Ren'Py Abandoned Gentlemen's Strip Poker [v1.0.0a] [Romantisoft]

3.00 star(s) 2 Votes

youshowicum

Newbie
Oct 6, 2020
21
3
Loved the demo! So far it's a 4/5 for me, the only criticism I have is the placeholder ghost in lieu of a real character that others have also mentioned
 

Tbone

Active Member
Jun 21, 2017
749
534
hey any updates so far???
From Romantisoft:

The not-so-personal TL;DR
I'm still actively working on this project, pretty much every weekend--without much time to touch it during the week. Progress is slow, but I am committed to finishing it.

The longer version
I am depressed. Clinically. And have been for a very long time. For the past while, I've been going through a protracted depressive episode; it also tends to get worse around this time of year for the usual reasons (winter; lack of sun; resentment towards Santa).

I have mixed feelings talking about this. On the one hand, I'm not ashamed of it. On the other, I worry about how saying too much about myself might influence how people interpret my work. I also do think it's important to talk openly and honestly about mental health when we're able to do so, without serious risk.

Clinical depression (and anxiety) are not new to me. I'm fortunate to be in treatment and to have a great support system. Without these things it would be even harder to take care of myself and my family.

One of the hallmarks of depression is that everything takes so much more energy. Thinking takes more energy. And that's before you even take into account the self-doubt; that inner voice that tells you nothing you do is good enough. Depression also makes it harder for me to express myself--or even want to speak--and I find myself having more trouble providing regular updates.

Of course, I can't just stop working, or even take much time off. That would mean I stop eating (along with those who depend on me). So I wind up having very little energy to pursue my creative interests. Not, none, thankfully. I still do work on this game where I can--including the past several weekends.

I'm not working on this game because I feel obligated to (although I do feel some sense of responsibility for getting it done). Ultimately, I'm working on it because I feel fulfilled by it. It nourishes me. I enjoy making art, coding games, and sharing the fruits of these labours with others. I've genuinely enjoyed getting feedback here (or on DeviantArt or Literotica where I also post things), and look forward to contributing more.

Last but most definitely not least, you all have been great! Seriously. That voice of self-doubt is a lot quieter after I read some of your awesomely encouraging messages <3

Much love and a dash of horniness, xoxoxo
-Romantisoft
 

Tbone

Active Member
Jun 21, 2017
749
534
I'm pleased to report that I have had a very productive month. After a fairly productive December and a completely unproductive January, February and March's game development progress has been great.

CG Gallery; the value of reusable code



This was a pretty major milestone. It's surprisingly complex, but I took some extra time to ensure it's coded for reuse. Ultimately I think this will have a huge payoff. Making it possible to select the player character independently of the NPC character will make it much easier to browse, and also the flexibility will simplify implementing future characters.

Updated Demo is planned for release somewhere between March 27 - April 11
My plan is to release an updated demo with a complete first scene using all three new player character models.

Coding is pretty much done, renders are mostly done. I have not touched the sound, that may not get added.

I am targeting to do this before end of March. If I'm unable to get to the last 2 items, I will likely still release the demo, and work on those things later.
 
3.00 star(s) 2 Votes