- Oct 3, 2020
- 2,485
- 3,255
The "h" button will be your friendIs it possible to reduce the size of the text zone? Seems to take away too much of the renders
Which is extremely disruptive to the flow of the game.The "h" button will be your friend
Yeah it's possible.Is it possible to reduce the size of the text zone?
Well i guess the dev must be shy and cannot stand to be looked right in the eyes when he places his models!"Hey, have you checked out that VN 'Guilty Pleasure'?"
"No, what is it about?"
"Well, it's about a bunch of people who really love to look into the corner of their eyes during a conversation."
View attachment 1766124
Monthly updates were more like a thing of 5 years ago, it was only natural though as new technology becomes available and render quality increases it would naturally take a longer time to develop a better quality.2 years ago covid19 has started, while "monthly update as a normal thing for most devs" was just distant memory...unless you are speaking of "progress updates", "diaries", sneak peeks, renders, which are monthly thing for many devs even now
You don't have permission to view the spoiler content. Log in or register now.
Hey thanks a lot, the opacity helps, but the size should fix itWhich is extremely disruptive to the flow of the game.
Yeah it's possible.
Open gui.rpy with an editor (Notepad++)
the font and font size is defined from line 55 and in line 98 the size of the text box.
But I just ask carefully beforehand, you saw this, didn't you?
View attachment 1767017
Maybe you give the Mod from here a try, it has exact that option added:Hey thanks a lot, the opacity helps, but the size should fix it
My member can use all the humor it can get.View attachment 1766358
James, Do you have a Guilty Pleasure?
Yes, I do, my dear.
Will you share it with me?
Well, it involves a 2qt bottle of Pepsi, a handful of mentos, and a turkey baster.
OOH, that's kinky,... I have a turkey baster in my suite, shall we?
I'll stop by the 7-11 and meet you in ten minutes, my dear.
Just a little humor for the members
60€ is a lot for such little games, it's the price of a AAA game ! I general i make a pledge of 5€ once and then if the game is good and is regularly updated i set it to 1€ for a while. But i have canceled very often in the past when i notice that the dev is starting a milking process.Monthly updates were more like a thing of 5 years ago, it was only natural though as new technology becomes available and render quality increases it would naturally take a longer time to develop a better quality.
At least that was the reason back then and the few developers of the time actually did that, but now it has just become an excuse.
Take DPC for example, he released the interlude and a month later a status update saying he has surpassed the content for the Interlude.
So his patrons(including me) at the time waited 4 months for something which took 1 month give or take to create.
Many have the capacity to release monthly updates or the funds to hire a team, what some of these devs working solo earn is astronomical yet they work without a team.
So a new rule for me recently has become, never support for more than 30€ or 60€(if they are a small dev) and cancelled all my pledges on patreon, because those I was supporting exceeded that amount a long time ago.
I know, but like I said 60€ is the max for small devs just starting out. If I enjoy their work.60€ is a lot for such little games, it's the price of a AAA game ! I general i make a pledge of 5€ once and then if the game is good and is regularly updated i set it to 1€ for a while. But i have canceled very often in the past when i notice that the dev is starting a milking process.
If you hold down control, then yes.5 min of new content.
better than only 25 min of new content.
The content can easily be 30-40 mins if you stop putting new render for each line you write. Ex: in the version 0.14, when the MC gets into the swimming pool, to show that one image was enough, instead you wasted time on 4 and with very little to say(by MC) You could said all those thing on 1 image .... More words = more in depth the story feels(just enough words, not much, but not as little as you do) and less renders = ... well you get the point... i hope so.better than only 2