daddyCzapo

Member
Mar 26, 2019
241
1,492
PSA: As i am no longer a supporter of the dev, I am unable to provide newer versions of the game. At the same time i encourage you to pledge on dev's Patreon, if you like the content he provides.
Cheers!
 

f96zonetrooper

Engaged Member
Dec 21, 2018
2,159
2,064
On patreon it is announced that 1.1.9 is estimated to also be released this month, so maybe skip 1.1.8 and just wait a few more days.

On tfgames someone posted the changelog for 1.1.8 (but no download link.)

Patch Notes for 1.1.8 (Patreon):

- Reworked the porn options on the computer (first part of an ongoing change), adding more options that change based on arousal an router level (None > Modern > Expensive) and adding a ton of new clips for it all.
- Added the option to have sex with Alicia for the camshow job.
- Added female variation to the repeatable oral scene with Alicia in the park.
- Added the Electronic Store to the mall and moved the Expensive Router and Webcam Hack over from the Pawn Shop.
- Added font size buttons to the top of the sidebar (Small 14px, Medium 18px [default], Large 22px).
- Replaced the clips when watching the Odd Video with all new clips.
- Adjusted the buttons on the sidebar to be a bit more compact.
- Adjusted the oral scene with Alicia in the park to instead increase arousal (from -20 to +30) and increased the energy cost (from 10 to 20) with a finishing scene when at 100 arousal.
- Adjusted the Clothing Store in the mall to show the choices as soon as you walk in instead of having to go to another passage.
- Reorganized the Objectives page and made the Trinket Storyline show up there even before it's started to make sure it's existance in known.
- Replaced the tooltip code (used primarily when hovering over buffs/debuffs) with something that looks nicer and is less finicky. (Thank you HiEv)
- Reduced the width of the sidebar.
- Removed the lilies and tulips in the pawn shop.
- Fixed a possible infinite loop when declining to take the camshow job.
- Fixed getting a haircut not costing money and reduced the price to $40 (down from $50).
- Fixed the line break on passage links that were too long; they should not just jump down a line where possible instead of breaking in the middle.
- Fixed still being in negative femininity when transitioning to a woman (now sets it to a 5% femininity minimum).
- Fixed the spacing issue in the salon and added the "nevermind" button at the top of the options as well to make going back easier.
- Fixed having sex at the glory hole not counting towards Sex Total and Virginity.
- Fixed missing text stylings when getting oral from Alicia in the park.
- Fixed syntax errors in Lady Mantis's room.
- Fixed grammar/spelling issues when having sex with Liam for your camshow.
 

f96zonetrooper

Engaged Member
Dec 21, 2018
2,159
2,064
I noticed a bug in 1.1.7 :

Both the "Status" and the "Objectives" pages have "Go Back" buttons.
If you select one of them, "Status" or "Objectives", and use their "Go Back" button, everything works fine.
If you select both "Status" and then "Objectives" (or vice versa), then using the "Go Back" buttons on these pages leads to an endless loop : "Objectives" -> "Status" -> "Objectives" -> ...

Workaround : Use the top left arrow button "Go backward within the game history" instead.
 

faerdhinen123

Newbie
Dec 18, 2020
77
70
Anyone can give recommendation of a similar game where you can (somewhat) turn your dad/stepdad into your bitch? Gay/straight works for me. I've played a few where you can turn your mom/stepmom into a bitch, but this one is the only one with the dad that I've played so far.
 
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f96zonetrooper

Engaged Member
Dec 21, 2018
2,159
2,064
The tags should probably be adjusted : female protagonist, lesbian

The mc can use the trinket story and transform into a woman at game start and then has a complete lesbian path with Alicia with lots of lesbian content.
(Some of the random encounters and other storylines are not updated yet, so sometimes the female mc still has a dick when fucking other females.)

You don't have permission to view the spoiler content. Log in or register now.
 
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f96zonetrooper

Engaged Member
Dec 21, 2018
2,159
2,064
I tried this game out and its so annoying that feminity and attraction to men (and vice versa) is the same in this game. I long for the day where authors of this style of game learn that sexual attraction and gender identity are two independant things from one another.
The game uses a maximal simplified femininity/feminity concept. (Game Design Choice)
However it is not very consequent in doing this, so the player has a lot of freedom while playing.

A sure way to increase/decrease feminity is the job choice. Each job has a masculine variant with masculine sexual encounters (fuck women, get blowjob or handjob from women) reducing feminity by ca 1-2 points per work shift. The feminine variant increases feminity by ca 1-2 points per work shift and sexual encounters include giving blowjobs to males or getting fucked.

In general doing masculine, dominant actions, use a glory hole, fuck other people, etc may reduce feminity, doing feminine, submissive actions, reading a girls magazine, getting fucked or servicing other people may increase feminity. (Some actions seem to have a threshold to not increase/decrease feminity beyond a certain value or maybe the dev just forget to implement the feminity change in some cases.)
Feminity ranges from -100 to +100.
Choosing the 2nd option in the Chloe event (mc becomes Chloe's victim) adds ca +25 feminity and later progress in this questline where Chloe sissifies mc may add more feminity.

Clothes/outfits seem to have no effect on feminity so far. There are only a few npc reactions when being naked or wearing the sissy dress e.g. when at home. Jobs usually provide a (temporary) work uniform.
There is an accessory (LokaiBracelet) which adds some feminity.

Positive/negative feminity status may unlock certain random sexual content.
In many (random) encounters the game uses the feminity value to decide if the mc fucks other people or gets fucked or dominated. If feminity is around 0, some of these events are blocked.

Some NPCs like Miss Winter at some point of relationship provide both masculine/dominant and feminine/submissive actions the mc can choose at will instead of railroading the relationship into one direction. This allows to change feminity into a certain direction over time.

In general quests and interactions with NPCs in the game may be controled/locked not only by feminity but also by other values :
- randomness
- day of the week
- arousal
- relationship status with NPC
- previous quest choices, quest status
Some interactions seem to have wrong requirements displayed, eg the info says feminity required but instead the game also checks quest status or arousal, so the game can be very confusing and frustrating in some situations if you don't know the implemented game mechanics ...

You can play as a "masculine" guy with low feminity and fuck both males and females (depending on quest choices), but you can also play as a feminine guy and get dominated/fucked/pegged by some males and/or females.

There is also an accessory (LoveRing) which works like a cheat in certain situations :
LoveRing : "Can make choices regardless of arousal and/or femininity."
 

f96zonetrooper

Engaged Member
Dec 21, 2018
2,159
2,064
As outlined in the previous post the feminity concept of the game is very simple and not very consequent, so it can be confusing for some players as well as lead to unrealistic situations, eg when a male mc with male appearance and clothing works in a "female" job and gets sexually harrassed by other males after a few days.

I wonder how much effort it would take to rewrite the sandbox part of the game with a more modern, detailed approach to sex, gender and sexual roles?

A more detailed model could take into account :

- sex (male/female/trans/futa)
- sexual attributes (dick size, breast size, ass size)

appearance
- beauty
- body shape (male/neutral/female) (influenced by workout (eg at a gym) as well as breast size, ass size)
- clothing, hair, makeup (male/neutral/female)(fetish outfits for special roles)

role skills (like an actor)
- male (gender role) : how good is the mc at playing a male role
- female (gender role) : how good is the mc at playing a female role, eg walking in heels
- dom (role) : how good is the mc at dominating others
- sub (role) : how good can the mc submit to others
(Those role skills should be implemented as the sum of several minor limited skills to avoid players eg to skill female gender role from 0 to max by just walking in heels, so heels would maybe add only 10% to the female gender skill.)

sexual skills
- stamina (mc's dick staying power)
- penetration (how skillful mc can penetrate others with a dick/strap-on)
- oral sex F (give cunni to female NPC)
- oral sex M (give blowjob to male NPC)
- anal sex (how easily mc deals with toy/dick/strap-on in mc's ass)
...

To get the interest of NPCs the mc would not only have to improve relationship but also would have to use the correct gender role, clothing, dom/sub role based on the NPC's individual sexual preferences. (Some NPCs might be open minded or at least have a variety of preferences.) Sexual interactions would require to train and level the respective sexual skills at least a few times before being able to successfully use them. Higher relationship status should allow to adjust/shift the dom/sub status in relationships with NPCs, at least if the NPCs are switches.
...
 

Oliz82

Active Member
Mar 15, 2021
815
745
Hello.

The game uses a maximal simplified femininity/feminity concept. (Game Design Choice)
However it is not very consequent in doing this, so the player has a lot of freedom while playing.

A sure way to increase/decrease feminity is the job choice. Each job has a masculine variant with masculine sexual encounters (fuck women, get blowjob or handjob from women) reducing feminity by ca 1-2 points per work shift. The feminine variant increases feminity by ca 1-2 points per work shift and sexual encounters include giving blowjobs to males or getting fucked.

In general doing masculine, dominant actions, use a glory hole, fuck other people, etc may reduce feminity, doing feminine, submissive actions, reading a girls magazine, getting fucked or servicing other people may increase feminity. (Some actions seem to have a threshold to not increase/decrease feminity beyond a certain value or maybe the dev just forget to implement the feminity change in some cases.)
Feminity ranges from -100 to +100.
Choosing the 2nd option in the Chloe event (mc becomes Chloe's victim) adds ca +25 feminity and later progress in this questline where Chloe sissifies mc may add more feminity.

Clothes/outfits seem to have no effect on feminity so far. There are only a few npc reactions when being naked or wearing the sissy dress e.g. when at home. Jobs usually provide a (temporary) work uniform.
There is an accessory (LokaiBracelet) which adds some feminity.

Positive/negative feminity status may unlock certain random sexual content.
In many (random) encounters the game uses the feminity value to decide if the mc fucks other people or gets fucked or dominated. If feminity is around 0, some of these events are blocked.

Some NPCs like Miss Winter at some point of relationship provide both masculine/dominant and feminine/submissive actions the mc can choose at will instead of railroading the relationship into one direction. This allows to change feminity into a certain direction over time.

In general quests and interactions with NPCs in the game may be controled/locked not only by feminity but also by other values :
- randomness
- day of the week
- arousal
- relationship status with NPC
- previous quest choices, quest status
Some interactions seem to have wrong requirements displayed, eg the info says feminity required but instead the game also checks quest status or arousal, so the game can be very confusing and frustrating in some situations if you don't know the implemented game mechanics ...

You can play as a "masculine" guy with low feminity and fuck both males and females (depending on quest choices), but you can also play as a feminine guy and get dominated/fucked/pegged by some males and/or females.

There is also an accessory (LoveRing) which works like a cheat in certain situations :
LoveRing : "Can make choices regardless of arousal and/or femininity."
As outlined in the previous post the feminity concept of the game is very simple and not very consequent, so it can be confusing for some players as well as lead to unrealistic situations, eg when a male mc with male appearance and clothing works in a "female" job and gets sexually harrassed by other males after a few days.

I wonder how much effort it would take to rewrite the sandbox part of the game with a more modern, detailed approach to sex, gender and sexual roles?

A more detailed model could take into account :

- sex (male/female/trans/futa)
- sexual attributes (dick size, breast size, ass size)

appearance
- beauty
- body shape (male/neutral/female) (influenced by workout (eg at a gym) as well as breast size, ass size)
- clothing, hair, makeup (male/neutral/female)(fetish outfits for special roles)

role skills (like an actor)
- male (gender role) : how good is the mc at playing a male role
- female (gender role) : how good is the mc at playing a female role, eg walking in heels
- dom (role) : how good is the mc at dominating others
- sub (role) : how good can the mc submit to others
(Those role skills should be implemented as the sum of several minor limited skills to avoid players eg to skill female gender role from 0 to max by just walking in heels, so heels would maybe add only 10% to the female gender skill.)

sexual skills
- stamina (mc's dick staying power)
- penetration (how skillful mc can penetrate others with a dick/strap-on)
- oral sex F (give cunni to female NPC)
- oral sex M (give blowjob to male NPC)
- anal sex (how easily mc deals with toy/dick/strap-on in mc's ass)
...

To get the interest of NPCs the mc would not only have to improve relationship but also would have to use the correct gender role, clothing, dom/sub role based on the NPC's individual sexual preferences. (Some NPCs might be open minded or at least have a variety of preferences.) Sexual interactions would require to train and level the respective sexual skills at least a few times before being able to successfully use them. Higher relationship status should allow to adjust/shift the dom/sub status in relationships with NPCs, at least if the NPCs are switches.
...
Everything you are saying is interesting but does that even change the initial problem?
I would love to see a game in which feminity=submission and masculinity=domination isn't the only possibility. Sexuality is more fluid than this. There are men that are passive sexually but dominant at work and IRL and women that are shy at work and IRL but dominant in bed.

The elements you've chosen are saying : the more masculine are my characteristics (attributes' size, look, role, position...), the more I am pushing my ways with other characters which don't seem to differ with what already exists. From my point of view, you can have a small dick, be androgynous, ugly and still take the lead. You can also have a big dick, very masculine, beautiful and like being completely at the mercy of your partner.
What are even male role and female role nowadays?

The sex skills, on the contrary, is really what seems the more useful here (though separating oral is strange from my point of view since, if you engage sexual activities with someone, you'd want to try oral whether it's a man or a woman).

There's still the problem with playing as a bi man/bi woman and being a switch.

Good continuation.
 
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f96zonetrooper

Engaged Member
Dec 21, 2018
2,159
2,064
...
I would love to see a game in which feminity=submission and masculinity=domination isn't the only possibility. Sexuality is more fluid than this. There are men that are passive sexually but dominant at work and IRL and women that are shy at work and IRL but dominant in bed.
...
That's why I separated the male/female gender roles and dom/sub roles into 4 separate (actor) skills in the 2nd post.

A person can be dominant in one situation/with one partner and submissive in another situation/with another partner. The role to be a good dom has to be learned (and having insight into the sub perspective may help). The role to be a good sub has to be learned and trained as well. So dom and sub are two separate but connected skills.

A guy wearing male clothes may play the male role by nature, but when switching to a female dress, makeup, heels (crossdress), he has to use completely different skills to blend in unless he wants to impersonate just a clumsy tomboy girl.
(A strong maskuline body with lots of muscles and wide shoulders may limit the chance to fool others.)

Maybe the male gender role can be dropped because it isn't really a difficult skill compared to the female role ...

Motivation to crossdress may vary. Some may do it because they enjoy to dress that way (fetish), some may do it to please a partner (fetish), some may do it to fool other people (trap).
 

uneasy_speedy

Newbie
Feb 22, 2021
54
91
The game uses a maximal simplified femininity/feminity concept. (Game Design Choice)
However it is not very consequent in doing this, so the player has a lot of freedom while playing.

A sure way to increase/decrease feminity is the job choice. Each job has a masculine variant with masculine sexual encounters (fuck women, get blowjob or handjob from women) reducing feminity by ca 1-2 points per work shift. The feminine variant increases feminity by ca 1-2 points per work shift and sexual encounters include giving blowjobs to males or getting fucked.

In general doing masculine, dominant actions, use a glory hole, fuck other people, etc may reduce feminity, doing feminine, submissive actions, reading a girls magazine, getting fucked or servicing other people may increase feminity. (Some actions seem to have a threshold to not increase/decrease feminity beyond a certain value or maybe the dev just forget to implement the feminity change in some cases.)
Feminity ranges from -100 to +100.
Choosing the 2nd option in the Chloe event (mc becomes Chloe's victim) adds ca +25 feminity and later progress in this questline where Chloe sissifies mc may add more feminity.

Clothes/outfits seem to have no effect on feminity so far. There are only a few npc reactions when being naked or wearing the sissy dress e.g. when at home. Jobs usually provide a (temporary) work uniform.
There is an accessory (LokaiBracelet) which adds some feminity.

Positive/negative feminity status may unlock certain random sexual content.
In many (random) encounters the game uses the feminity value to decide if the mc fucks other people or gets fucked or dominated. If feminity is around 0, some of these events are blocked.

Some NPCs like Miss Winter at some point of relationship provide both masculine/dominant and feminine/submissive actions the mc can choose at will instead of railroading the relationship into one direction. This allows to change feminity into a certain direction over time.

In general quests and interactions with NPCs in the game may be controled/locked not only by feminity but also by other values :
- randomness
- day of the week
- arousal
- relationship status with NPC
- previous quest choices, quest status
Some interactions seem to have wrong requirements displayed, eg the info says feminity required but instead the game also checks quest status or arousal, so the game can be very confusing and frustrating in some situations if you don't know the implemented game mechanics ...

You can play as a "masculine" guy with low feminity and fuck both males and females (depending on quest choices), but you can also play as a feminine guy and get dominated/fucked/pegged by some males and/or females.

There is also an accessory (LoveRing) which works like a cheat in certain situations :
LoveRing : "Can make choices regardless of arousal and/or femininity."
English is clearly not your primary language because you just explained my problem back to me. You are using masculine and dominant interchangeably as well as feminine and submissive. Getting feminized by Chloe means you have to fuck her boyfriend, there isn't a way around this. It also assumes about homosexuality that one of the men is the "female" which isn't how it works.
 

f96zonetrooper

Engaged Member
Dec 21, 2018
2,159
2,064
English is clearly not your primary language because you just explained my problem back to me. You are using masculine and dominant interchangeably as well as feminine and submissive. Getting feminized by Chloe means you have to fuck her boyfriend, there isn't a way around this. It also assumes about homosexuality that one of the men is the "female" which isn't how it works.
I was refering more to the sandbox mechanism ... this game is in development for more than 4 years and there are differences between older parts and newer parts ... compare the structure of the Chloe storyline with Miss Winter interactions or random encounters.

If you choose the (2nd) path to help Felix and get feminized by Chloe, everything happens as the dev has scripted or better hardcoded it ... independant of mc's feminity status or any other changes ... it is like a kinetic novel with only a few scene variations. If you work in a male job and wait long enough, you can even recover and go back to negative feminity between events and the Chloe events will still happen without change because the mc is hypnotized, drugged or mind controled and the events are hardcoded. Only way out is to not play these paths.

I don't like the writing of the Chloe storylines ... even the 3rd path where mc can turn against Chloe and she becomes kind of mc's girlfriend is less interesting than for example the romance with Alicia. I wish there would be a way to remove Chet from the game and have a separate storyline with Chloe ... without Felix.

When helping Chloe to feminize Felix, there is an option to actually use a small part of the drug against Chloe and make out with her (repeatable), but this relationship has not much content yet. The effect on Chloe is less extreme compared to the 3rd path where she becomes obsessed with mc. But this (1st) path is no fun either because of all the Felix content.
 

Oliz82

Active Member
Mar 15, 2021
815
745
Hello.

That's why I separated the male/female gender roles and dom/sub roles into 4 separate (actor) skills in the 2nd post.

A person can be dominant in one situation/with one partner and submissive in another situation/with another partner. The role to be a good dom has to be learned (and having insight into the sub perspective may help). The role to be a good sub has to be learned and trained as well. So dom and sub are two separate but connected skills.

A guy wearing male clothes may play the male role by nature, but when switching to a female dress, makeup, heels (crossdress), he has to use completely different skills to blend in unless he wants to impersonate just a clumsy tomboy girl.
(A strong maskuline body with lots of muscles and wide shoulders may limit the chance to fool others.)

Maybe the male gender role can be dropped because it isn't really a difficult skill compared to the female role ...

Motivation to crossdress may vary. Some may do it because they enjoy to dress that way (fetish), some may do it to please a partner (fetish), some may do it to fool other people (trap).
Once again, how could that apply to the game? Because from the dev point of view, straight=dom=masculine and gay=sub=feminine. What you're saying is right IRL but, in this game world, I don't see its application and it would also complicate things and the dev would have to write corresponding variations and find photos/gifs for those new possibilities.
I've previously written ideas to make it better, though I know the dev don't come by this forum, because I like it since it's one of the few that allows you to be bi (but not switch though...).

English is clearly not your primary language because you just explained my problem back to me. You are using masculine and dominant interchangeably as well as feminine and submissive. Getting feminized by Chloe means you have to fuck her boyfriend, there isn't a way around this. It also assumes about homosexuality that one of the men is the "female" which isn't how it works.
I was refering more to the sandbox mechanism ... this game is in development for more than 4 years and there are differences between older parts and newer parts ... compare the structure of the Chloe storyline with Miss Winter interactions or random encounters.

If you choose the (2nd) path to help Felix and get feminized by Chloe, everything happens as the dev has scripted or better hardcoded it ... independant of mc's feminity status or any other changes ... it is like a kinetic novel with only a few scene variations. If you work in a male job and wait long enough, you can even recover and go back to negative feminity between events and the Chloe events will still happen without change because the mc is hypnotized, drugged or mind controled and the events are hardcoded. Only way out is to not play these paths.

I don't like the writing of the Chloe storylines ... even the 3rd path where mc can turn against Chloe and she becomes kind of mc's girlfriend is less interesting than for example the romance with Alicia. I wish there would be a way to remove Chet from the game and have a separate storyline with Chloe ... without Felix.

When helping Chloe to feminize Felix, there is an option to actually use a small part of the drug against Chloe and make out with her (repeatable), but this relationship has not much content yet. The effect on Chloe is less extreme compared to the 3rd path where she becomes obsessed with mc. But this (1st) path is no fun either because of all the Felix content.
You two forgot that, initially, it was a sissification game. So anything going in that direction is always forced in the majority of games of that type.
Even though I understand those concerns since I stopped that path when the chastity device appeared, it's clearly the logic behind that choice : if you fall under Chloe's power by drinking the drug, you're just her plaything and you have to do what she wants whether you want it or not. The same for feminine interactions with the parents : you have to put the leggins chosen by your mom to proceed.

Good continuation.
 

f96zonetrooper

Engaged Member
Dec 21, 2018
2,159
2,064
... I like it since it's one of the few that allows you to be bi (but not switch though...).
The relationship with Miss Winter seems very open and mc can do both dom and sub actions with her, so both can be "switches". It's just bad that some of the special events with her are exclusive and not repeatable.

The same for Alicia storyline where mc can decide for sub or dom event in the club, but again this event is onetime and not repeatable.

You two forgot that, initially, it was a sissification game. So anything going in that direction is always forced in the majority of games of that type.
Even though I understand those concerns since I stopped that path when the chastity device appeared, it's clearly the logic behind that choice : if you fall under Chloe's power by drinking the drug, you're just her plaything and you have to do what she wants whether you want it or not.
Chloe's book has the title : 'Feminization: Gratification in Serving Men'
and that was probably the early theme of the game before it became more open sandbox.

The same for feminine interactions with the parents : you have to put the leggins chosen by your mom to proceed.
Some interactions with parents are just locked by relationship and become available at 100 relationship or so.
I don't know why the dev locked the crossdressing actions with mom behind the short questline where the mc has to accept the leggins, then is hit on by Dad's colleague, finally has to Confront Dad ... I think in earlier versions these actions were available from start.

The crossdressing would become more important if male and female jobs would have different characteristics (besides the daily feminity increase/decrease and type of random sex encounters/harrasments).
If male jobs were more paid based on spent energy and masculinity and female jobs more based on attractiveness and feminity and if female dresses, makeup, etc would add more to attractiveness or feminity, then a female job could yield a much higher income then a male job and more players would probably crossdress ...
There is already an attractiveness effect of silver ring, haircut and waxing on the salary, but this applies to all jobs ... and some of the mechanics seem bugged, so you can get a free haircut and once my mc got a waxing but one of the effects suddenly vanished ...
 

f96zonetrooper

Engaged Member
Dec 21, 2018
2,159
2,064
You two forgot that, initially, it was a sissification game. So anything going in that direction is always forced in the majority of games of that type.
It seems that the dev did not plan the game that well or he set his own priorities early.

The Accessory system has only one slot. Most of that type of games sooner or later feature chastity, so there is a need for additional specialised accessory slots for items like chastity cage and buttplug besides the current accessory slot for ring/bracelet.
There are around 30 events with chastity in the game but besides Felix' story the cage seems to be mostly temporarely be used inside random events, often only mentioned in the text which can be easily overlooked if there is no visual represantation. There is no chastity item in the game. Since part of the game is about sissifying Felix, the game actually would need an item system which allows more than one item per type, so that the mc eg can buy more than one chastity cage or buttplug and then gift them to Felix or Chloe or his Mom or use one on his own.
Adding a chastity cage item now would be a lot of work because in every sexual encounter the chastity would have to be checked and additional variations of events would be required. It's similar to the full-female-mc problem where the original male events and images no longer make sense. (And females wear chastity belts instead of cages, so more checks needed ...)

The Outfit system is limited as well to just one slot.
Since (female) underwear is quite important in those games, one would expect additional Outfit slots for underwear like panties, bra, stockings as in other games and additional events when such underwear is exposed in the wrong situation.

Note :
The game already has around 1739 scenes (tw-passagedata), so any fundamental changes now may cost a lot of effort to go through all these scenes and adjust them if necessary.
 
Last edited:

Oliz82

Active Member
Mar 15, 2021
815
745
Hello.

The relationship with Miss Winter seems very open and mc can do both dom and sub actions with her, so both can be "switches". It's just bad that some of the special events with her are exclusive and not repeatable.

The same for Alicia storyline where mc can decide for sub or dom event in the club, but again this event is onetime and not repeatable.
Well, when I was talking about "switch", I was talking about gay relationships. If you're masculine, you're a top and if you're feminine, you're a bottom. You can't have the choice between them outside some events in Liam's or Alex' storylines.
But what you're saying is also true, though it's considered by the game as masculine or feminine outside teasing and special events.

The Accessory system has only one slot. Most of that type of games sooner or later feature chastity, so there is a need for additional specialised accessory slots for items like chastity cage and buttplug besides the current accessory slot for ring/bracelet.
There are around 30 events with chastity in the game but besides Felix' story the cage seems to be mostly temporarely be used inside random events, often only mentioned in the text which can be easily overlooked if there is no visual represantation. There is no chastity item in the game. Since part of the game is about sissifying Felix, the game actually would need an item system which allows more than one item per type, so that the mc eg can buy more than one chastity cage or buttplug and then gift them to Felix or Chloe or his Mom or use one on his own.
Adding a chastity cage item now would be a lot of work because in every sexual encounter the chastity would have to be checked and additional variations of events would be required. It's similar to the full-female-mc problem where the original male events and images no longer make sense. (And females wear chastity belts instead of cages, so more checks needed ...)
Well, from my point of view, it's normal that we can use only one accessory since the goal is to increase the bonuses for one activity. If we boost everything, it could lose its purpose and make the game too easy and unbalanced.
As for chastity, since I'm not interested in it, I try to avoid it. But it's the same with other sexual devices like dildos, buttplugs...

The Outfit system is limited as well to just one slot.
Since (female) underwear is quite important in those games, one would expect additional Outfit slots for underwear like panties, bra, stockings as in other games and additional events when such underwear is exposed in the wrong situation.
Here, I have the same thoughts. There should be slots for head(hats)/upper body/legs (underwears and trousers/skirt)/arms (gloves)/feet (with socks and shoes). Though it goes both sides (for example : cap/boxers/bikers' gloves/trousers/socks/sneakers=masculine and capeline/panties/satin's gloves/stockings/heels=feminine). There could even exist neutral clothes like jeans.

Good continuation.
 

f96zonetrooper

Engaged Member
Dec 21, 2018
2,159
2,064
...
Well, from my point of view, it's normal that we can use only one accessory since the goal is to increase the bonuses for one activity. If we boost everything, it could lose its purpose and make the game too easy and unbalanced.
As for chastity, since I'm not interested in it, I try to avoid it. But it's the same with other sexual devices like dildos, buttplugs...
...
As I wrote, there is no chastity cage accessory item in the game so far, just a "quest item" for Felix' birthday and some text flavor in random sex encounters. (And the Felix event seems to be bugged since if mc buys the cage but later decides to not give it, Felix in later events still seems to wear the cage. However I did not check alternative paths with other gifts ... )

The chastity cage in game context would deny the male mc to do most "male" actions like getting a bj or hj or fucking other people, so the mc would be reduced to a bottom in all sexual encounters while an unlocked mc with high "feminity" could still choose "male" actions with some NPCs like Miss Winter. In game context the cage would probably also increase feminity slowly day per day as in "The Company" (if I remember correctly). The cage is probably used more in straight (femdom) than in gay relationships.
I would not classify a chastity cage as bonus item since it may be cast by another person on mc to control or feminize him and cannot simply be removed if locked.
The buttplug is similar. It stimulates and should prepare for anal sex as bottom, but since in most games the effects are mostly text flavour the effect in FoM wouldn't reallly be a bonus compared to some of the other accessory items who double income or remove restrictions for actions.
That's why I proposed at least 3 spezialised accessory slots for 1. chastity cage, 2. buttplug and 3. bonus items like ring/bracelet.

The Outfit system has another fundamental problem. It is hidden in the status page.
Players in games often get a visual avatar representing the mc and his status and progress including his outfit to look at while playing. Adding more clothing options and then hiding them in the status page would be a first step but only half of the job. The "avatar" or outfit overview somehow would have to be integrated into the left status frame (UI bar).
 

f96zonetrooper

Engaged Member
Dec 21, 2018
2,159
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Inspired by

I’ve bought everything I know of from all three clothing stores and both drug dealers, and the only clothing item I’ve found with an effect is the maid uniform from the femme church job. Fastest way to earn money is going to be to stick to one job and increase your attractiveness as much as possible (income scales with attractiveness). You need to shower at least once to get a base of 10, getting waxed and a haircut from the salon each raise it by 10 for two weeks, eating gives you +5. A couple of the sports cars give you a permanent +10, and if you upgrade the city apartment to the max level, meals you eat there give you +10 instead of the +5 from home. You can also get an additional +5 without losing your double cash bracelet by equipping the silver ring from the pawn shop before you go to bed every night, and then changing back before work the next day, but that may be more trouble than it’s really worth. If you still have energy after work, you can sometimes also clean the house at the parents’ house for a flat $20, and clean the dishes in the kitchen there for $10. With 50 Attractiveness (you can get it higher), the double cash bracelet, and at the top job level of any given job, you get $180 per work session.

Obviously getting more energy per day helps you work twice per day, and the SUV and red sports car both give you an additional +10 the first time you go outside daily. Upgrading the house to the max level increases the amount restored by sleeping to 90 over the default 80 (and lets you have up to 110 energy when you first wake), and meals taken at the fully upgraded apartment restore 30 energy instead of just 20.

Of course, the absolute fastest, simplest way to make money would just be to cheat.

Job Income Guide (v1.1.7) :

Job Income and Job Experience are based on Attractiveness. All jobs cost 60 Energy.
Each Promotion slightly increases the Income.
The final promotion requires 5/5 classes at University.

Promotion 0 : Income = Attractiveness x 1.0 + 5
Promotion 1 : Income = Attractiveness x 1.4 + 8
Promotion 2 : Income = Attractiveness x 1.6 + 10
Promotion 3 : Income = Attractiveness x 2.0 + 10

In the long run feminine characters can earn more money and get promoted faster since they can get higher (temporary) Attractiveness due to Manicure (+5), Waxing (+10), Lips (+5) and Ass (+5) treatments.

Early on the Silver Ring with +5 Attractiveness for 100 $ is a good investment, later after having earned a total of 2000 $ (achivement) the Gold Bracelet is available which doubles income and so replaces the Silver Ring in the Accessory slot. It takes about 3 weeks to unlock the Gold Bracelet if focus is on feminine mc with high Attractiveness and working 3 shifts per 2 days in a feminine job, e.g. at the Chapel.

Attractiveness :
+ 10 Clean (Take a Shower)
+ 5 Meal (+10 in upgraded apartment)
+ 10 Haircut (14 days, free due to bug?)
+ 10 Roadster (red sportscar) (2000 $)
+ 5 Silver Ring (100 $)

+ 5 Manicure (feminine > 25, 14 days, 80 $)
+ 10 Waxing (feminine > 25, 14 days, 100 $)
+ 5 Lips (feminine > 25, 14 days, 50 $)
+ 5 Ass (feminine > 25, 14 days, 50 $)

-> max Attractiveness : 40 for masculine, 65 for feminine (without Silver Ring)
-> max Income for feminine mc with 65 Attractiveness and Gold Bracelet : (65 x 2 + 10) x 2 = 280 $

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Last edited:

Oliz82

Active Member
Mar 15, 2021
815
745
Hello.

As I wrote, there is no chastity cage accessory item in the game so far, just a "quest item" for Felix' birthday and some text flavor in random sex encounters. (And the Felix event seems to be bugged since if mc buys the cage but later decides to not give it, Felix in later events still seems to wear the cage. However I did not check alternative paths with other gifts ... )

The chastity cage in game context would deny the male mc to do most "male" actions like getting a bj or hj or fucking other people, so the mc would be reduced to a bottom in all sexual encounters while an unlocked mc with high "feminity" could still choose "male" actions with some NPCs like Miss Winter. In game context the cage would probably also increase feminity slowly day per day as in "The Company" (if I remember correctly). The cage is probably used more in straight (femdom) than in gay relationships.
I would not classify a chastity cage as bonus item since it may be cast by another person on mc to control or feminize him and cannot simply be removed if locked.
The buttplug is similar. It stimulates and should prepare for anal sex as bottom, but since in most games the effects are mostly text flavour the effect in FoM wouldn't reallly be a bonus compared to some of the other accessory items who double income or remove restrictions for actions.
That's why I proposed at least 3 spezialised accessory slots for 1. chastity cage, 2. buttplug and 3. bonus items like ring/bracelet.
My biggest problem with chastity is that it's primarily used to hurt and not as another sexual play. In that sense, a chastity cage could be used to please the partner, delay orgasm, as a jewel... I also don't understand the need to keep it permanently (outside slavery).
The same for the buttplugs. They can be used to prevent anal activities, for animal play, alternating between dick and buttplug...
Without talking about the dildos. Chloe uses it on the sissification path, we can use it with Alicia (and maybe Chloe, I don't remember). But we can't use it ourself, nor with Liam and Alex; and with Winter, the parents and the Morin parents too. There's one event for the camshow job but it's included with the requests. Plus, there are various type of dildo (hello double dildo) and play with them. Without forgetting the god belt for pegging.
So all of them have a feminine connotation, which is too simplistic.

As for the slots, I could understand a second one : one for bonus items and one for sexual ones.

Inspired by




Job Income Guide (v1.1.7) :

Job Income and Job Experience are based on Attractiveness. All jobs cost 60 Energy.
Each Promotion slightly increases the Income.
The final promotion requires 5/5 classes at University.

Promotion 0 : Income = Attractiveness x 1.0 + 5
Promotion 1 : Income = Attractiveness x 1.4 + 8
Promotion 2 : Income = Attractiveness x 1.6 + 10
Promotion 3 : Income = Attractiveness x 2.0 + 10

In the long run feminine characters can earn more money and get promoted faster since they can get higher (temporary) Attractiveness due to Manicure (+5), Waxing (+10), Lips (+5) and Ass (+5) treatments.

Early on the Silver Ring with +5 Attractiveness for 100 $ is a good investment, later after having earned a total of 2000 $ (achivement) the Gold Bracelet is available which doubles income and so replaces the Silver Ring in the Accessory slot. It takes about 3 weeks to unlock the Gold Bracelet if focus is on feminine mc with high Attractiveness and working 3 shifts per 2 days in a feminine job, e.g. at the Chapel.

Attractiveness :
+ 10 Clean (Take a Shower)
+ 5 Meal (+10 in upgraded apartment)
+ 10 Haircut (14 days, free due to bug?)
+ 10 Roadster (red sportscar) (2000 $)
+ 5 Silver Ring (100 $)

+ 5 Manicure (feminine > 25, 14 days, 80 $)
+ 10 Waxing (feminine > 25, 14 days, 100 $)
+ 5 Lips (feminine > 25, 14 days, 50 $)
+ 5 Ass (feminine > 25, 14 days, 50 $)

-> max Attractiveness : 40 for masculine, 65 for feminine (without Silver Ring)
-> max Income for feminine mc with 65 Attractiveness and Gold Bracelet : (65 x 2 + 10) x 2 = 280 $

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Everything you two are saying is too complex for my understanding. Plus, I'm already pretty annoyed to have to lose our first car just for some boost (yeah, I like to keep at least one copy of each available items in a game).

The attractiveness limited to feminine actions is also something that pisses me off. A beautiful man isn't attractive? The beard, the mustache, some body hair (yeah, I find smooth skin less attractive and even ridiculous when they keep the beard), the size of the dick for some (well it can be gigantic but ugly at the same time), the muscles... Plus the haircut, manicure, waxing, lips, ass aren't specific to feminine type. Without talking about tatoos and piercings.
Also, the max for masculine attractiveness is inferior to the max for feminine attractiveness. Why? If you want to balance the system, that doesn't make sense.

Good continuation.
 
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