Please remake this game in Ren'Py because RPGM is awful for this kind of gameplay.
This is a highly contradictory issue.
On the one hand, I understand that most of the community expects the game on Ren’Py.
On the other hand, I know the RPGM engine inside out and I’ve spent a lot of time creating smooth moving characters and 3d locations. In Ren’Py, in my subjective opinion, this is practically impossible to apply and, actually, this means creating a different game with this content.
Anyway, I've seen a lot of games that started on RPGM and switched to RenPy, so I understand that this transition is inevitable, but I'd like to have an adventure on RPGM with freedom of movement of the character and its counterpart on Ren’Py but as a visual novel.
I'd really like to make the transition to RenPy engine, but only a little later, when there is more content and, most importantly, when patrons appear. I am not a greedy man, but naked enthusiasm does not feed children
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But, patrons will appear when there is content and mainly on RenPy.
In general, very big problems of a very small game…