BayouBill
Well-Known Member
- Jul 8, 2018
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Not wrong on that, and you would have to think of what story and with the characters the dev was going with, in which made people enjoy the game.It's not that easy to just continue someone else's game. You need the assets to be able to do that and A Failure to Launch used unique models as far as I know. I can only speak for myself, but I'd have no idea how to make those models, what their base is, what morphs the dev used.