I hadn't been getting "A new post was made" alerts for this thread for months apparently, so yesterday I just read everything from my last non-deleted posts until now. And back then, I said:What kind of bug do you discover in the 24 hours leading up to a release like this that takes you almost two weeks, so far, to fix?
It's just so hard to take this at face value; so difficult to believe they actually, genuinely, ran into a critical demo-obliterating bug, instead of it just being more of The Future Fragments Experience™
That was in May, and projecting two months out into July. We're now two months beyond July, and it's still nowhere near done.And (since these are bi-weekly) the pace seems to be about 5 scenes implemented a week. Assuming no other hiccups or delays, and the pace is kept the same, it would ideally be ready for release in about 11 weeks, which would be the end of July.
I don't understand how this was projected to release in 2018, 2019, 2020, 2021, or 2022 if it still supposedly has these kinds of bugs.
We've even had demos before, even of this specific level after it got its big rework. What could possibly be new that causes a "demo-obliterating bug?"