Others Abandoned Gnome'n Titans [v0.2.3] [SrMagal Creation]

2.40 star(s) 5 Votes

HichigoCz

Newbie
Jul 22, 2017
18
6
Thank you for your huge feedback, you guys are helping me to create a better game! I see everyone complaining about the aiming system, so i was thinking about changing it and how it could solve almost every problem that you mensioned.

SEE:

A,D = Walk: Left,Right
W = pickup/interaction
Q and E = switch [Punch,Pink Orb, Golden Orb]
Spacebar = Jump

Aiming with Mouse
Left Click = Throw 1 Orb
Right Click = Throw 3 Orbs

What do you think about it guys?
That is great idea. I finished Sekiro on Ng+5 but this game is much more frustrating as it is now. With those controls you wrote the game would be much more playable, also maybe chockpoint when you get to the boss arena repeating the whole game just because you died is annoying.
 
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SrMagal

Newbie
Game Developer
Jun 3, 2019
51
76
Besides the aim system that you already know (for me doesn't matter how the aim works). The only thing that I have to say is, congratulations, the game is fun, the graphics are well made, loved the artstyle, and works just fine the frames and everything, is so smooth and cool, looking for more updates.
Thank you very much! Every single thing in this game was made with pure love. from drawing until gameplay!
 
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SrMagal

Newbie
Game Developer
Jun 3, 2019
51
76
Guys I bring good new, the v0.2.2 was released! With the new aiming system.

I would like to say thank you very much for everyone of you guys who give me awesome feedback!

My dream is make awesome h-games with good gameplay, lore and comedy! My drawing, gameplay's plans and even the senario was made putting my heart in it.
Please consider helping the project on my patreon page. I tired of working in shitty jobs, what i really want is work fulltime makeing this game, because i love doing it! but you know? i must pay the internet, bills, eat... thats why the patreon page.

Please consider supporting the project, and i'll deliver for you a unique h-game!
 

Chemicals!

Member
Aug 20, 2018
265
834
You ever notice how in bullet hells most of the enemies actually don't aim for the player character? They just fire off their weapons and dodging the patterns they emit is the challenge. The enemies that home in on the player are there to add some tension and extra difficulty. But when every enemy charges in directly at the player the whole thing becomes overwhelming and almost impossible to deal with. Only the most hardcore bullet hells would do that and they would get played by precious few people as most players will likely interpret it as a "tryhard" game where a developer just tries to show off how difficult a game they can make, completely forgetting that the point of a game is to win it; difficulty being just a feature of the game. It takes a careful hand to make a challenging game that doesn't force most players to just rage quit and never look back. You gotta introduce your players to the concepts you're throwing at them, especially if you're trying something new and unique.

And if it's in a porn game you should probably err on the side of "too easy" more often than not. It takes a special kind of masochist to want spank material while playing a game with Dark Souls like difficulty.
 
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SrMagal

Newbie
Game Developer
Jun 3, 2019
51
76
You ever notice how in bullet hells most of the enemies actually don't aim for the player character? They just fire off their weapons and dodging the patterns they emit is the challenge. The enemies that home in on the player are there to add some tension and extra difficulty. But when every enemy charges in directly at the player the whole thing becomes overwhelming and almost impossible to deal with. Only the most hardcore bullet hells would do that and they would get played by precious few people as most players will likely interpret it as a "tryhard" game where a developer just tries to show off how difficult a game they can make, completely forgetting that the point of a game is to win it; difficulty being just a feature of the game. It takes a careful hand to make a challenging game that doesn't force most players to just rage quit and never look back. You gotta introduce your players to the concepts you're throwing at them, especially if you're trying something new and unique.

And if it's in a porn game you should probably err on the side of "too easy" more often than not. It takes a special kind of masochist to want spank material while playing a game with Dark Souls like difficulty.
Thanks for your feedback, it have some bullet-hell aspect, specially at boss battle. the hardest enemy is the Undead Fairy, and she die easily with 3 golden orbs hits [Left Click throw 3 Orbs] basicaly you can kill her with one single click. This game is planned to have some challenge and very skill based. So, it may be hard for you and easy for other player, it's just about rising some skills in this game.

And yes it is a porn game, but hey? Why i sould make a easy game, just because the "porn games are easy" i want to make a porn GAME, not just porn images moving. I know maybe you want to see some porn and get eaten by a zombie could be a little bit frustratin, but remember it is a GAME. To see some tits you must literraly fight for then.

And it is planned to have "easyer h-interaction" ofcourse after a boss battle ;D
fight for then!
 
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Jan 8, 2018
166
336
Was doing decent at the boss and then I ran out of purple balls and I just kinda gave up. It's a nice premise for H-game and a breath of fresh air among all the renpy titles, but it does need balancing tweaks.
 
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SrMagal

Newbie
Game Developer
Jun 3, 2019
51
76
Was doing decent at the boss and then I ran out of purple balls and I just kinda gave up. It's a nice premise for H-game and a breath of fresh air among all the renpy titles, but it does need balancing tweaks.
Thank you for your feed back, Try to use Punch to kill zombies and snakes, you have alot of purple orbs but its not infinite, managing resources is important too.
 
Jan 8, 2018
166
336
I'm just kinda shit at bullet hellsy kinda games so if I see I got a ranged attack I just go for that since I'm kinda shite. Love the art though, can tell a lot of passion went into this first part of the game.
 
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gdrocker

Member
Nov 17, 2018
372
800
The updated MEGA download seems to be missing its decryption key.

EDIT: Also, even after getting to the boss with the new KB/M control scheme (which is so much easier now), I still have no idea how to actually finish the boss. I depleted all of my gold ammo getting her naked, filling the red bar, then spammed purple orbs until her second purple bar filled completely. And yet, it was still nothing but spam.
 
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SrMagal

Newbie
Game Developer
Jun 3, 2019
51
76
I'm just kinda shit at bullet hellsy kinda games so if I see I got a ranged attack I just go for that since I'm kinda shite. Love the art though, can tell a lot of passion went into this first part of the game.
Thank you, you know the shining spots on the tree are fruits [more ammo] right? and there is one in front of you on starting of the game, the shining spot is very high, you almost can't see it. +30 Golden Orbs

This game will have shops, you can buy more fruit when needed and passive skills, you can load 300, 350, 400 ... Orbs. Shops and Passive skills will help alot!
 
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Jan 8, 2018
166
336
Thank you, you know the shining spots on the tree are fruits [more ammo] right? and there is one in front of you on starting of the game, the shining spot is very high, you almost can't see it. +30 Golden Orbs

This game will have shops, you can buy more fruit when needed and passive skills, you can load 300, 350, 400 ... Orbs. Shops and Passive skills will help alot!
I had no idea, I'll get around to trying it again tomorrow now that I know there's more ammo.
 

SrMagal

Newbie
Game Developer
Jun 3, 2019
51
76
The updated MEGA download seems to be missing its decryption key.

EDIT: Also, even after getting to the boss with the new KB/M control scheme (which is so much easier now), I still have no idea how to actually finish the boss. I depleted all of my gold ammo getting her naked, filling the red bar, then spammed purple orbs until her second purple bar filled completely. And yet, it was still nothing but spam.
Let's me help you:

Upper BAR -> LOVE: It fills rising her pleasure, to win the battle your must throw a purple orb at her puzzle, it must be the LAST hit!

Lower BAR -> RAGE: Try to keep it low, Higher Rage means her use strong attacks and attack more often!
 
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SrMagal

Newbie
Game Developer
Jun 3, 2019
51
76
Guys i wrote some spoiler at front page, the EMERGENCY BAR.
Try some spoiler if you're having some trouble.
 
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Kiwo

Member
Jul 11, 2018
298
359
If someone are in doubt, I don't know if I did it right, but, I focused the boobs first to maximize the first bar, then ALL IN FOR THE PUSSAY BABY, and that's it, don't know if have any sex scene or something like that, but I beat the boss at least.
 

dudemanguything

New Member
Sep 23, 2018
9
64
A pit many new developers fall into is increasing a game's difficulty until they find it is a satisfying level of challenge for themselves. As the person spending the most time with your game, you are going to be incredibly good at it. Increasing the challenge to a level you feel comfortable with will almost certainly be far too hard for anyone else, who is going to pick up your game for five minutes and hasn't been playing for dozens of hours while playtesting and messing around with the engine and code. Developers often play with handicaps to simulate the experience of someone who doesn't intimately know every aspect of the system, or of course they bring in playtesters, and they try to develop based on the experiences of other people rather then themselves. Although I am not on the dark souls development team or anything I'm pretty sure they did this, and didn't keep bumping difficulty up even if/when they became absolute masters of the system and could go through the game without estus flasks on one life with both hands tied behind their backs.

Maybe try aiming for a difficulty level that feels like it'd be 70% of your capability, or something. That should be plenty difficult for everyone else. It's really easy to make a game that's impossibly difficult but it's much harder and more satisfying for everyone else to make a game that is difficult and also fun.

If you're already trying to do this, fair enough, but something else to keep in mind.
 

IKnowCapoeira

New Member
Nov 11, 2017
5
23
I managed to beat the first boss, and it felt quite nice. The new aiming system is great, making it easier to focus on the enemies. Everytime i lost to the boss it felt like it was my fault and not me just struggling to fire shots at her.

All in all im quite excited for this project.
 
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2.40 star(s) 5 Votes