What's Up!
Hello, fellow degenerates,
Dragomer here, I thought it was about time to touch base, so here's what's been happening since I last checked in.
The scripts have been finalized, barring some last minute adjustment and some external feedback that we're waiting on. In this update, we'll be wrapping up the tutorial phase of the game at Kysohi Island (don't worry, Hor'nii will still be able to come back to his Turaco-Armadillos later). We've got another "steamy" scene lined up for you, as well as a couple smaller treats along the way. After this update, the path will be wide open, as we'll be getting into the portion of the game that's more 'open-world' and flexible with path progression.
Now that this update's script is more or less done, Willowy has gone into full art mode, so he should be starting to post teasers for our supporters soon. Over the last couple months, he's been working to improve and finish a lot of our existing sprites and backgrounds whilst we worked on the script. He's also worked on making new UI elements, like the Quest Tracker.
We also made some progress in deciding what to do about other aspects of gameplay, such as mini games. We're still in an experimental phase, but we've got a much better idea of how we want our game to play. If you guys have any opinions, feedback, or ideas about this, we'd love to hear them.
As for the coding... well I have no clue about any of that computer stuff, so we'll talk about that more in the next supporter post this coming week, where Felipons will give another 'Coder Talk'.
*Coding intensifies*
And as usual, the team is active and always ready to answer questions or listen to feedback, be it on F95, Discord, Subscribestar and Patreon!