Unity FurryVNE [2024-03-12] [FurryVNE Team]

3.90 star(s) 8 Votes

gghhoosstt123

Member
Oct 9, 2022
108
73
I've screwed around with every option in the Coupling Settings, including the Detached Penis and Locked Penis. Turning both on and off did nothing. It's weird that the deformation doesn't wanna work lol.
Can you provide a clip of that problem? maybe that will help understand better what the main problem is.
 

ssbbssc

Member
Dec 13, 2019
389
336
start with clean game files if you launched the old version on the new one there chance the dll was messed up and download the crack again just to be sure that you have the latest one
fast one asks me to authentificate with patreon, slow one works fine. load and replace works fine, so i will try to load my old works. Awesome work, thank you very much
 

Phantamanta

New Member
Nov 21, 2018
9
1
option you are looking for is ccalled "dynamic orifice"
Huh, is that option in the character creator or in the interaction menu?

If it's in the creator then that makes a lot more sense, since I looked around like an insane person in the interaction menu lmao
 

MiaShibbie

New Member
Aug 1, 2023
2
0
This is a DLL injection crack method so you will need to launch the game via the VNELauncher.exe to make the crack work!

i will not provide support for the old method the code is bad and lead to multiple problem and i dont want to deal with these problem anymore.

GAME VERSION : FurryVNE-2024.06.19
TUTORIAL

DISABLE YOUR AntiVirus WHITELIST THE GAME FOLDER INSIDE YOUR AntiVirus IT WILL NOT WORK AND IF YOU DON'T DO THAT I WILL NOT PROVIDE ANY SUPPORT!!

Step 1 : Download the files:

Gamefile :Pixeldrain
Crack :Pixeldrain (crash should be fixed!!)

If you get the "Base Game not found!" error message

Use this one and wait for the console to open and the console to say "all function hooked succeffully"

Slow injection : Pixeldrain

Step2 :extract the game:
View attachment 3761555
Step 3 install the crack:
take the 2024-06-19-0.1-livePatcher.zip in the game folder like that (imagine the 1.0VNE Live patcher is named 2024-06-19-0.1-livePatcher.zip):
View attachment 3761557
Now extract it like so :
View attachment 3761558
should look like that :
View attachment 3761559
Now to launch the game just launch the VNELauncher.exe
View attachment 3761560

Each time you want to play you need to use that .exe its not a one time thing but its more reliable and you can rename your computer back to where it was !

KNOWN ISSUE :
If you get this message Base Game Not Found! WTF are you doing! inside the console with the ASCII close and restart the game if it doesnt fix itself contact me as i can't get this bug to be consistent after first start it seem to always fix itself so if you get it consistent contact me !!!!

When using this version, the program crashes the moment a character is loaded during interaction mode
 

n95nob

Newbie
Feb 4, 2022
17
12
screen the console with the ASCII Art
I also crash when loading a character into the interactions mode. Im unsure if this is related to the patch or to the current build. Im using the latest patch. Both Slow and Fast has this issue.

Player.log:
Failed setting triangles. Some indices are referencing out of bounds vertices. IndexCount: 3888, VertexCount: 671
UnityEngine.Mesh:set_triangles(Int32[])
YL2.SDF.SDFMesh:CreateMesh(Int32[])
YL2.SDF.SDFMesh:Load(ES2Reader)
YL2.CC.CharacterBuilder:FastLoadPhase1(ES2Reader, List`1&)
YL2.CC.<>c__DisplayClass28_0:<_Enter>b__1()
YL2.CC.CharacterBuilder:ActuallyLoadLocal(ES2Data, LoadOptions)
YL2.YL2Object:LoadLocal(ES2Data, LoadOptions)
YL2.YL2Object:Load(ES2Data, LoadOptions)
YL2.CC.StateCharacterCreator:_Enter()
YL2.State:Enter()
YL2.StateManager:set_Current(State)
YL2.CC.<FillerTask>d__501:MoveNext()
YL2.<ProcessTasks>d__35:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

0x00007FFBE308A503 (GameAssembly) BrotliDecoderIsFinished
0x00007FFBE3093E88 (GameAssembly) BrotliDecoderIsFinished
0x00007FFBE3076C17 (GameAssembly) BrotliDecoderIsFinished
0x00007FFBE454D891 (GameAssembly) BrotliDecoderIsFinished
0x00007FFBE454DAA3 (GameAssembly) BrotliDecoderIsFinished
0x00007FFBE2E0E2E6 (GameAssembly) WriteZStream
0x00007FFBE2E0DDB4 (GameAssembly) WriteZStream
0x00007FFBE2DE6476 (GameAssembly) DllGetActivationFactory
0x00007FFBE2E09D59 (GameAssembly) WriteZStream
0x00007FFBE2DE4083 (GameAssembly) DllGetActivationFactory
0x00007FFC640D257D (KERNEL32) BaseThreadInitThunk
0x00007FFC65B0AF28 (ntdll) RtlUserThreadStart

CrashDump stack_text:
0000001e`7867f9e0 00007ffb`e3093e88 : 00000204`41960cf0 0000001e`7867fc30 00000204`d3769cc0 00000204`d0201e60 : GameAssembly!BrotliDecoderIsFinished+0x25b0f3
0000001e`7867fa80 00007ffb`e3076c17 : 00000204`cfd63ba0 0000001e`7867fc30 00000204`d3769cc0 00000204`d0201e60 : GameAssembly!BrotliDecoderIsFinished+0x264a78
0000001e`7867fae0 00007ffb`e454d891 : 00000204`41960c60 00007ffb`e59952e0 00007ffb`e5995db8 00000000`00000000 : GameAssembly!BrotliDecoderIsFinished+0x247807
0000001e`7867fb10 00007ffb`e454daa3 : 00000204`d3769cc0 00000204`d0201e60 00000203`9449e120 0000001e`7867fc60 : GameAssembly!BrotliDecoderIsFinished+0x171e481
0000001e`7867fbc0 00007ffb`e2e0e2e6 : 00000203`097f0f68 0000001e`7867fce8 00000000`ffffffff 00007ffb`e2da6ff4 : GameAssembly!BrotliDecoderIsFinished+0x171e693
0000001e`7867fc00 00007ffb`e2e0ddb4 : 00000204`cf6be360 00000203`097f0f68 00000204`cf6be360 0000001e`7867fce8 : GameAssembly!WriteZStream+0x27516
0000001e`7867fc50 00007ffb`e2de6476 : 00000203`72a5afc0 00000203`95fca910 00000203`95fca910 0000001e`7867fce0 : GameAssembly!WriteZStream+0x26fe4
0000001e`7867fc90 00007ffb`e2e09d59 : 00000203`72a5afc0 00000203`00000000 00000000`00000000 00000000`00000000 : GameAssembly!DllGetActivationFactory+0x61d6
0000001e`7867fcd0 00007ffb`e2de4083 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 : GameAssembly!WriteZStream+0x22f89
0000001e`7867fd00 00007ffc`640d257d : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 : GameAssembly!DllGetActivationFactory+0x3de3
0000001e`7867fd60 00007ffc`65b0af28 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 : kernel32!BaseThreadInitThunk+0x1d
0000001e`7867fd90 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 : ntdll!RtlUserThreadStart+0x28
 

ssbbssc

Member
Dec 13, 2019
389
336
I also crash when loading a character into the interactions mode. Im unsure if this is related to the patch or to the current build. Im using the latest patch. Both Slow and Fast has this issue.

Player.log:
Failed setting triangles. Some indices are referencing out of bounds vertices. IndexCount: 3888, VertexCount: 671
UnityEngine.Mesh:set_triangles(Int32[])
YL2.SDF.SDFMesh:CreateMesh(Int32[])
YL2.SDF.SDFMesh:Load(ES2Reader)
YL2.CC.CharacterBuilder:FastLoadPhase1(ES2Reader, List`1&)
YL2.CC.<>c__DisplayClass28_0:<_Enter>b__1()
YL2.CC.CharacterBuilder:ActuallyLoadLocal(ES2Data, LoadOptions)
YL2.YL2Object:LoadLocal(ES2Data, LoadOptions)
YL2.YL2Object:Load(ES2Data, LoadOptions)
YL2.CC.StateCharacterCreator:_Enter()
YL2.State:Enter()
YL2.StateManager:set_Current(State)
YL2.CC.<FillerTask>d__501:MoveNext()
YL2.<ProcessTasks>d__35:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

0x00007FFBE308A503 (GameAssembly) BrotliDecoderIsFinished
0x00007FFBE3093E88 (GameAssembly) BrotliDecoderIsFinished
0x00007FFBE3076C17 (GameAssembly) BrotliDecoderIsFinished
0x00007FFBE454D891 (GameAssembly) BrotliDecoderIsFinished
0x00007FFBE454DAA3 (GameAssembly) BrotliDecoderIsFinished
0x00007FFBE2E0E2E6 (GameAssembly) WriteZStream
0x00007FFBE2E0DDB4 (GameAssembly) WriteZStream
0x00007FFBE2DE6476 (GameAssembly) DllGetActivationFactory
0x00007FFBE2E09D59 (GameAssembly) WriteZStream
0x00007FFBE2DE4083 (GameAssembly) DllGetActivationFactory
0x00007FFC640D257D (KERNEL32) BaseThreadInitThunk
0x00007FFC65B0AF28 (ntdll) RtlUserThreadStart

CrashDump stack_text:
0000001e`7867f9e0 00007ffb`e3093e88 : 00000204`41960cf0 0000001e`7867fc30 00000204`d3769cc0 00000204`d0201e60 : GameAssembly!BrotliDecoderIsFinished+0x25b0f3
0000001e`7867fa80 00007ffb`e3076c17 : 00000204`cfd63ba0 0000001e`7867fc30 00000204`d3769cc0 00000204`d0201e60 : GameAssembly!BrotliDecoderIsFinished+0x264a78
0000001e`7867fae0 00007ffb`e454d891 : 00000204`41960c60 00007ffb`e59952e0 00007ffb`e5995db8 00000000`00000000 : GameAssembly!BrotliDecoderIsFinished+0x247807
0000001e`7867fb10 00007ffb`e454daa3 : 00000204`d3769cc0 00000204`d0201e60 00000203`9449e120 0000001e`7867fc60 : GameAssembly!BrotliDecoderIsFinished+0x171e481
0000001e`7867fbc0 00007ffb`e2e0e2e6 : 00000203`097f0f68 0000001e`7867fce8 00000000`ffffffff 00007ffb`e2da6ff4 : GameAssembly!BrotliDecoderIsFinished+0x171e693
0000001e`7867fc00 00007ffb`e2e0ddb4 : 00000204`cf6be360 00000203`097f0f68 00000204`cf6be360 0000001e`7867fce8 : GameAssembly!WriteZStream+0x27516
0000001e`7867fc50 00007ffb`e2de6476 : 00000203`72a5afc0 00000203`95fca910 00000203`95fca910 0000001e`7867fce0 : GameAssembly!WriteZStream+0x26fe4
0000001e`7867fc90 00007ffb`e2e09d59 : 00000203`72a5afc0 00000203`00000000 00000000`00000000 00000000`00000000 : GameAssembly!DllGetActivationFactory+0x61d6
0000001e`7867fcd0 00007ffb`e2de4083 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 : GameAssembly!WriteZStream+0x22f89
0000001e`7867fd00 00007ffc`640d257d : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 : GameAssembly!DllGetActivationFactory+0x3de3
0000001e`7867fd60 00007ffc`65b0af28 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 : kernel32!BaseThreadInitThunk+0x1d
0000001e`7867fd90 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 : ntdll!RtlUserThreadStart+0x28
it looks to me that your dll inhectors somehow both are fucked up. can you check for your AV or Windows defender?
 

npomme

Member
Nov 20, 2020
274
372
I also crash when loading a character into the interactions mode. Im unsure if this is related to the patch or to the current build. Im using the latest patch. Both Slow and Fast has this issue.

Player.log:
Failed setting triangles. Some indices are referencing out of bounds vertices. IndexCount: 3888, VertexCount: 671
UnityEngine.Mesh:set_triangles(Int32[])
YL2.SDF.SDFMesh:CreateMesh(Int32[])
YL2.SDF.SDFMesh:Load(ES2Reader)
YL2.CC.CharacterBuilder:FastLoadPhase1(ES2Reader, List`1&)
YL2.CC.<>c__DisplayClass28_0:<_Enter>b__1()
YL2.CC.CharacterBuilder:ActuallyLoadLocal(ES2Data, LoadOptions)
YL2.YL2Object:LoadLocal(ES2Data, LoadOptions)
YL2.YL2Object:Load(ES2Data, LoadOptions)
YL2.CC.StateCharacterCreator:_Enter()
YL2.State:Enter()
YL2.StateManager:set_Current(State)
YL2.CC.<FillerTask>d__501:MoveNext()
YL2.<ProcessTasks>d__35:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

0x00007FFBE308A503 (GameAssembly) BrotliDecoderIsFinished
0x00007FFBE3093E88 (GameAssembly) BrotliDecoderIsFinished
0x00007FFBE3076C17 (GameAssembly) BrotliDecoderIsFinished
0x00007FFBE454D891 (GameAssembly) BrotliDecoderIsFinished
0x00007FFBE454DAA3 (GameAssembly) BrotliDecoderIsFinished
0x00007FFBE2E0E2E6 (GameAssembly) WriteZStream
0x00007FFBE2E0DDB4 (GameAssembly) WriteZStream
0x00007FFBE2DE6476 (GameAssembly) DllGetActivationFactory
0x00007FFBE2E09D59 (GameAssembly) WriteZStream
0x00007FFBE2DE4083 (GameAssembly) DllGetActivationFactory
0x00007FFC640D257D (KERNEL32) BaseThreadInitThunk
0x00007FFC65B0AF28 (ntdll) RtlUserThreadStart

CrashDump stack_text:
0000001e`7867f9e0 00007ffb`e3093e88 : 00000204`41960cf0 0000001e`7867fc30 00000204`d3769cc0 00000204`d0201e60 : GameAssembly!BrotliDecoderIsFinished+0x25b0f3
0000001e`7867fa80 00007ffb`e3076c17 : 00000204`cfd63ba0 0000001e`7867fc30 00000204`d3769cc0 00000204`d0201e60 : GameAssembly!BrotliDecoderIsFinished+0x264a78
0000001e`7867fae0 00007ffb`e454d891 : 00000204`41960c60 00007ffb`e59952e0 00007ffb`e5995db8 00000000`00000000 : GameAssembly!BrotliDecoderIsFinished+0x247807
0000001e`7867fb10 00007ffb`e454daa3 : 00000204`d3769cc0 00000204`d0201e60 00000203`9449e120 0000001e`7867fc60 : GameAssembly!BrotliDecoderIsFinished+0x171e481
0000001e`7867fbc0 00007ffb`e2e0e2e6 : 00000203`097f0f68 0000001e`7867fce8 00000000`ffffffff 00007ffb`e2da6ff4 : GameAssembly!BrotliDecoderIsFinished+0x171e693
0000001e`7867fc00 00007ffb`e2e0ddb4 : 00000204`cf6be360 00000203`097f0f68 00000204`cf6be360 0000001e`7867fce8 : GameAssembly!WriteZStream+0x27516
0000001e`7867fc50 00007ffb`e2de6476 : 00000203`72a5afc0 00000203`95fca910 00000203`95fca910 0000001e`7867fce0 : GameAssembly!WriteZStream+0x26fe4
0000001e`7867fc90 00007ffb`e2e09d59 : 00000203`72a5afc0 00000203`00000000 00000000`00000000 00000000`00000000 : GameAssembly!DllGetActivationFactory+0x61d6
0000001e`7867fcd0 00007ffb`e2de4083 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 : GameAssembly!WriteZStream+0x22f89
0000001e`7867fd00 00007ffc`640d257d : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 : GameAssembly!DllGetActivationFactory+0x3de3
0000001e`7867fd60 00007ffc`65b0af28 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 : kernel32!BaseThreadInitThunk+0x1d
0000001e`7867fd90 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 : ntdll!RtlUserThreadStart+0x28
i really need the console i need to see if the patch is applied like it should because crash like that append when :

DLL is corrupted for some reason ==> solution reinstall and also redownload the file just in case

Patch is not applied ==> i need the console to figure why

You have a really really really shitty computer and for some reason the timing for injection is fucked

or you dont wait at the start of the game for the console to say "All fonction Hooked succefully " and you already have clicked on the resolution and refresh rate settings before that
 

ssbbssc

Member
Dec 13, 2019
389
336
i really need the console i need to see if the patch is applied like it should because crash like that append when :

DLL is corrupted for some reason ==> solution reinstall and also redownload the file just in case

Patch is not applied ==> i need the console to figure why

You have a really really really shitty computer and for some reason the timing for injection is fucked

or you dont wait at the start of the game for the console to say "All fonction Hooked succefully " and you already have clicked on the resolution and refresh rate settings before that
my windows is fucked up and your dll works fine, slow one
 

Phantamanta

New Member
Nov 21, 2018
9
1
this is very weird. you sure you are using latest version?

Yep, newest one that is available. I do have one idea, could you make an interaction of two blank characters, save the interaction and upload it here, so I can try if it works for me?

If the dynamic orifice doesn't work then, then I know it's something with my game or my hardware, and not me being dumb lol.
 

npomme

Member
Nov 20, 2020
274
372
my windows is fucked up and your dll works fine, slow one
yeah the fast one have some really really strange timing issue for some reason this mofo is too fast idk how my code manage this but it manage to inject the dll before unity initialise anything and i added some code to prevent that but seem really unreliable i need to find a way to check unity finished his shit reliably it will probably take time so i think slow one is slow but do the job im

waiting for n95nob to get back to me with his console just to know if there weird issue there and there but soo far see slow one do the job fine
 

ssbbssc

Member
Dec 13, 2019
389
336
yeah the fast one have some really really strange timing issue for some reason this mofo is too fast idk how my code manage this but it manage to inject the dll before unity initialise anything and i added some code to prevent that but seem really unreliable i need to find a way to check unity finished his shit reliably it will probably take time so i think slow one is slow but do the job im

waiting for n95nob to get back to me with his console just to know if there weird issue there and there but soo far see slow one do the job fine
may i suggest to add manual command? like type Y and then press Enter to inject?
ad in readme type something like "start the game and wait 30 seconds after menu appears, then type Y and press Enter"
 

ssbbssc

Member
Dec 13, 2019
389
336
oh and anyone know if there a way to make the one that manage this thread know that the crack are updated for both version?
report first message with link to your post
if in a couple of days theres no responce, then a stuff support ticket should be created
 
3.90 star(s) 8 Votes