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Unreal Engine Abandoned Girls Next Door [Update 8] [Layman Bot]

4.20 star(s) 19 Votes

SonsOfLiberty

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Sep 3, 2022
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I'm going to judge that the problem is the use of the Unreal Engine, which is unnecessarily complicated for this type of game, even if the Dev has experience with this engine.

It's no coincidence that most developers around here use Renpy, even amateurs can create their games with it, there's no need to complicate things.

I'm not a supporter, I'm not demanding anything, I just think it's a shame to see yet another game abandoned.
Pretty sure it's not that, and personal, the game is super polished imho for Unreal, it acts just like Ren'Py in almost every shape and form, just like Shale Hill Secrets and Long Shorty Story, you would not even know they are not Ren'Py. That's how well they play.
 

Nemo56

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Jan 7, 2018
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You notice the difference in the transitions that Ren'Py can't do. But it displays renders just as good as Ren'Py, yay!
 

Deleted member 4135902

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Pretty sure it's not that, and personal, the game is super polished imho for Unreal, it acts just like Ren'Py in almost every shape and form, just like Shale Hill Secrets and Long Shorty Story, you would not even know they are not Ren'Py. That's how well they play.
I agree. When I played it it just felt like another game on Renpy and that's because of how good the Dev is on UE. Sadly, people see anything other than Renpy and don't think to give a game a fair shake.
 

Deleted member 4135902

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I think the game runs great. But I also think there were plans to make better use of UE but they didn't come to fruition. In hindsight, RenPy probably would have been sufficient.
Yeah, in hindsight knowing how fickle people are about what engines games are being created on if I were in the Dev's shoes I'd probably would've chose Renpy as well. That is of course unless I planned on making a open world type game then UE is a great choice for that.
 
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yoyomistro

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I agree. When I played it it just felt like another game on Renpy and that's because of how good the Dev is on UE. Sadly, people see anything other than Renpy and don't think to give a game a fair shake.
I've said this in many threads, but then main reason people like Ren'py games is not just because of the engine, but how easy it is to mod. You can change any little detail you don't like about a game from transitions and text boxes to save slots and character scans; and the holy grail, you can go through multiple paths much more quickly in Ren'py by either changing variables or merging paths. Most people don't have hours to throw at a game to figure out what they have and haven't seen, Ren'py makes it easy to figure that out for yourself and there's a whole infrastructure of people here to mod games and figure that stuff out for you. It's just a value add for any VN that makes it not worth to use any other engine unless you're paranoid about your vision being trampled by modders or something silly.
 

-CookieMonster666-

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I've said this in many threads, but then main reason people like Ren'py games is not just because of the engine, but how easy it is to mod. You can change any little detail you don't like about a game from transitions and text boxes to save slots and character scans; and the holy grail, you can go through multiple paths much more quickly in Ren'py by either changing variables or merging paths. Most people don't have hours to throw at a game to figure out what they have and haven't seen, Ren'py makes it easy to figure that out for yourself and there's a whole infrastructure of people here to mod games and figure that stuff out for you. It's just a value add for any VN that makes it not worth to use any other engine unless you're paranoid about your vision being trampled by modders or something silly.
There are advantages and disadvantages of every gaming engine. Ren'Py doesn't really work for a game in WASD style, for instance, whereas UE is built to handle that. There are out-of-the-box features in Ren'Py that can be implemented in other engines (rollback, history, show/hide UI, etc.) fairly easily, depending on the engine.

One of the big advantages of Ren'Py is as you say: you can mod and adjust it fairly easily. However, I wouldn't say it's "silly" to dislike the idea of creating a story and having someone come along and completely change things. Suddenly your story no longer resembles what you wanted to tell. What seems "silly" to me is everybody and their dog feeling the need to reject what a creator has made and do their own take on it.

Small mods (like adding incest) generally are fine, but forcing something like a harem when it was never intended are excessive and almost never work well. The dialogues and events start feeling very forced and of poor quality. If you want a different story so badly, just create your own game. I wouldn't avoid using Ren'Py just because people tend to want to manipulate the hell out of what developers have made. However, TBH I do find the perspective a little offensive that an author's vision is practically worthless — what it effectively amounts to when you say it's "silly" to be worried about others changing their story.
 

-CookieMonster666-

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Abandoned?
Why? :cry:
Primarily because there's been no communication or update since February. After 3 months of no updated information, a game will go to Abandoned status typically. The fact that nothing's been said in all that time is troubling, at a minimum.
 

a1fox3

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Primarily because there's been no communication or update since February. After 3 months of no updated information, a game will go to Abandoned status typically. The fact that nothing's been said in all that time is troubling, at a minimum.
Dev was on here Sat. and at least they should say something about there game.
LaymanBot
 

-CookieMonster666-

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Dev was on here Sat. and at least they should say something about there game.
LaymanBot
Yeah, it would be nice. IDK, though. I have no idea what's going on in their life, so I try not to judge. And yes, I don't think a small post here should be too much to ask, but again: I have no idea what's going on in their life, so I try not to judge.
 
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yoyomistro

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There are advantages and disadvantages of every gaming engine. Ren'Py doesn't really work for a game in WASD style, for instance, whereas UE is built to handle that. There are out-of-the-box features in Ren'Py that can be implemented in other engines (rollback, history, show/hide UI, etc.) fairly easily, depending on the engine.

One of the big advantages of Ren'Py is as you say: you can mod and adjust it fairly easily. However, I wouldn't say it's "silly" to dislike the idea of creating a story and having someone come along and completely change things. Suddenly your story no longer resembles what you wanted to tell. What seems "silly" to me is everybody and their dog feeling the need to reject what a creator has made and do their own take on it.

Small mods (like adding incest) generally are fine, but forcing something like a harem when it was never intended are excessive and almost never work well. The dialogues and events start feeling very forced and of poor quality. If you want a different story so badly, just create your own game. I wouldn't avoid using Ren'Py just because people tend to want to manipulate the hell out of what developers have made. However, TBH I do find the perspective a little offensive that an author's vision is practically worthless — what it effectively amounts to when you say it's "silly" to be worried about others changing their story.
Oh yea, I agree with the last paragraph for sure... when I said silly I meant more about things like pacing, UI, UX stuff. Some games have 20 second pans, 5 second dissolves, etc. In Ren'py I can make all of them 1-3 seconds with a replace all in GREP. Or get rid of some ugly text box, add a drop shadow/outline to text, etc... even fix bugs. I remember stopping so many games because of stupid little bugs when I first started using this site... My point wasn't that people shouldn't do what they want, it's just that if you're making a VN and it's not in Ren'py, you better be good at it and have some secret sauce cuz otherwise people will be much less patient about any perceived errors or bad design choices.
 
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tramtoriana2

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Oct 4, 2018
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Yeah, it would be nice. IDK, though. I have no idea what's going on in their life, so I try not to judge. And yes, I don't think a small post here should be too much to ask, but again: I have no idea what's going on in their life, so I try not to judge.
really??? After so many months he just cant say "Sorry i cant develop the game right now" wow its so time consuming to tell couple of words
 

-CookieMonster666-

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really??? After so many months he just cant say "Sorry i cant develop the game right now" wow its so time consuming to tell couple of words
Yes, really. Thanks for quoting me so you could rant. Kindly saunter off somewhere else now instead of wasting my time. :rolleyes:
 

Gambetta

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Dec 19, 2018
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hi everyone
I don't know if the development will ever continue unfortunately.
In the meantime, I have some pictures to share.
 
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Woodalicca

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A big letdown... Great potential, great renders, nice story and as many already said here, there was almost no difference between this engine and Renpy. I'm really sad. This game was in my Top 10. :(

Don't know what happened with you guys, but it's just too bad.

I am usually cold and unmoved/indifferent when most games here are abandoned. This one however will sting if it gets dropped.
 

Deleted member 4135902

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Sep 4, 2021
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There are advantages and disadvantages of every gaming engine. Ren'Py doesn't really work for a game in WASD style, for instance, whereas UE is built to handle that. There are out-of-the-box features in Ren'Py that can be implemented in other engines (rollback, history, show/hide UI, etc.) fairly easily, depending on the engine.

One of the big advantages of Ren'Py is as you say: you can mod and adjust it fairly easily. However, I wouldn't say it's "silly" to dislike the idea of creating a story and having someone come along and completely change things. Suddenly your story no longer resembles what you wanted to tell. What seems "silly" to me is everybody and their dog feeling the need to reject what a creator has made and do their own take on it.

Small mods (like adding incest) generally are fine, but forcing something like a harem when it was never intended are excessive and almost never work well. The dialogues and events start feeling very forced and of poor quality. If you want a different story so badly, just create your own game. I wouldn't avoid using Ren'Py just because people tend to want to manipulate the hell out of what developers have made. However, TBH I do find the perspective a little offensive that an author's vision is practically worthless — what it effectively amounts to when you say it's "silly" to be worried about others changing their story.
Also not every game needs a mod in the first place, we can't act as if some people don't just use mods to be lazy, not read the dialogue and skip straight to the sex scenes.
 
4.20 star(s) 19 Votes