Even if the revamped chapter 1 didn't blow your skirt up, you must admit that this story has not fallen to their level in a single update.
For some people, many in fact, the remake fails narratively. And hence the criticism.
Because I understand that we can consider the Chapter 1 Remake an update, right?
If not, there are also people, far fewer, who think the game began to spiral downward after the dinner with Ashe chapter.
In my opinion, the game reached its peak in that chapter with Ashe, and then has had its ups and downs. I think the introduction of the drug dealer—I don't remember if his name was Damian—was a negative turning point in the plot. In my country, we call that "a morcilla" (blood sausage), something that appears unexpectedly in the plot and that hadn't been foreshadowed. As an anecdote, it's called that because blood sausages are often filled with unexpected and low-value things. Does that mean many people won't like that plot? No, of course not. But we're not talking about taste or enjoyment here, at least not for me, but rather a narrative structure error. That plot wasn't planned from the start, and it's very noticeable. It's something that appears, unexpectedly, when the plot had already been established, and it "hijacks" it. That becomes the focus from then on, which is a mistake and considerably lowers the narrative quality of the work. Is the game a narrative disaster from then on? No, of course not. It continues to offer good things, especially what continues the previously established plot. That's why I say it has ups and downs from that point on.
But anyway, what I'm saying is that you can't assume that other game users have to admit that the game hasn't failed to deliver narrative quality in some updates. That's assuming too much, and putting too much trust in your abilities to judge the narrative quality of a plot.