Game runs fine for me. Try downloading it again, and if you have steam running in the background close it and see if it changes anything
still not working...
Game open and ask for age... then ( New Game ) it crash.
Error message.:
Log Started
Started at : 2025-04-12 15:13:27
Device Model : To be filled by O.E.M. (Gigabyte Technology Co., Ltd.)
Operating System : Windows 10 (10.0.19045) 64bit
System Memory Size : 16366 MB
Processor Type : AMD Phenom(tm) II X6 1100T Processor
Processor Count : 6
Graphics Device : AMD Radeon R9 200 Series
Culture info: en-US - Culture UI en-US
2025-04-12 15:13:32 [Log] *** Missing Prefs File ***
2025-04-12 15:13:32 [Log] * TRYING TO SAVE PREFS *
2025-04-12 15:13:32 [Log] Prefs Saved
2025-04-12 15:13:32 [Log] *** Missing Achievement File ***
2025-04-12 15:13:32 [Error] [Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information.
2025-04-12 15:13:39 [Warning] There can be only one active Event System.
2025-04-12 15:13:42 [Log] *** TRYING TO LOAD BASIC FILE ***
2025-04-12 15:13:42 [Log] *** LOADING BASIC FILE FAILED ***
2025-04-12 15:13:42 [Log] *** TRYING TO LOAD BASIC FILE ***
2025-04-12 15:13:42 [Log] *** LOADING BASIC FILE FAILED ***
2025-04-12 15:13:42 [Log] *** TRYING TO LOAD BASIC FILE ***
2025-04-12 15:13:42 [Log] *** LOADING BASIC FILE FAILED ***
2025-04-12 15:13:42 [Log] *** TRYING TO LOAD BASIC FILE ***
2025-04-12 15:13:42 [Log] *** LOADING BASIC FILE FAILED ***
2025-04-12 15:14:32 [Log] Cleanup Blit
----------------------------------
Mono path[0] = 'G:/Goblin Burrow Manager/Goblin Burrow Manager_Data/Managed'
Mono config path = 'G:/Goblin Burrow Manager/MonoBleedingEdge/etc'
Initialize engine version: 2021.3.25f1 (68ef2c4f8861)
[Subsystems] Discovering subsystems at path G:/Goblin Burrow Manager/Goblin Burrow Manager_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1; jobified=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: AMD Radeon R9 200 Series (ID=0x67b1)
Vendor: ATI
VRAM: 4071 MB
Driver: 27.20.20913.2000
Begin MonoManager ReloadAssembly
- Completed reload, in 11.618 seconds
D3D11 device created for Microsoft Media Foundation video decoding.
<RI> Initializing input.
New input system (experimental) initialized
Using XInput
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 6.394400 ms
*** Missing Prefs File ***
* TRYING TO SAVE PREFS *
Prefs Saved
*** Missing Achievement File ***
[Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information.
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
Unloading 294 unused Assets to reduce memory usage. Loaded Objects now: 78520.
Total: 55.871000 ms (FindLiveObjects: 9.590800 ms CreateObjectMapping: 8.782600 ms MarkObjects: 36.730800 ms DeleteObjects: 0.766300 ms)
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 6.953900 ms
There can be only one active Event System.
Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 83824.
Total: 50.831100 ms (FindLiveObjects: 10.715300 ms CreateObjectMapping: 8.841500 ms MarkObjects: 30.770300 ms DeleteObjects: 0.503600 ms)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 83824.
Total: 51.666500 ms (FindLiveObjects: 11.410500 ms CreateObjectMapping: 9.034700 ms MarkObjects: 30.719200 ms DeleteObjects: 0.501700 ms)
*** TRYING TO LOAD BASIC FILE ***
*** LOADING BASIC FILE FAILED ***
*** TRYING TO LOAD BASIC FILE ***
*** LOADING BASIC FILE FAILED ***
*** TRYING TO LOAD BASIC FILE ***
*** LOADING BASIC FILE FAILED ***
*** TRYING TO LOAD BASIC FILE ***
*** LOADING BASIC FILE FAILED ***
Cleanup Blit
* TRYING TO SAVE PREFS *
Prefs Saved
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.174300 ms
2025-04-12 15:15:08 [Log] * TRYING TO SAVE PREFS *