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Apr 23, 2022
146
90
Will mindbroken slaves that have been brought back always have the lowest intelligence right afterwards or will it be a random low number?
Unbreaking in the spa sets their int to 30 points below their base (what they had when they were sane). You can use mental stimulants to get it all the way back.
Another method restores int to base and gives some other benefits, but it's much harder to do.
 

Zorlond

Member
Jun 15, 2021
351
476
Unbreaking in the spa sets their int to 30 points below their base (what they had when they were sane). You can use mental stimulants to get it all the way back.
Another method restores int to base and gives some other benefits, but it's much harder to do.
I've only seen the spa treatment work. What's the other method?
 
Apr 23, 2022
146
90
I've only seen the spa treatment work. What's the other method?
There's a hidden "kindness" counter that is only used if the slave is both mindbroken and married to you. You can raise it by 1 or 2 per week if you do the right things.
You need 100 to enable the unbreak event, and it's still up to chance to get it afterwards - it's random on week end, like other events.
Also, this event was bugged and couldn't trigger at all until a couple months ago, so no one probably knew it existed unless they found it in the code.
 

GammaXai

Active Member
Oct 5, 2018
679
349
I've only seen the spa treatment work. What's the other method?
There's a hidden "kindness" counter that is only used if the slave is both mindbroken and married to you. You can raise it by 1 or 2 per week if you do the right things.
Looking at the code not surprised so few people have seen it, realistically it increments 1 point per week as the other point is for personal attention and there is almost always a more pressing use case for the few attention points you have in a week. So 100 weeks to even have a chance it occurs. I think I'm one of the few players who would have gone for it but I don't marry mindbroken slaves as that seems squicky to my paternalist playstyle.
 
Mar 9, 2023
189
48
Unbreaking in the spa sets their int to 30 points below their base (what they had when they were sane). You can use mental stimulants to get it all the way back.
Another method restores int to base and gives some other benefits, but it's much harder to do.
I thought mental stimulants could only raise intelligence by 15 points. Or is that by 15 points above the base, so formerly mindbroken slaves can get 45 points from it?

BTW, where in a slave's code can we find their base intelligence?
 

GammaXai

Active Member
Oct 5, 2018
679
349
I thought mental stimulants could only raise intelligence by 15 points. Or is that by 15 points above the base, so formerly mindbroken slaves can get 45 points from it?

BTW, where in a slave's code can we find their base intelligence?
Slave base stats are stored on a copy of the slave in the genetic record array V.genePool
 

Fokko29

Newbie
Jan 4, 2020
71
96
Ah, thank you. Seems I had the capitalization wrong.
(A shame it doesn't work on slaves you're considering buying.)
I have an answer for you, my friend!

For show exact values of intelligence and facial beauty while buying a slave:

src\npc\descriptions\longSlave.js:

In the section enclosed by if (market && market !== "starting") {, right before the line r.push(App.UI.DOM.makeElement("span", '${slave.slaveName}', "name"));, add the following lines:

r.push(App.UI.DOM.makeElement("indent", `IQ ${slave.intelligence}, face ${slave.face}`));
r.toParagraph();

P.S.
Note that this will show you the slave's natural intelligence, which ranges from -100 to 100; remember that psychostims can improve that by up to 15 points, and that the final displayed number adds education, which ranges from -30 to 30 and brings you to the final range of -130 to 130. Just keep in mind that any intelligence value of 85 or above can be raised to perfect genius.
 
Mar 9, 2023
189
48
I have an answer for you, my friend!

For show exact values of intelligence and facial beauty while buying a slave:

src\npc\descriptions\longSlave.js:

In the section enclosed by if (market && market !== "starting") {, right before the line r.push(App.UI.DOM.makeElement("span", '${slave.slaveName}', "name"));, add the following lines:

r.push(App.UI.DOM.makeElement("indent", `IQ ${slave.intelligence}, face ${slave.face}`));
r.toParagraph();

P.S.
Note that this will show you the slave's natural intelligence, which ranges from -100 to 100; remember that psychostims can improve that by up to 15 points, and that the final displayed number adds education, which ranges from -30 to 30 and brings you to the final range of -130 to 130. Just keep in mind that any intelligence value of 85 or above can be raised to perfect genius.
OMG, thank you so much!
 

Fokko29

Newbie
Jan 4, 2020
71
96
OMG, thank you so much!
We, enthusiasts of adult content, should support each other :)
I also wanted to mention that because the game is an HTML file, modifications can be made directly to the finished game file rather than before compilation (as I previously suggested). You'll just need to use a text editor capable of handling large files, like VS Code.
 
Mar 9, 2023
189
48
I have an answer for you, my friend!

For show exact values of intelligence and facial beauty while buying a slave:

src\npc\descriptions\longSlave.js:

In the section enclosed by if (market && market !== "starting") {, right before the line r.push(App.UI.DOM.makeElement("span", '${slave.slaveName}', "name"));, add the following lines:

r.push(App.UI.DOM.makeElement("indent", `IQ ${slave.intelligence}, face ${slave.face}`));
r.toParagraph();

P.S.
Note that this will show you the slave's natural intelligence, which ranges from -100 to 100; remember that psychostims can improve that by up to 15 points, and that the final displayed number adds education, which ranges from -30 to 30 and brings you to the final range of -130 to 130. Just keep in mind that any intelligence value of 85 or above can be raised to perfect genius.
I've found a slight issue; every mindbroken slave is listed as having -75 IQ with the code, and the remote surgery's genetic testing also lists them as having -75 IQ. But V.genePool *does* reveal the true intelligence base...but still only works on owned slaves.
 

codefost

Member
Jul 23, 2021
229
78
How can I use custom image in Android?
There's no resources file.
When I created it and try, it was just black image.
Idk whether it work or not
Is it loading?
 

Dubblepunch

New Member
Aug 8, 2020
3
0
Prevent birth or prevent pregnancy?

The latter's pretty easy, just geld and sterilize via surgery, no need for contraceptives.
Prevent birth. Like would I have to modify the game files maybe? i am using pregmod if that helps
 
Last edited:

zzczys

Active Member
Jul 20, 2019
915
186
Prevent birth. Like would I have to modify the game files maybe? i am using pregmod if that helps
Are you sure? There doesnt seem to be any useful purpose to forcing a slave to keep her kids inside, other than self satisfaction

Unless you mean you are having difficulty with keeping/advancing Repopulation FS? Then here are some ways to do so. Yes this is one of the harder FS to handle.
Letting obedient slaves choose their own clothing will have them wear false belly[size depending on current pregnancy] .

Using the Rule Assistant to mandate everyone wearing a biometric collar.

Making sure every slave can get pregnant. Male slaves have several ways, anal womb or give them ovaries. Make sure you have very few barren slaves, a pregnant Bodyguard is not effective at her job so thats one exception you can try to have. When you buy new slaves, make sure to check their bodies and fix their ability to get pregnant asap, Slave Shelter, Flesh Heap and Wetware tend to sell barren slaves.
 
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