Basically, an interesting idea and there is a bit of fun to follow it through.
Unfortunately, it appears the dev has really not thought about the question of what does it mean to be a god.
In his telling, a god (well, at least this one) is just a nice unassuming hunk, who is, despite having experience of thousands of years (presumably he existed before the generation depicted in initial scenes?) still thinking at best just like a horny tribal elder.
Consider. A god is somebody immortal. Somebody who sees generation after generation of his followers being born, live out their lives and ... die. If that doesn't change the outlook on life and on mortals, what would?
He may well have his tribe's best interests at heart as their god, but as a living god he would have unparallelled authority and power over them, if not for anything else then for guiding them. And by this time he should have quite enough experience to have no qualms or hesitations in using that, and being quite assertive.
He would need power to deal with other gods and supernatural entities. And as the gods' interests clash (over millenia!) he would develop cunning and being imposing to be quite effective in their power struggles.
I really liked the visit to the demon and to the fairie queen. As long as we are talking gods, who are a bit similar to royalty, the Fairie Queen is the only one talking at least a bit like goddess. Which is not matched at all by our MC. Who is just being the unassuming, uberpolite American PC hunky dad straight out of 21st century, instead of a thousands of years old god of love and hate(!) talking to his equal (or as Mab herself indicates maybe subordinate). A god would have accepted Mab's prostration as a due, instead of telling her it's no matter and they're all equal. Politely, possibly, but as his due.
Well, it's the dev's game, he has his own ideas of what something should look like. I know. I am just writing how it looks from this side of outside.
I didn't want to mess up the potential ratings of the game, so I won't put it as a review, because while I do find the ideas quite interesting and I like some of the dialogues, it still feels like a not-yet-developed opportunity, and the rating would reflect that. Graphics are quite poor, but that's sort of OK we can live with that for a good story. Well done on different body models for LIs.
Best of luck. Really would hope to be able to like the game a bit later. It's got that little something, have a feeling this may turn out to be real good.