any news or date ? i hope have a big update (700 renders miniimum)
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The first time I used DAZ as a beginner it was to create the characters for this game, without knowing many issues that I know now:
I'm sorry, but during the development I noticed that some characters mainly that of Emily and Mia, were "badly made" (disproportionately, some textures were all too persistent and some wrong (Mia's knee was not centered)), with Emily I tried to hide these defects but with Mia they were too excessive. so I decided to redo the characters, throwing many renders.
But I think this was necessary: now I have discovered some new DAZ techniques and materials that give a good result with very little work.