if you pick more of the same style it will start to be hard to move away from it. It's like this to make sense in its own world. If the MC keeps picking the snarky/confrontational response over and over, he will be known as someone that often gives those kinds of responses. It will, however, not take away your ability to be serious when you want to be.
    • The future "Personality" screen will give more insight on what's going on, but since this is a major development, I didn't want to start working on it now and postpone the release for more time.
  • Phone: I did a bit of an overhaul on the phone so other characters can talk between each other, the previous version didn't have that, and I upgraded its graphics. I don't plan to add more functionalities to it; I think this is enough to convey what it needs to convey.
  • Main Menu music was upgraded.
  • Ambience volume was properly implemented (now it has a use!)
  • The timing sheet was updated to reflect the name you picked.
  • Exe Icon now works (Thanks nuii)
  • (If I remember something more I'll edit this post)
I'll stop talking now, and go get some rest.

Again, thank you for sticking around, and... if you're new: Welcome!

Below are the links for Version 0.02d - With the Placeholder Text Fixed. It's the only change.

Version 0.02d - Public Release - PC (Windows / Linux)



Version 0.02d - Public Release - MAC

 
4.60 star(s) 41 Votes