IMO, there are a huge chunk of the animation part that you can cut with little to no changes to the overall quality and that is the post post game over scenes. recent updates added enemies that have multiple post game over scenes. although they are good, it is extremely missable and does not really add much to it other than gallery(if that even going to be made) padding. again IMO, its better to have a few enemies with only 1 grab anim rather than an enemy with few grab and game overs(not to mention the works are usually doubled because the dual protagonist they are going for)In short, there's not much corners to cut the bloated timeframe.
Still malding about one of the greatest SUCC anim has an NTR post game-over, we truly live on a planet.