I agree, i mean i've played quite a few games that turned out to be more than frustrating in the sense of gameplay, content, grind or even ui layout and this one felt like a midsummer cruise compared to those hehe.From most of the comments in this thread, it seems to be a combination of illiteracy and good old fashioned foolishness. The only time I had an issue with limited saves was in the dev's first release that didn't explain the system properly ( sounded like your save tokens would get recharged when you visited a statue, it also didn't have a gallery at the time so I was using those saves to have points where I could re-view scenes ). Game's a cakewalk.