DarthSion98

Member
May 31, 2020
446
528
What is the 'revamped vector art'? I dont' think I've come across it.
All the vector assets I know of are ancient and abandoned.
It's also abandoned but it was the better looking one of the vector assets.

Go to "Game options" in the left hand sidebar.

Then "display"

and when you scroll down to chose your art pack, you'll find the "revamped embedded vector art", which is what I'm talking about here.

it's incomplete in terms of outfits, but it looks nice compared to the original vector art
 
Jan 18, 2021
410
806
My preferences are different: compared to the original vector art that is still updated from time to time, the revamped vector art has too many missing outfits. Also, it has some weird poses and the heads are too small compared to the rest of the body.

From best to worst, my preferences for the images are:
  1. Elohiem's interactive WebGL (the interactivity is great and the poses are easy to distinguish from each other)
  2. Anon's AI image generation - photorealistic (nice to look at, but does not always match the characteristics of the slave)
  3. NoX/Deepmurk's vector art (far from perfect, but reasonably up-to-date)
  4. Revamped embedded vector art (outdated, missing outfits, weird poses)
  5. Anon's AI image generation - Anime/Hentai (nice but not a good fit for the style of this game, also does not always match the characteristics of the slave)
  6. The non-embedded vector art or image packs are too outdated.
 

MagnaSonic3000

Well-Known Member
Jan 22, 2018
1,095
1,492
Considering I once just straight up put some Japanese chick from something I saw in my game, I just bite the bullet and pretend I'm in a really fucked up anime.
 

savagesix

Member
Jan 30, 2019
169
166
Elohiem's interactive WebGL
I mean it does look great and I use it but it irritates me that my choices are 'censored' or 'smashed faces', that is unless whoever the fucker who was insisting he was totes going to make new face meshes any day now actually did it and I missed it somehow.
 

PsyTurtle

Member
Jan 16, 2022
114
73
I'm almost certainly an outlier, but I usually don't really use the image packs tbh. I use one of my own drawings (or 3D model) as a custom image for my PC's husband wife sometimes. I've drawn him and my PC a lot over the years. I've made at least 1 3D model for each of them, too. They're my own characters copied/reused from my own original project. But drawing or making 3D models for 200+ different slaves isn't exactly feasibly possible lol. (Even if I tend to imagine most of my PC's sons all looking very similar.) It's nice that the image pack stuff is there for the players who use it though.
 

GammaXai

Active Member
Oct 5, 2018
779
417
I mean it does look great and I use it but it irritates me that my choices are 'censored' or 'smashed faces', that is unless whoever the fucker who was insisting he was totes going to make new face meshes any day now actually did it and I missed it somehow.
No clue if any more was done, between phone players and the average pc player not having a monster rig it was really hard to get constructive feedback.
 

Talty

New Member
Oct 30, 2022
7
2
I dont play on phone. never plan to so cant help, (before ai) I never liked anything but the vector art and eventually moved on to using custom images, Im not sure what people classify as monster rigs these days, i have a 2080 and it runs ai images with 0 issues.
 

Kinrad

Member
May 19, 2019
172
252
I mean it does look great and I use it but it irritates me that my choices are 'censored' or 'smashed faces', that is unless whoever the fucker who was insisting he was totes going to make new face meshes any day now actually did it and I missed it somehow.
Ehh, Eloheim hasn't updated the asset pack since last January. I'd say just keep an eye on it and check the Commits section every now and then. The asset pack tends to have large gaps in-between updates..

My preferences are different: compared to the original vector art that is still updated from time to time, the revamped vector art has too many missing outfits. Also, it has some weird poses and the heads are too small compared to the rest of the body.

From best to worst, my preferences for the images are:
  1. Elohiem's interactive WebGL (the interactivity is great and the poses are easy to distinguish from each other)
  2. Anon's AI image generation - photorealistic (nice to look at, but does not always match the characteristics of the slave)
  3. NoX/Deepmurk's vector art (far from perfect, but reasonably up-to-date)
  4. Revamped embedded vector art (outdated, missing outfits, weird poses)
  5. Anon's AI image generation - Anime/Hentai (nice but not a good fit for the style of this game, also does not always match the characteristics of the slave)
  6. The non-embedded vector art or image packs are too outdated.

Re AI Image Generation, with some tweaking of the CFG setting and using Custom Prompts, you can kinda get the generation right quite often..

Depending on what safetensors you use, AI doesn't recognise all the outfits you put on your people.

download (1).png
 

dommatt87

Member
Dec 11, 2018
109
44
i have found a online sorce with mods but not the sorce can any one help
 

Kinrad

Member
May 19, 2019
172
252
Np :)

Re AI Image Generation, with some tweaking of the CFG setting and using Custom Prompts, you can kinda get the generation right quite often..

Depending on what safetensors you use, AI doesn't recognise all the outfits you put on your people.
On the topic of AI Generation, Hassaku safetensors work wonders with this game, gotta admit..

Image Dump in spoiler:
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Big Papa Pickle

New Member
Mar 21, 2021
6
4
Okay, does anyone want to help me with the AI art thing? I've followed the install instructions for Stable Diffusion Installation and got it working so I can generate art in the tab it creates. I believe I followed the instructions to a T provided by the game itself as I downloaded the relevant models, placed the models in their corresponding directories, Configure Automatic1111's Stable Diffusion WebUI by adding "--medvram --no-half-vae --listen --port=7860 --api --cors-allow-origins null" (without quotations), and refreshed and ran the game while running the WebUI. I seem to fall short at the 7th step when checking if it works as when I check the game, no art loaded. Portraits are blank no matter how much I refresh. I don't know where I went wrong.


I am on Windows 11 using Opera GX.
 

Kinrad

Member
May 19, 2019
172
252
Okay, does anyone want to help me with the AI art thing? I've followed the install instructions for Stable Diffusion Installation and got it working so I can generate art in the tab it creates. I believe I followed the instructions to a T provided by the game itself as I downloaded the relevant models, placed the models in their corresponding directories, Configure Automatic1111's Stable Diffusion WebUI by adding "--medvram --no-half-vae --listen --port=7860 --api --cors-allow-origins null" (without quotations), and refreshed and ran the game while running the WebUI. I seem to fall short at the 7th step when checking if it works as when I check the game, no art loaded. Portraits are blank no matter how much I refresh. I don't know where I went wrong.


I am on Windows 11 using Opera GX.
Disable Upscaling in the game settings as you don't have SwinIR installed.
 

GammaXai

Active Member
Oct 5, 2018
779
417
Okay, does anyone want to help me with the AI art thing?
Are you running webui-user or webui? For a while the instructions said to use webui but that could break things because the special commands in picture 3 would be missing.

Could you check your web console on the game window please (I think on opera it is ctrl-shift-i then select console tab) as that often logs communication errors and image 4 looks like the SD process hasn't received any communication from the game.
 
4.40 star(s) 23 Votes