The English translation is unreliable. And occasionally confusing. Especially when it comes to status ailments (not alignments!).
But the worst part is, many things just don't have any explanation. Like, I get adventurer madness for capturing adventurers. Is the rest of the emotions only available as level rewards?
But the worst part is, many things just don't have any explanation. Like, I get adventurer madness for capturing adventurers. Is the rest of the emotions only available as level rewards?
The first level you start at - the tutorial level 0 - doesn't allow you to place traps. You just look and watch the adventuresses get themselves trapped. In the later levels, you try to build a dungeon that is just as reliable. The difficulty of that rises with each level, as there are more and more adventuresses. If you have miscalculated, deploy the goblins to save the day.this trap theme game is too clunky for my taste. maybe smooth out some of the placement and other stuff. feels like some of the recent sonic games; makes you think you're playing at times by having you make right decisions at certain points, but holds your hand and finishes the level for you.... unless that was just the design of the 1st level. If so, it was a n interest killer. i threw goblins at them to maybe do something. just wasted points cuz the pre traps finished everything.