- Dec 19, 2018
- 18
- 5
Damn i want a game i can sit and play for a few hours, not a few minutes lol
Did they even started with her yet? All I see is the blonde girl and student girl....How far can we go with the mommy?
Nope no mommyDid they even started with her yet? All I see is the blonde girl and student girl....
Personally, I feel burnt by many dev's I have supported earlier, so I feel very hesitant to support any new developer until they have proven themselves. Not just by delivering a quality game, but also how they communicate and interact with the patrons, as well as having regular, non-milking updates.Well, for me it's actually the other way around - my games I'm watching are taking more and more time for the updates. Most of them started also with monthly releases, but having now already 3-4 months. There are very rare ones (like this one here) which still have constant cycles.
Also it's way harder for a new game to get patrons than for a now well known to keep them. It also seems that in the last 1-2 years it has become hard for new devs to gain some. I think that was way easier a few years back then compared with now.
I totally agree with you. I will also say sites like Patreon needs to change their rules for game devs. Posting isn't enough. There should be an update per month period or the dev does not get paid. If your boss gives you a project to do and a time line to have it done in. If you miss that timeline you probably don't have a job anymore. This is the Game devs job. There is no difference.Personally, I feel burnt by many dev's I have supported earlier, so I feel very hesitant to support any new developer until they have proven themselves. Not just by delivering a quality game, but also how they communicate and interact with the patrons, as well as having regular, non-milking updates.
Personally, I think that if you are supporting a game monthly, you should get an update monthly. If a developer thinks that is too short of a time to deliver a good update, they should change the charge to a per-release basis.
I completely agree with you. For me it's better to have less content -300 renders for example- than waiting for 700 renders in 3 monthsPersonally, I feel burnt by many dev's I have supported earlier, so I feel very hesitant to support any new developer until they have proven themselves. Not just by delivering a quality game, but also how they communicate and interact with the patrons, as well as having regular, non-milking updates.
Personally, I think that if you are supporting a game monthly, you should get an update monthly. If a developer thinks that is too short of a time to deliver a good update, they should change the charge to a per-release basis.
the German translation doesn't work
the translations are not always updated but will catch up at some point
Is version 14 released?
2 years in the past a monthly update was a normal thing for most devs, but then they came up with the "I can make much more content for one update if you give me more time, and some even did that, but most started out with a long one and just pushed out the same lengh they did when it was monthly, sometimes not even that and that went like a wildfire. I have not a single game that does it monthly anymore. Still the content often parely reaches a hour or even half one. Really sad. The worst part is that the pressure seems to still be high for those devs since many put there stuff on hold or just don't do anything for a year and either come up with excuses or say they get depressed over making it (which of course is a serious topic, but come on. Everyone gets it around the same time?)Personally, I feel burnt by many dev's I have supported earlier, so I feel very hesitant to support any new developer until they have proven themselves. Not just by delivering a quality game, but also how they communicate and interact with the patrons, as well as having regular, non-milking updates.
Personally, I think that if you are supporting a game monthly, you should get an update monthly. If a developer thinks that is too short of a time to deliver a good update, they should change the charge to a per-release basis.