it probably a bug. I had to restart once because a questline wouldn't end even though I was at the due date.
The automation is honestly pretty frustrating in how limited it is. I guess I shouldn't expect Factorio from an H game but still. Setting up any kind of production line is basically impossible in it's current state. Needs a system for removing adult goblins from growth rooms automatically, also maybe a room that's only purpose is redirecting where slaves are going and also takes priority over any other movement. And finally get rid of the weird node connecting system and just base it on the side of the room. It feels so arbitary when you can and can't connect rooms.1) The game does have automation. The game does have the MC goblin present in the game. It all happens later in the game, though. And while it's fine for MC goblin to wait, automation should be early on.
Also, I'd like to be able to see goblins dragging slaves around through the automation system.