Can someone explain me WHERE IS THIS GRINDING HELL everytone talking about? Like - exactly where you are forced to spend hours to grind something?
Mostly the shower/bath events, especially Nick walking in on Kate. It took me over 100 days of gameplay to finish those events, and there wasn't much to do during that time because all the content with the other characters was finished. So basically Kate woke up, ate, went to school, invited Helen, Ruby, or Jane to lunch to increase the
relationship edit:
romance stats, went to work to make money, went home and did homework and took online classes to maximize her grades, watched porn to keep the horny stat over 50, ate dinner, then hoped that Nick was coming over for the next one-of-four chance he would walk in on Kate the next morning, which requires that you have her sleep six hours starting before midnight so she wakes up before 6am, and then have her take a shower or bath at exactly 5:59am the mornings Nick sleeps over. I would sometimes go more than two weeks without Nick walking in on Kate once, then the next week he'd do it three times. Weird.
Repeating the above sequence over 100 times counts as grinding hell for most players
EDIT: When I say "nothing else to do" that's because by the time the Nick-walking-in-on-Kate events were the only remaining quest points, I had already maxed out Kate's relationship and romance points with everyone but Helen, Ruby, and Jane--Helen gets 2 romance points for every lunch date and Ruby and Jane only one. The others you can quickly max out both by helping them with homework, flirting, and inviting them to lunch. The stats are either meaningless at this point or completely unbalanced (or both), so technically you could just spam the wait 1 hour button 18 times each day and try for Nick the next morning.
But if you had completed all the .9 content, the .10 content wasn't too bad (relatively). I finished it in about 20 game-days, with each day having new content or something to look for, so it didn't feel too grindy, at least to me.