[code]
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/000statements.rpy", line 531, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
Exception: Grid overfull.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "characters/Item_IB.rpyc", line 871, in script call
File "locations/Winterfell/market/shop.rpyc", line 1130, in script
File "B:\Game\GoM\renpy\ast.py", line 1947, in execute
self.call("execute")
File "B:\Game\GoM\renpy\ast.py", line 1935, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "B:\Game\GoM\renpy\statements.py", line 277, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 531, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "B:\Game\GoM\renpy\exports.py", line 2896, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "B:\Game\GoM\renpy\ui.py", line 295, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "B:\Game\GoM\renpy\display\core.py", line 2699, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "B:\Game\GoM\renpy\display\core.py", line 3191, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "B:\Game\GoM\renpy\display\core.py", line 2091, in draw_screen
renpy.config.screen_height,
File "render.pyx", line 546, in renpy.display.render.render_screen
File "render.pyx", line 247, in renpy.display.render.render
File "B:\Game\GoM\renpy\display\layout.py", line 722, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 154, in renpy.display.render.render
File "render.pyx", line 247, in renpy.display.render.render
File "B:\Game\GoM\renpy\display\layout.py", line 722, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 154, in renpy.display.render.render
File "render.pyx", line 247, in renpy.display.render.render
File "B:\Game\GoM\renpy\display\layout.py", line 722, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 154, in renpy.display.render.render
File "render.pyx", line 247, in renpy.display.render.render
File "B:\Game\GoM\renpy\display\screen.py", line 675, in render
child = renpy.display.render.render(self.child, w, h, st, at)
File "render.pyx", line 154, in renpy.display.render.render
File "render.pyx", line 247, in renpy.display.render.render
File "B:\Game\GoM\renpy\display\layout.py", line 722, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 154, in renpy.display.render.render
File "render.pyx", line 247, in renpy.display.render.render
File "B:\Game\GoM\renpy\display\layout.py", line 925, in render
surf = render(d, width - x, rh, cst, cat)
File "render.pyx", line 154, in renpy.display.render.render
File "render.pyx", line 247, in renpy.display.render.render
File "B:\Game\GoM\renpy\display\layout.py", line 434, in render
raise Exception("Grid overfull.")
Exception: Grid overfull.
Ren'Py 7.3.2.320
Game Of Moans 0.2.6
Fri Jul 24 17:15:36 2020