Raven_Fire_BI

Newbie
Jul 12, 2024
85
67
104
The person that wrote all the post office stuff left the team long ago and no one has shown a interest in adding to it since they left.
It's a pity.

I was thinking: since the entire game's setting is based on Russian cities, maybe it would make sense to use Russian porn films as a source for content (photos, videos, gifs)? If needed, I can suggest, and perhaps even share via file sharing, several such films that fit the theme of school and sex on the streets of St. Petersburg.
 

Nutluck

Forum Fanatic
Game Developer
Nov 2, 2017
4,040
2,583
468
It's a pity.

I was thinking: since the entire game's setting is based on Russian cities, maybe it would make sense to use Russian porn films as a source for content (photos, videos, gifs)? If needed, I can suggest, and perhaps even share via file sharing, several such films that fit the theme of school and sex on the streets of St. Petersburg.
We use some, but mostly we go from what ever fits the situation best. Like if it is in a dorm room we find the best set that looks like a dorm room and yes it. That is the downside to using real porn.

Personally I get a rough idea for a event I want to make, then go hunt for images and when I find one that fits pretty close to my rough idea, i then tweak the idea to match the images. So the text and images match as best as possible.
 

skybarbie

Active Member
Aug 18, 2022
700
1,877
211
Hello i was just wondering if you had a update for the one they released? Your QOL updates were amazing!
Thank you!

Sadly no. One of the developers looked at my new event with Christina and all my QOL updates and integrated what they liked, agreed with, and was lore friendly into the core game / new releases. I stopped playing Girl Life a bit ago and don't know what was incorporated into the base game and what wasn't. Hopefully they kept my new Christina event but I don't know. I spent a lot of time on it and made it as lore friendly as I could (extra effort was made to make it feel like an integral part of the game on my part - making it lore friendly was my top priority). I'm an old fan of the game and this was like my 3rd playthrough when I wrote it. I'm also a retired developer on this site for a different game.

I don't have any current plans to reintegrate what the Girl Life dev team left out of my new content and QOL improvements. I'd be interested to find out if they kept my new Christina event intact or not... I thought it was brilliant but when egos are a factor some devs will shun things if they feel like their toes are being stepped on or it wasn't their idea so it can't be good (don't know if that was the case or not - I'm not going to try and guess).

In this case the developer over Christina had plans for Christina for University but they hadn't implemented them yet and not much had been done with Christina for the past several years in Girl Life. So we as players were left in limbo with all ideas for new content with Christina basically being rejected since the dev had unspecified plans for her in the future. Part of the problem is that some of the Christina bullying content was commented out in the code for the High School playthrough and was to be later integrated into the University content (where it fit better). That's been on pause for a while. So my new Christina event that involves bullying in High School may not fit into the dev's future plans. My content with Christina ends when High School ends so the ideas really shouldn't conflict (The deal that Sveta makes with Christina in my new event ends when High School is over). Again, my opinion is that I beat them to the punch but that's not how things work in the dev team unfortunately.

There's a developer over every aspect of Girl Life, including each character in the game. If someone's ideas don't fit into their vision of the game or that character then the content doesn't get included. There are advantages and disadvantages to managing the project this way which I won't get into (don't want to start a debate - I come in peace).

Some have asked and suggested that I just go the mod route. One reason I didn't go this direction is that mods are not version independent. In other words, mods have to be updated also frequently when new versions of Girl Life are released. So I'm basically having to update code regardless... So I just chose to update the QSP directly, do an independent release, and allow the Girl Life team to integrate what they wanted from my changes and new content. I did re-integrate my new content and QOL updates into several new versions of the game but I don't want to do it forever. I would like to stay mostly retired.
 

Shakrina

Member
Mar 28, 2020
112
34
169
Thank you!

Sadly no. One of the developers looked at my new event with Christina and all my QOL updates and integrated what they liked, agreed with, and was lore friendly into the core game / new releases. I stopped playing Girl Life a bit ago and don't know what was incorporated into the base game and what wasn't. Hopefully they kept my new Christina event but I don't know. I spent a lot of time on it and made it as lore friendly as I could (extra effort was made to make it feel like an integral part of the game on my part - making it lore friendly was my top priority). I'm an old fan of the game and this was like my 3rd playthrough when I wrote it. I'm also a retired developer on this site for a different game.

I don't have any current plans to reintegrate what the Girl Life dev team left out of my new content and QOL improvements. I'd be interested to find out if they kept my new Christina event intact or not... I thought it was brilliant but when egos are a factor some devs will shun things if they feel like their toes are being stepped on or it wasn't their idea so it can't be good (don't know if that was the case or not - I'm not going to try and guess).

In this case the developer over Christina had plans for Christina for University but they hadn't implemented them yet and not much had been done with Christina for the past several years in Girl Life. So we as players were left in limbo with all ideas for new content with Christina basically being rejected since the dev had unspecified plans for her in the future. Part of the problem is that some of the Christina bullying content was commented out in the code for the High School playthrough and was to be later integrated into the University content (where it fit better). That's been on pause for a while. So my new Christina event that involves bullying in High School may not fit into the dev's future plans. My content with Christina ends when High School ends so the ideas really shouldn't conflict (The deal that Sveta makes with Christina in my new event ends when High School is over). Again, my opinion is that I beat them to the punch but that's not how things work in the dev team unfortunately.

There's a developer over every aspect of Girl Life, including each character in the game. If someone's ideas don't fit into their vision of the game or that character then the content doesn't get included. There are advantages and disadvantages to managing the project this way which I won't get into (don't want to start a debate - I come in peace).

Some have asked and suggested that I just go the mod route. One reason I didn't go this direction is that mods are not version independent. In other words, mods have to be updated also frequently when new versions of Girl Life are released. So I'm basically having to update code regardless... So I just chose to update the QSP directly, do an independent release, and allow the Girl Life team to integrate what they wanted from my changes and new content. I did re-integrate my new content and QOL updates into several new versions of the game but I don't want to do it forever. I would like to stay mostly retired.
You could just make a mod for Christina, am sure lot of people will like it.
Me it's your cheat time who will miss me, it was really practical.^^
 
Jun 19, 2023
20
4
46
Thank you!

Sadly no. One of the developers looked at my new event with Christina and all my QOL updates and integrated what they liked, agreed with, and was lore friendly into the core game / new releases. I stopped playing Girl Life a bit ago and don't know what was incorporated into the base game and what wasn't. Hopefully they kept my new Christina event but I don't know. I spent a lot of time on it and made it as lore friendly as I could (extra effort was made to make it feel like an integral part of the game on my part - making it lore friendly was my top priority). I'm an old fan of the game and this was like my 3rd playthrough when I wrote it. I'm also a retired developer on this site for a different game.

I don't have any current plans to reintegrate what the Girl Life dev team left out of my new content and QOL improvements. I'd be interested to find out if they kept my new Christina event intact or not... I thought it was brilliant but when egos are a factor some devs will shun things if they feel like their toes are being stepped on or it wasn't their idea so it can't be good (don't know if that was the case or not - I'm not going to try and guess).

In this case the developer over Christina had plans for Christina for University but they hadn't implemented them yet and not much had been done with Christina for the past several years in Girl Life. So we as players were left in limbo with all ideas for new content with Christina basically being rejected since the dev had unspecified plans for her in the future. Part of the problem is that some of the Christina bullying content was commented out in the code for the High School playthrough and was to be later integrated into the University content (where it fit better). That's been on pause for a while. So my new Christina event that involves bullying in High School may not fit into the dev's future plans. My content with Christina ends when High School ends so the ideas really shouldn't conflict (The deal that Sveta makes with Christina in my new event ends when High School is over). Again, my opinion is that I beat them to the punch but that's not how things work in the dev team unfortunately.

There's a developer over every aspect of Girl Life, including each character in the game. If someone's ideas don't fit into their vision of the game or that character then the content doesn't get included. There are advantages and disadvantages to managing the project this way which I won't get into (don't want to start a debate - I come in peace).

Some have asked and suggested that I just go the mod route. One reason I didn't go this direction is that mods are not version independent. In other words, mods have to be updated also frequently when new versions of Girl Life are released. So I'm basically having to update code regardless... So I just chose to update the QSP directly, do an independent release, and allow the Girl Life team to integrate what they wanted from my changes and new content. I did re-integrate my new content and QOL updates into several new versions of the game but I don't want to do it forever. I would like to stay mostly retired.
help me install this game properly i am super confused
 

SOONSOON

Newbie
Dec 17, 2020
24
37
72
View attachment 1953236

Overview
:
Based on the Russian game ЭТО by DeGross.
This game is about the simulated life of a woman containing elements of RPG, strategy, porn and magical combat. You may choose what kind of life the character will live according to your play style, conscience or even personal beliefs. There are many choices to make in this game, will you be a saint or a sinner?
Thread Updated: 2025-11-07
Release Date: 2025-11-06
Developer: Community project -
Censored: No
Version: 0.9.7
OS: Windows, Mac
Language: English (less than 1% MTL hidden in there somewhere)
Genre:
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Installation:
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Changelog:
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Developer Notes:
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If your first night results in instant death and game over you are using the wrong QSPplayer.
Note: Due to the clothing overhaul some outfits from previous versions will be broken.
You may need to purchase new clothing.


DOWNLOAD
All: - - - PIXELDRAIN -
Assets Pack*: MEGA - GOFILE

Extras: -

*Assets pack contain the core images, audio and some optional fines along with update from previous version

If you are experiencing crashes the advice in this post might help: Link

View attachment 1741710 View attachment 1741711 View attachment 1741713 View attachment 1741715 View attachment 1741717 View attachment 1741720 View attachment 1741724 View attachment 2772016
Should develop this gem on renpy or html. QSP isn't doing justice to this gem of a game and concept, with its faulty text boxes and stuff
 

nicholaschen11

New Member
Oct 4, 2020
11
3
118
Thank you!

Sadly no. One of the developers looked at my new event with Christina and all my QOL updates and integrated what they liked, agreed with, and was lore friendly into the core game / new releases. I stopped playing Girl Life a bit ago and don't know what was incorporated into the base game and what wasn't. Hopefully they kept my new Christina event but I don't know. I spent a lot of time on it and made it as lore friendly as I could (extra effort was made to make it feel like an integral part of the game on my part - making it lore friendly was my top priority). I'm an old fan of the game and this was like my 3rd playthrough when I wrote it. I'm also a retired developer on this site for a different game.

I don't have any current plans to reintegrate what the Girl Life dev team left out of my new content and QOL improvements. I'd be interested to find out if they kept my new Christina event intact or not... I thought it was brilliant but when egos are a factor some devs will shun things if they feel like their toes are being stepped on or it wasn't their idea so it can't be good (don't know if that was the case or not - I'm not going to try and guess).

In this case the developer over Christina had plans for Christina for University but they hadn't implemented them yet and not much had been done with Christina for the past several years in Girl Life. So we as players were left in limbo with all ideas for new content with Christina basically being rejected since the dev had unspecified plans for her in the future. Part of the problem is that some of the Christina bullying content was commented out in the code for the High School playthrough and was to be later integrated into the University content (where it fit better). That's been on pause for a while. So my new Christina event that involves bullying in High School may not fit into the dev's future plans. My content with Christina ends when High School ends so the ideas really shouldn't conflict (The deal that Sveta makes with Christina in my new event ends when High School is over). Again, my opinion is that I beat them to the punch but that's not how things work in the dev team unfortunately.

There's a developer over every aspect of Girl Life, including each character in the game. If someone's ideas don't fit into their vision of the game or that character then the content doesn't get included. There are advantages and disadvantages to managing the project this way which I won't get into (don't want to start a debate - I come in peace).

Some have asked and suggested that I just go the mod route. One reason I didn't go this direction is that mods are not version independent. In other words, mods have to be updated also frequently when new versions of Girl Life are released. So I'm basically having to update code regardless... So I just chose to update the QSP directly, do an independent release, and allow the Girl Life team to integrate what they wanted from my changes and new content. I did re-integrate my new content and QOL updates into several new versions of the game but I don't want to do it forever. I would like to stay mostly retired.
awws no worries can you message me on here the new thing you're working on? Very valid points for all these though.
 

LadyAlum

New Member
Nov 26, 2017
4
0
20
Have you guys got it working on android?
My attempts have been futile, following the instructions for android.

I am running android 16.
The phone doesn't allow me to install BOOM's translated apk.
Questopia apk installs fine, and after settting up folder structure and unzipping images and sound packs, I am able to add the eto folder with .qsp file as a game.
But when I launch the game, a white screen with 2 tabs shows up briefly and crashes back to home screen.

If anyone else has been able to setup the game on Questopia, please share how you got it working.
 

Kevin Smarts

Engaged Member
Respected User
Game Developer
Jul 21, 2017
2,038
2,689
450
Have you guys got it working on android?
My attempts have been futile, following the instructions for android.

I am running android 16.
The phone doesn't allow me to install BOOM's translated apk.
Questopia apk installs fine, and after settting up folder structure and unzipping images and sound packs, I am able to add the eto folder with .qsp file as a game.
But when I launch the game, a white screen with 2 tabs shows up briefly and crashes back to home screen.

If anyone else has been able to setup the game on Questopia, please share how you got it working.
There's also this older version of Questplayer (by Nex): Link
Don't know if that has the translated file issue too, I don't have Android to test.
 

Raven_Fire_BI

Newbie
Jul 12, 2024
85
67
104
how to add Ibiza and cherrypop mods to the game? Thanks
These mods haven't been updated in a long time. I tried Ibiza, but on 0.9.7, it breaks the nightclub experience, causing critical errors.
Here are detailed instructions on how to activate mods -
 

Shakrina

Member
Mar 28, 2020
112
34
169
These mods haven't been updated in a long time. I tried Ibiza, but on 0.9.7, it breaks the nightclub experience, causing critical errors.
Here are detailed instructions on how to activate mods -
On 0961, i used "cheat" of the mod, for activate event at first nightclub visit and i got no problem.
 

Raven_Fire_BI

Newbie
Jul 12, 2024
85
67
104
On 0961, i used "cheat" of the mod, for activate event at first nightclub visit and i got no problem.
Yes, visiting the nightclub and triggering the mod's first event worked fine. I started having problems when I visited the nightclub again. Messages kept popping up when I went to the restroom. And when I went to the dance floor and tried to dance, an error occurred and all possible actions were lost.
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Last edited:
4.30 star(s) 88 Votes