In the last scene with sigmund, don't drink and you will get this scene, which is comflict with sigmund and baron luis's scenes.
Quick tip: you can press "w" to skip dialogues, but rpgm doesn't indentify dialogues whether you have seen or not, it's a shame.
I get you, renpy is better in presenting the story. I had the same thought in the games' first or second release, but I quickly saw something good on RPGM.
1.Darklove's selfmade assets are quite exquisite, which are different from anything I have already seen in some other RPGM games and make the roaming stage not so boring I think. The maps can replace some interlude rendering scene, which would be an advantage in a way.
2.It has a mature combat system and that's something dev want, although for now combat is quite simple and monotonous. It would be great to have a well-design combat system in the fantasy world I would say.
and honestly, after playing 9 updates, I think the game is great and worth my time to get uesd to the engine.