Unity FurryVNE [2024-11-09] [FurryVNE Team]

3.90 star(s) 9 Votes

jm0n

Member
Dec 6, 2017
195
114
so sorry for asking like this but firstly,
its $12 one time? or monthly?
and also is the animation engine fairly similar to the first yiff?
i havent seen anyone share any videos
 

Axis3123

Active Member
Apr 1, 2020
673
569
so sorry for asking like this but firstly,
its $12 one time? or monthly?
and also is the animation engine fairly similar to the first yiff?
i havent seen anyone share any videos
I want to say that yes, it may be $12 monthly to consistently get access to the builds. You can pay once and get the latest build as of these messages, but once you cancel the pledge, the next month you won't be able to download it (unless it comes before that, but still). It's very similar to how Town of Magic does it with the "premium" dev version letting you fiddle with stats and whatnot (I know because I fell into that same pitfall not knowing that the constant support was needed to get access to that build thereafter...but I digress).

Also, the animations are, while similar and still unpolished, from the videos people have posted through multiple sources, it has gone quite the overhaul. From creating your own characters with minimal limits (afaik), limbs being attached to surfaces (and other bodies!), plus some other semantics I don't even know the words about. I'd recommend checking back a few videos other users have posted, and that'll give you an idea as to how far the project has come.

Yes, even the hilarious Toriel flip glitching out.
 
Jun 4, 2019
149
242
so sorry for asking like this but firstly,
its $12 one time? or monthly?
and also is the animation engine fairly similar to the first yiff?
i havent seen anyone share any videos
-pay once
-game requires authorisation once
-after that you can play for as long as you want, even offline.
The only thing is that you won't have the access to newer versions after your pledge ends. But your copy will work fine
 

jm0n

Member
Dec 6, 2017
195
114
i really do appreciate the replies and videos in particular,
hmmmm, to be completely honest the one main thing i enjoyed in the first game,
was that there was a slider you could manipulate to create manual control of penetration,
so well... w/o that, i wouldn't be interested sadly
 

jm0n

Member
Dec 6, 2017
195
114
wellity wellity wellity alrite~ very noice,
i was thinking about it tho, i asked about needing to constantly pay $12 for access,
as compared to being able to unlock that subscription period's current build, but uhm,
it was mentioned you could activate it, then play that particular build offline indefinitely, makes sense,

is there a way for someone to share their activated build for offline play?
tho i can imagine there being issues of people trying to go online w/ that certain users copy, causing that persons account to be restricted/banned,
but theoretically, would that be possible?
 
Jun 4, 2019
149
242
wellity wellity wellity alrite~ very noice,
i was thinking about it tho, i asked about needing to constantly pay $12 for access,
as compared to being able to unlock that subscription period's current build, but uhm,
it was mentioned you could activate it, then play that particular build offline indefinitely, makes sense,

is there a way for someone to share their activated build for offline play?
tho i can imagine there being issues of people trying to go online w/ that certain users copy, causing that persons account to be restricted/banned,
but theoretically, would that be possible?
From what I understood. It generates a key off your patreon and specific for your pc and stores it somewhere in cache or wherever. so, let's say, you bought a new pc/reinstalled windows - you need yo authenticate your PC again.

Not 1 to 1 correct explanation, but it's something along those lines.
 

FuzzyFerret

Member
Aug 10, 2017
213
348
so sorry for asking like this but firstly,
its $12 one time? or monthly?
and also is the animation engine fairly similar to the first yiff?
i havent seen anyone share any videos
-yes and no, 12$ give you acces to the patreon for one month, you can pay 12$ and you just have to cancel the next monthly subscription after in your profile, you will still have acces toyour last dowloaded ver of FurryVNE
i regret it is like that instead of offer multiple payment options, but patreon doing patreon things... nothing new.
-i don't think, the render result is more or less the same, the animation quality can be way better because way more freedom
-they have stop for a while, but look better.
 

npomme

Member
Nov 20, 2020
398
609
wellity wellity wellity alrite~ very noice,
i was thinking about it tho, i asked about needing to constantly pay $12 for access,
as compared to being able to unlock that subscription period's current build, but uhm,
it was mentioned you could activate it, then play that particular build offline indefinitely, makes sense,

is there a way for someone to share their activated build for offline play?
tho i can imagine there being issues of people trying to go online w/ that certain users copy, causing that persons account to be restricted/banned,
but theoretically, would that be possible?
i'm trying to crack this game for like weeks now the long story short is

you login to patreon they use some of patreon data to generate a machine id a set of passwords and a session id.

They post all of that to yl2.cloud/verify their backend then query patreon and check for pledge if you have pledged they register you inside their backend probably into the database and return a json array that contain data (probably profile name, a boolean, some strings) the code is obfuscated so without an account i cant be sure at 100%.

Then the game use these data to know if you pledged or not and then store the cookie into a local database managed by zenfulcrom thats a browser that used in the code to handle the login thing and as long as this cookie or they backend is alive you're set to use the game minus what i probable missed.

the thing that i miss is this folder stored inside %appdata%/FurryVNE inside this there is the key to unstuck me but no one want to share it or just ignore me when i try to private message them.

and if you want a poc there a video were i showcase the game running with fucked up textures and meshes and some fonctionnality are broken that were the crack is and were i'm stuck for like weeks because the variables doesnt seem to fully initialize and i dont have enough data to know why this is happening and i'm 100% sure that this folder will give me the missing piece but for know no luck so i'm going back playing cat and mouse game with this game wish me luck
 
Mar 1, 2020
88
82
i'm trying to crack this game for like weeks now the long story short is

you login to patreon they use some of patreon data to generate a machine id a set of passwords and a session id.

They post all of that to yl2.cloud/verify their backend then query patreon and check for pledge if you have pledged they register you inside their backend probably into the database and return a json array that contain data (probably profile name, a boolean, some strings) the code is obfuscated so without an account i cant be sure at 100%.

Then the game use these data to know if you pledged or not and then store the cookie into a local database managed by zenfulcrom thats a browser that used in the code to handle the login thing and as long as this cookie or they backend is alive you're set to use the game minus what i probable missed.

the thing that i miss is this folder stored inside %appdata%/FurryVNE inside this there is the key to unstuck me but no one want to share it or just ignore me when i try to private message them.

and if you want a poc there a video were i showcase the game running with fucked up textures and meshes and some fonctionnality are broken that were the crack is and were i'm stuck for like weeks because the variables doesnt seem to fully initialize and i dont have enough data to know why this is happening and i'm 100% sure that this folder will give me the missing piece but for know no luck so i'm going back playing cat and mouse game with this game wish me luck
Good luck, I hope they will give you a folder.
 

npomme

Member
Nov 20, 2020
398
609
Good luck, I hope they will give you a folder.
At this point i think i crack the game in like 3h with the folder or it will clarify if i need to "emulate the backend" to get this working but i doubt if i get these file that anything will set it to uncrackable worst case scenario you guy cant use the cloud and download from it and i think for the one wanting this to make animation this is not a big deal
 

shimdim

New Member
Apr 11, 2020
14
26
At this point i think i crack the game in like 3h with the folder or it will clarify if i need to "emulate the backend" to get this working but i doubt if i get these file that anything will set it to uncrackable worst case scenario you guy cant use the cloud and download from it and i think for the one wanting this to make animation this is not a big deal
Here's hoping you make progress, I'm rooting for you!
 
Mar 1, 2020
88
82
At this point i think i crack the game in like 3h with the folder or it will clarify if i need to "emulate the backend" to get this working but i doubt if i get these file that anything will set it to uncrackable worst case scenario you guy cant use the cloud and download from it and i think for the one wanting this to make animation this is not a big deal
You better take as much rest from this sh*t as you need so that you don't engage in painful hacking.
 
Mar 21, 2023
168
78
At this point i think i crack the game in like 3h with the folder or it will clarify if i need to "emulate the backend" to get this working but i doubt if i get these file that anything will set it to uncrackable worst case scenario you guy cant use the cloud and download from it and i think for the one wanting this to make animation this is not a big deal
My guess as to why no one wants to share that file is the key probably contains some personal information like their name or something. Either that or if another person uses it online, the server will notice and deactivate the key making the original buyer unable to play the game.
 
Mar 1, 2020
88
82
My guess as to why no one wants to share that file is the key probably contains some personal information like their name or something. Either that or if another person uses it online, the server will notice and deactivate the key making the original buyer unable to play the game.
This is the end.
 

npomme

Member
Nov 20, 2020
398
609
My guess as to why no one wants to share that file is the key probably contains some personal information like their name or something. Either that or if another person uses it online, the server will notice and deactivate the key making the original buyer unable to play the game.
i highly doubt it becaue the game need to work offline so if you dont have internet the game use these files to keep the game running it only make request when the cookie expire or become too big and the game need to delete it and get new one and if the devs go full retard and start kicking pepole from their game because they share an account i have no doubt that it will start a shitstorm that they dont want to manage and also as the dev say after buying the game need to work offline so if you are banned the game need to work if not you can sue their ass off
 
Aug 18, 2020
100
99
not sure if this will be useful but IntiMate VR (also on unity) was cracked by using fiddler to emulate the patreon authentication at first, then later another user released a crack which only required you to inject a dll file into the game bypassing the authentication entirely, eliminating the need for fiddler

maybe a different approach would help, but i'm not too sure about these sort of things sorry
 

npomme

Member
Nov 20, 2020
398
609
not sure if this will be useful but IntiMate VR (also on unity) was cracked by using fiddler to emulate the patreon authentication at first, then later another user released a crack which only required you to inject a dll file into the game bypassing the authentication entirely, eliminating the need for fiddler

maybe a different approach would help, but i'm not too sure about these sort of things sorry
yeah but for that you really need to get a account and then create an always good response from the server wich i already tried but without knowing what the game expect in the response so yeah thats a good idea but for that we need someone that sniff the paquet with fiddler and give them to me ;p


This is the end.
I have the files and my ass is back home so buckle up i dowloading the zips and analyzing data !!!
 
3.90 star(s) 9 Votes