SonsOfLiberty

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Sep 3, 2022
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God's Call [v1.6.1] [Chrys]




Bugfixes:

  • Mobile major fixes!
    Addressed (hopefully) all the crashes.

    Major thanks to @AngelT for helping me out on this, not only lead me in the right direction, hit the park.
    And it also might provide a why this issue was going under the radar as "get a better phone type of issue".

    And it also might provide a why this issue was going under the radar as "get a better phone type of issue".

    If you want the technicals in TL;DR:

    Issues with the 8K map:
    • Ren’Py decodes the PNG/JPG → a 235 MB raw RGBA buffer in the native heap.
    • SDL hands it to the GPU → another 235 MB in the graphics heap (often physically the same RAM, but tracked separately).
    • You loaded 5-6 overlays → > 1 GB total resident memory.
    • Android’s low-memory-killer saw the process exceed its budget (heap + graphics) and killed it.
  • Phones don’t swap this out to “virtual memory” on disk the way PCs do, once I blew past the per-process allowance the OS simply terminates the game.

    I assumed the phones were having issues with the image being 50MB, which was then proved wrong in future updates. Until I found out and extreme majority of phones just have a buffer big enough for 4K RGBA Textures. (Half the size of that map, but newer phones could offload it to ram without issues!)

  • Fixed Gallery name changing on the main menu not working properly.
  • Fixed a crash that affected first time users entering the gallery.
  • Fixed an issue with "Rainwell’s Special Experiment..." where the quest would fail to end and cause issues with the Quests within the HUB.

  • Fixed missing image.
  • Fixed grammar mistakes.
    (Thanks Iru for all the reports of these ♥)



    1.6.0 (Patreon Release Patch Notes):

    New Features:
  • Gallery was updated to now have the ability to free view quests even though you might have not seen or gone through those quests!
  • Personal Gallery code was scraped and re-updated with Renpy's Replay capabilities and you now can access the Gallery from the Main Menu!


Expanded Story Arcs:
With a dozen new quests and follow‑up events, your choices now carry even more weight. From facing your inner demons in high‑stakes main quest follow‑ups to exploring the allure of diverse side quests, the narrative now features ten sub‑chapters, each uniquely sculpted to build upon the world of God’s Call.

+ Beast Route Side Quests
  • The Beast’s Allure [Story Side Quest]
    Visuals: 32 Renders
    A tantalizing narrative focused on the raw pull of beastly desire.
  • Fangs of Desire [H Focused Side Quest]
    Visuals: 37 Renders
    Animations: 28
    (Total of 65 visuals)
  • Under Polar’s Spell [H Focused Side Quest]
    Visuals: 23 Renders
    Animations: 19
    (Total of 42 visuals)
  • Kracxon’s Retake [Story Side Quest]
    Visuals: 73 Renders
  • A Watchful King [H Focused Side Quest]
    Visuals: 41 Renders
    Animations: 13
    (Total of 54 visuals)
  • Feast Beneath the Stars [Story Side Quest]
    Visuals: 38 Renders
  • Inner Demons [New Main Quest]
    Visuals: 39 Renders
    Animations: 4
    (Total of 43 visuals)
    Face yourself in this pivotal chapter that forces a choice upon you between Genocide or Redemption for all Beastkind.
  • New Divergent Route – Purification of the Filth [Route Change to Main Quest]
    Visuals: 20 Renders
    A new twist that adjusts the narrative path and deepens the stakes of your decisions.
+ Elven Route Side Quests
  • Pepper Intimacy [H Side Quest – Elven Chapter 2]
    Visuals: 229 Renders
    Animations: 131
  • The Queen Lusts... [New H Side Quest]
    Visuals: 15 Renders
    Animations: 20
    (Total of 35 visuals)
  • Rainwell’s Special Experiment... [New H Side Quest]
    Visuals: 31 Renders
    Animations: 18
    (Total of 49 visuals)
  • Morning Desires [New H Side Quest]
    Visuals: 16 Renders
    Animations: 30
    (Total of 46 visuals)
  • Remake of Shuria's scene due to GPU Upgrade to a 4070, as that scene was laggy, below 20 fps and had visually inconsistent lightning.
+ Human Route Side Quests
  • Embers of Control [New Story Side Quest – Human Route]
    Visuals: 45 Renders
    A fresh narrative spark that drives the human storyline into new realms of control and desire.
  • The Final Approach [New Side Quest]
    Visuals: 32 Renders
    The closing event that rounds off this update; expect an immersive lead-in to the next chapter.
  • A Sip of Love [New H Main Quest Follow-Up]
    Visuals: 24 Renders
    Animations: 19
    (Total of 43 visuals)
  • Royal Seduction [New H Main Quest Follow-Up]
    Visuals: 11 Renders
    Animations: 50
    (Total of 61 visuals)
    Note: Quest outcomes vary based on your chosen love route (Sheena or an alternate path).
  • Shared Heat [New H Side Quest]
    Visuals: 12 Renders
    Animations: 31
    (Total of 43 visuals)
  • March of the Heart [Main Quest Follow-Up]
    Visuals: 16 Renders
    Animations: 21
    (Total of 37 visuals)
  • Marching Together [Main Quest Follow-Up]
    Visuals: 26 Renders
    Animations: 29
    (Total of 55 visuals)

    This totals a whopping
    1175 Renders out of those 408 are animations!

    For comparison with other chapters & updates:
  • Chapter 0 - 418 Renders (13 Animations)
  • Chapter 1 - 524 Renders (8 Animations)
  • Chapter 2 Beast - 940 Renders (149 Animations)
  • Chapter 2 Elven - 797 Renders (71 Animations)
  • Chapter 2 Human - 777 Renders (77 Animations)
  • Chapter 3 Beast - 1908 Renders (170 Animations)
  • Chapter 3 Elven - 1601 Renders (116 Animations)
  • Chapter 3 Human - 1727 Renders (54 Animations)
  • Chapter 3.5 - Side Quest Update: 1175 Renders (408 Animations)

    God's Call now has a total of 9867 Renders (1066 Animations)



    PC:

  • MAC:
  • Android:
 
Last edited:

King_In_Yellow

Active Member
Jul 28, 2017
516
3,811
God's Call [v1.6.1] [Chrys]


Bugfixes:

  • Mobile major fixes!
    Addressed (hopefully) all the crashes.

    Major thanks to @AngelT for helping me out on this, not only lead me in the right direction, hit the park.
    And it also might provide a why this issue was going under the radar as "get a better phone type of issue".

    And it also might provide a why this issue was going under the radar as "get a better phone type of issue".

    If you want the technicals in TL;DR:

    Issues with the 8K map:
    • Ren’Py decodes the PNG/JPG → a 235 MB raw RGBA buffer in the native heap.
    • SDL hands it to the GPU → another 235 MB in the graphics heap (often physically the same RAM, but tracked separately).
    • You loaded 5-6 overlays → > 1 GB total resident memory.
    • Android’s low-memory-killer saw the process exceed its budget (heap + graphics) and killed it.
  • Phones don’t swap this out to “virtual memory” on disk the way PCs do, once I blew past the per-process allowance the OS simply terminates the game.

    I assumed the phones were having issues with the image being 50MB, which was then proved wrong in future updates. Until I found out and extreme majority of phones just have a buffer big enough for 4K RGBA Textures. (Half the size of that map, but newer phones could offload it to ram without issues!)

  • Fixed Gallery name changing on the main menu not working properly.
  • Fixed a crash that affected first time users entering the gallery.
  • Fixed an issue with "Rainwell’s Special Experiment..." where the quest would fail to end and cause issues with the Quests within the HUB.

  • Fixed missing image.
  • Fixed grammar mistakes.
    (Thanks Iru for all the reports of these ♥)



    1.6.0 (Patreon Release Patch Notes):

    New Features:
  • Gallery was updated to now have the ability to free view quests even though you might have not seen or gone through those quests!
  • Personal Gallery code was scraped and re-updated with Renpy's Replay capabilities and you now can access the Gallery from the Main Menu!


Expanded Story Arcs:
With a dozen new quests and follow‑up events, your choices now carry even more weight. From facing your inner demons in high‑stakes main quest follow‑ups to exploring the allure of diverse side quests, the narrative now features ten sub‑chapters, each uniquely sculpted to build upon the world of God’s Call.

+ Beast Route Side Quests
  • The Beast’s Allure [Story Side Quest]
    Visuals: 32 Renders
    A tantalizing narrative focused on the raw pull of beastly desire.
  • Fangs of Desire [H Focused Side Quest]
    Visuals: 37 Renders
    Animations: 28
    (Total of 65 visuals)
  • Under Polar’s Spell [H Focused Side Quest]
    Visuals: 23 Renders
    Animations: 19
    (Total of 42 visuals)
  • Kracxon’s Retake [Story Side Quest]
    Visuals: 73 Renders
  • A Watchful King [H Focused Side Quest]
    Visuals: 41 Renders
    Animations: 13
    (Total of 54 visuals)
  • Feast Beneath the Stars [Story Side Quest]
    Visuals: 38 Renders
  • Inner Demons [New Main Quest]
    Visuals: 39 Renders
    Animations: 4
    (Total of 43 visuals)
    Face yourself in this pivotal chapter that forces a choice upon you between Genocide or Redemption for all Beastkind.
  • New Divergent Route – Purification of the Filth [Route Change to Main Quest]
    Visuals: 20 Renders
    A new twist that adjusts the narrative path and deepens the stakes of your decisions.
+ Elven Route Side Quests
  • Pepper Intimacy [H Side Quest – Elven Chapter 2]
    Visuals: 229 Renders
    Animations: 131
  • The Queen Lusts... [New H Side Quest]
    Visuals: 15 Renders
    Animations: 20
    (Total of 35 visuals)
  • Rainwell’s Special Experiment... [New H Side Quest]
    Visuals: 31 Renders
    Animations: 18
    (Total of 49 visuals)
  • Morning Desires [New H Side Quest]
    Visuals: 16 Renders
    Animations: 30
    (Total of 46 visuals)
  • Remake of Shuria's scene due to GPU Upgrade to a 4070, as that scene was laggy, below 20 fps and had visually inconsistent lightning.
+ Human Route Side Quests
  • Embers of Control [New Story Side Quest – Human Route]
    Visuals: 45 Renders
    A fresh narrative spark that drives the human storyline into new realms of control and desire.
  • The Final Approach [New Side Quest]
    Visuals: 32 Renders
    The closing event that rounds off this update; expect an immersive lead-in to the next chapter.
  • A Sip of Love [New H Main Quest Follow-Up]
    Visuals: 24 Renders
    Animations: 19
    (Total of 43 visuals)
  • Royal Seduction [New H Main Quest Follow-Up]
    Visuals: 11 Renders
    Animations: 50
    (Total of 61 visuals)
    Note: Quest outcomes vary based on your chosen love route (Sheena or an alternate path).
  • Shared Heat [New H Side Quest]
    Visuals: 12 Renders
    Animations: 31
    (Total of 43 visuals)
  • March of the Heart [Main Quest Follow-Up]
    Visuals: 16 Renders
    Animations: 21
    (Total of 37 visuals)
  • Marching Together [Main Quest Follow-Up]
    Visuals: 26 Renders
    Animations: 29
    (Total of 55 visuals)

    This totals a whopping
    1175 Renders out of those 408 are animations!

    For comparison with other chapters & updates:
  • Chapter 0 - 418 Renders (13 Animations)
  • Chapter 1 - 524 Renders (8 Animations)
  • Chapter 2 Beast - 940 Renders (149 Animations)
  • Chapter 2 Elven - 797 Renders (71 Animations)
  • Chapter 2 Human - 777 Renders (77 Animations)
  • Chapter 3 Beast - 1908 Renders (170 Animations)
  • Chapter 3 Elven - 1601 Renders (116 Animations)
  • Chapter 3 Human - 1727 Renders (54 Animations)
  • Chapter 3.5 - Side Quest Update: 1175 Renders (408 Animations)

    God's Call now has a total of 9867 Renders (1066 Animations)



    PC:
  • Google Drive
  • Mega
    MAC:
  • Google Drive
  • Mega
  • Android:
  • Google Drive
  • Mega
ultimate-warrior.gif
 

SonsOfLiberty

Discussion Dynamo
Compressor
Sep 3, 2022
27,052
238,466
God's Call [v1.6.1] [Chrys]

COMPRESSED:

Win/Linux:
- - -

Mac:
- - -
 
Last edited:

FatGiant

Forum Fanatic
Jan 7, 2022
5,777
18,769
View attachment 1687555
God's Call [v1.5.1] Walkthrough Mod
The walkthrough shows points in the choices.
Installation:
You don't have permission to view the spoiler content. Log in or register now.

Download: - - ANDROID by estrada777

As always, if you like the game, please show your support for the Dev, .
If you like my work, please consider supporting me on my or , check my .
1.6.1 is out.
Peace :)
 

SnowyFrost

Member
Oct 28, 2020
430
673
After doing the event 'Room 3, just like before' the quest list is empty, I can't proceed further on version 1.61. Fresh playthrough, so it shouldn't be an old save issue. Am I missing something to click on the map or...?


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The dev acknowledged this issue and added a file to replace to fix this issue.
Although to fix it for myself I had to retrigger that quest and it worked fine afterwards.
 
  • Heart
Reactions: pinky96
3.50 star(s) 31 Votes