that's the thing with RPG, lots of people find their own personal hook, so to speak, and align with some part of a game. imo it's what makes role playing so interesting and attractive, you get to be someone else. some people even get hooked on pure grind games, where the story is thin or just not there, and all you do is erhm,
Go There Kill 10k This Stuff; Reward, another Mission Where You Go There And Kill 20k That Stuff, And So On.
it's an escape, if for a few hours. lots of people want out of whatever they're in, for a bit, or forever.
also, i'm just the same kinda completionist with games..