Joshy92

Message Maven
Mar 25, 2021
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If Nicki & Mason were real
Could guys imagine the love letter I would write them?
It would be so beautiful the angels themselves would weep

I would also send a very strongly worded letter to Viola's landlord
He would also cry but they would be tears of fear

If he hurts her, I'll be forced to take matters into my own hands
 

PHIL101-YYouPPHard

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Jan 11, 2022
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Honestly i'm a native english speaker and I dont notice bad writing or dialogue 90% of the time. Most because I dont think about it as I play the game and just go on with the flow of the game. I have to slow down and actually think about the dialogue and writing to notice it I think, as all my focus is on the context of what's being said / the story or characters. I may notice a word here or there that's misspelled or wrong usage but not too often to the point I consider it bad. Partly because it just feels natural to correct it in my head as I read so I don't register it as bad writing or w/e. But i'm probably one of the rare people that don't notice bad writing or dialogue and it's more common to notice it.
I feel like age has a lot to do with it, as I was the same in my teens and 20s. What I was after in writing and cinema was just.. honestly, simpler (action, sexy chicks, etc.) and I didn't pay too much attention to finer details (logic, structure, dialogue, and so on). Once you start consuming classics or objectively well-written works and also reading and listening to worthwhile critics (who know what they're talking about) go into detail about why a work was in fact compelling or else failed to compel, then you really start to pick up on things you weren't noticing before and inevitably comparing them (by 'objectively well-written', I don't necessarily mean that everyone will personally love it or anything, just that the technical writing and execution is undeniably good). And then you get spoiled for quality and there's no going back after that, really; that's when the cynicism kicks in and everything just starts looking like shit and everyone who has to hear you whine about it thinks you're a snob or w/e :ROFLMAO:

If that's not your case btw, if you're in fact older and still feel the way you do, there's nothing wrong about your viewpoint or anything, hope I'm not coming off as implying otherwise. Hell, I still enjoy schlocky shit like 13 Ghosts and universally panned films like The Men Who Stare at Goats, so obviously it ultimately just comes down to personal taste. But, in general, I think what I've said above rings true for most people.

Anyways, long-story short, I think Friends in Need is ultimately going to become a VN classic. Maybe it'll never be the most popular (which sucks, as quality profits necessarily), but I feel the writing is undeniably a cut above the competition.
 

Joshy92

Message Maven
Mar 25, 2021
13,903
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I feel like age has a lot to do with it, as I was the same in my teens and 20s. What I was after in writing and cinema was just.. honestly, simpler (action, sexy chicks, etc.) and I didn't pay too much attention to finer details (logic, structure, dialogue, and so on). Once you start consuming classics or objectively well-written works and also reading and listening to worthwhile critics (who know what they're talking about) go into detail about why a work was in fact compelling or else failed to compel, then you really start to pick up on things you weren't noticing before and inevitably comparing them (by 'objectively well-written', I don't necessarily mean that everyone will personally love it or anything, just that the technical writing and execution is undeniably good). And then you get spoiled for quality and there's no going back after that, really; that's when the cynicism kicks in and everything just starts looking like shit and everyone who has to hear you whine about it thinks you're a snob or w/e :ROFLMAO:

If that's not your case btw, if you're in fact older and still feel the way you do, there's nothing wrong about your viewpoint or anything, hope I'm not coming off as implying otherwise. Hell, I still enjoy schlocky shit like 13 Ghosts and universally panned films like The Men Who Stare at Goats, so obviously it ultimately just comes down to personal taste. But, in general, I think what I've said above rings true for most people.

Anyways, long-story short, I think Friends in Need is ultimately going to become a VN classic. Maybe it'll never be the most popular (which sucks, as quality profits necessarily), but I feel the writing is undeniably a cut above the competition.
I agree the writing is great
One of the many reasons this game is in my top ten
You and I seem to think a lot alike PHIL
 
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Dessolos

Board Buff
Jul 25, 2017
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I feel like age has a lot to do with it, as I was the same in my teens and 20s. What I was after in writing and cinema was just.. honestly, simpler (action, sexy chicks, etc.) and I didn't pay too much attention to finer details (logic, structure, dialogue, and so on). Once you start consuming classics or objectively well-written works and also reading and listening to worthwhile critics (who know what they're talking about) go into detail about why a work was in fact compelling or else failed to compel, then you really start to pick up on things you weren't noticing before and inevitably comparing them (by 'objectively well-written', I don't necessarily mean that everyone will personally love it or anything, just that the technical writing and execution is undeniably good). And then you get spoiled for quality and there's no going back after that, really; that's when the cynicism kicks in and everything just starts looking like shit and everyone who has to hear you whine about it thinks you're a snob or w/e :ROFLMAO:

If that's not your case btw, if you're in fact older and still feel the way you do, there's nothing wrong about your viewpoint or anything, hope I'm not coming off as implying otherwise. Hell, I still enjoy schlocky shit like 13 Ghosts and universally panned films like The Men Who Stare at Goats, so obviously it ultimately just comes down to personal taste. But, in general, I think what I've said above rings true for most people.

Anyways, long-story short, I think Friends in Need is ultimately going to become a VN classic. Maybe it'll never be the most popular (which sucks, as quality profits necessarily), but I feel the writing is undeniably a cut above the competition.
Honestly I wish I could see all of that in writing / dialogue. Sometimes I do get jealous of people that can see the small details like that in things that are well written or are able just to see writing being bad or good and be critical about it. As it does feel weird at times of having the inability to judge writing like that it's something i'm not able to really do.

For me I think it honestly comes down more to my personality as when it comes to things I do for entertainment I have more of a carefree personality so I find it much easier to enjoy things probably more than alot of people. I even enjoy things some would consider bad. That and well I didn't read many books throughout my life just played video games. Still not to old to try to change that but I do think my personality when it comes to entertainment will get in the way of me noticing those things still.

I will say this tho when I last played Friends in Need , the game did feel like it was better than your average AVN out there. So much so that it quickly became one of my top 10 favorites even if it's not a top 10 AVN for me. Might be because of the good wiring and dialogue like you said never was able to figure out why I loved this game so much other than being too attached to Nicki as a character.
 
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Machete

Engaged Member
Apr 7, 2020
3,102
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If Nicki & Mason were real
Could guys imagine the love letter I would write them?
It would be so beautiful the angels themselves would weep

I would also send a very strongly worded letter to Viola's landlord
He would also cry but they would be tears of fear

If he hurts her, I'll be forced to take matters into my own hands
I know a person much like Mason in real life.
 
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NeonGhosts

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Game Developer
Mar 20, 2019
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023_POV Cam.png

General FYI: Added 43 renders today. I still need to finish Nicki's opening scene, and then two small 'bridge' scenes -- one that's needed if you left Ashe asleep in your condo, and another featuring Risa.

If I can get those done over the next few days, I'll have everything completed for the first 1/3 of the game. Then it's onto some stuff featuring Risa and Alex. I'm hoping I get through all of Alex's content in time for Christmas, but I'm planning to get through all of Risa's. Anything after that is just a bonus.

Current build is just over 500 images, and I'm still aiming for 800 for the Christmas Day release.
 

Joshy92

Message Maven
Mar 25, 2021
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I wonder what Alex's story will be?
What will be her problem that we can help her with?
 

jish55

Well-Known Member
Nov 23, 2017
1,774
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View attachment 3159962

General FYI: Added 43 renders today. I still need to finish Nicki's opening scene, and then two small 'bridge' scenes -- one that's needed if you left Ashe asleep in your condo, and another featuring Risa.

If I can get those done over the next few days, I'll have everything completed for the first 1/3 of the game. Then it's onto some stuff featuring Risa and Alex. I'm hoping I get through all of Alex's content in time for Christmas, but I'm planning to get through all of Risa's. Anything after that is just a bonus.

Current build is just over 500 images, and I'm still aiming for 800 for the Christmas Day release.
With this upcoming episode have a decent amount of Gabby content? Cause we haven't seen much of her in the last few updates.
 

Samsul Hidayat

Engaged Member
May 16, 2019
2,103
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That's why it's often an advantage not to be a native speaker, then you don't really notice the worst failures.
Yep. I remembered really enjoying this fanfic a long time back, then I decided to re-read it some months ago. My opinion went from "This some gud shit" to:
 
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PHIL101-YYouPPHard

Well-Known Member
Jan 11, 2022
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Honestly I wish I could see all of that in writing / dialogue. Sometimes I do get jealous of people that can see the small details like that in things that are well written or are able just to see writing being bad or good and be critical about it. As it does feel weird at times of having the inability to judge writing like that it's something i'm not able to really do.

For me I think it honestly comes down more to my personality as when it comes to things I do for entertainment I have more of a carefree personality so I find it much easier to enjoy things probably more than alot of people. I even enjoy things some would consider bad. That and well I didn't read many books throughout my life just played video games. Still not to old to try to change that but I do think my personality when it comes to entertainment will get in the way of me noticing those things still.

I will say this tho when I last played Friends in Need , the game did feel like it was better than your average AVN out there. So much so that it quickly became one of my top 10 favorites even if it's not a top 10 AVN for me. Might be because of the good wiring and dialogue like you said never was able to figure out why I loved this game so much other than being too attached to Nicki as a character.
Well, I definitely also struggle when it comes to pinning down what a problem is with a work because I really don't have a deep understanding of writing or film, just a greater understanding than I did in my youth; I basically just piggyback on what people who know more than I do say (I don't just blindly agree with them or anything to clarify, but experts are inevitably convincing). But, I do definitely feel when there's a problem. I think everyone at least has that, as you do with this game :)

While I think that tastes are obviously heavily subjective, I still do think that there are aspects of writing that are completely objective; i.e., it's possible to write something that, no matter what people say or how big of a fan they are, will not grip most people's interest in any meaningful way; and then of course it goes the reverse as well. It can amount to a lot of seemingly minor subtle things all adding up to an important whole that a layman will probably struggle to explain in detail, or it can be some major big-picture things that most people will notice and comment on.

Either way, it's really not a big deal :) You like what you like and there shouldn't be any shame or regret about that. I know a guy whose range of film he appreciates goes from the Star Wars prequels all the way to The Lighthouse, and he enjoys both of them, which I personally find odd and baffling haha. My gut would think it's one or the other, but nope. Sometimes I wonder if it does actually come down to personality; some people just seem less critical and more easy-going and easy to please. Maybe that's you :D
 

katzenstreu

Active Member
Mar 4, 2023
931
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268
View attachment 3159962

General FYI: Added 43 renders today. I still need to finish Nicki's opening scene, and then two small 'bridge' scenes -- one that's needed if you left Ashe asleep in your condo, and another featuring Risa.

If I can get those done over the next few days, I'll have everything completed for the first 1/3 of the game. Then it's onto some stuff featuring Risa and Alex. I'm hoping I get through all of Alex's content in time for Christmas, but I'm planning to get through all of Risa's. Anything after that is just a bonus.

Current build is just over 500 images, and I'm still aiming for 800 for the Christmas Day release.
dude, please dont burn out yourself. :-*
 

RainbowRobo

Newbie
May 9, 2023
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I'm starting to judge other games against this one
And when comparing them I find myself dissapointed in the other games most of the time

This game has so many good things about it
Lots of branching and meanigful choices
Beautiful LI
We mostly get to shape our version of guy how we want him

There are plenty of other good things but those are the most important things in an AVN imo

I'll flat out admit this is one of the three games I do compare others to. If I could afford to support all three I would. The meaningful choices here is the gold example. I don't know of many games that have such narrative weight on how you interact across the story.
I'm not so much about graphics, but this one does look good. Great even. But it is entirely the writing and the way choice shakes out.
It's funny, all three games are about the characterization more than anything, the writing of the dialogue mixed with the reactivity of the characters in response. Neon Ghosts could teach a class on that. Maybe should, after finishing this game, of course. Heh
 

NeonGhosts

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Game Developer
Mar 20, 2019
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dude, please dont burn out yourself. :-*
No worries! This is pretty typical for my dev cycle. The first two months are mostly writing, setting up scenes, etc. followed by a month of casual rendering, and then one of frantic work.

That said, I am planning to take a month or two off, following the reboot of Chapter One. That's a little ways out still, but at that time I'd like to pause my Patreon/SubStar, and take some time to myself. Between the day job, game development, and managing the social media component of FiN, I do get a bit fatigued. :'D Plus, I'd like some time to work on comics, and my prose novel.

It's funny, all three games are about the characterization more than anything, the writing of the dialogue mixed with the reactivity of the characters in response. Neon Ghosts could teach a class on that. Maybe should, after finishing this game, of course. Heh
That's terribly kind, thank you. I'm always very flattered when people connect with the writing and characterization.

With this upcoming episode have a decent amount of Gabby content? Cause we haven't seen much of her in the last few updates.
So, the original plan for this update was basically to end with a non-sexual Gabby scene. As was set up previously, MC needs to go bail her dad out of jail. So, the sequence of events was basically going to be..
  • One of several possible openings, with Nicki, Ashe, Risa/Carolina, or MC alone.
  • A Brittani scene.
  • An extended Risa scene.
  • An Alex scene.
  • A Mason scene.
  • Gabby's scene.
And of course there's several smaller scenes of MC dealing with this or that. Unfortunately, I underestimated exactly how much work it'd be to do those opening scenes. As a result, I'm over 500 renders in, and haven't even gotten to Risa's stuff yet.

Soooo.. I'm working towards the goal of getting through everything but Mason and Gabby's scene, and doing another Part One/Part Two release. As a result, Part One will likely be 800+ renders, and Part Two will likely be around 350+. I'd rather hold off and do everything at once, but I don't like the idea of waiting too long between updates. So, Part One on the 25th, and Part Two for late January - mid February?

But, I miss Gabby, and I think her first set of big scenes will be worth the wait. :3

Gabby1.png
 

katzenstreu

Active Member
Mar 4, 2023
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No worries! This is pretty typical for my dev cycle. The first two months are mostly writing, setting up scenes, etc. followed by a month of casual rendering, and then one of frantic work.
good good, would be a shame if you wake up one day and think "fuck it, i dont want to do this anymore".
your game is to good for an abandoned tag.
 
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