Gifdoozer
Newbie
- Sep 1, 2021
- 47
- 1,009
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I mean this is an old version fo mustrd's model afterall so not like i actually made this one. but i think it's a matter of camera angles. i really like super narrow FOVs like 80/120mm (22, 17º) so it's closer to those cameras they use in sports. meaning the view is more "orthographic" so so can see more of the jaw and cheeks making them look more "full" if that makes any sense?how do you make the character faces so appealing??
Is it the lighting?
but in any case i think that in this case is just a matter of the camera position. it's not as good on other camera angles. plus the eye contact is way too powerful :3