This game is a good example of what happens when your artist is incredibly talented but is held back by poor writing and hopeless progression.
i said this would happen way back when they released their first ver. its was pretty obvious. they had bitten more than they could chew. they wanted to make this super high quality game, reinventing everything in the process. but they lacked the skills to actually pull it off.
i will say here the same i said that time. people gotta work on one thing at a time, prioritize on what matters. if you want to add a custom system, make sure it works.
they just tried to push everything, and it blew on their faces.
it sucks, as the project made it clear they wanted to really do it... but with the death of the series, maybe they though the effort just wasnt worth it...
pretty sad ending for what had the potential to become one of the best GoT games...