v0.4 early access 1 preview
v0.3 reflections:
Last months early access build is more or less the final version of 0.3, and I'll upload it to itch some time after this months early access build.
Currently I'm working on the last quality of life feature I wanted to add to 0.3, which is a settings menu for rebinding keyboard and gamepad input.
There were some features that ate up more development time than I would have liked (looking at you, big belly blend and outfit system rework).
But adding them now also fixed some underlying issues with old systems that would be way harder to fix if I had saved them for later.
Overall I'm happy with how v0.3 turned out, having so many of the base systems and features in place should free up more time to work on the fun stuff going forwards.
v0.4 early access 1:
This months build will be the first early access for v0.4 and will focus primarily on animations.
This gives me an entire month to plan and experiment with future features while doing "mindless" blender work.
Here are the cinematics in the pipeline for this months early access build:
- Slime threesome (Winner of the last poll).
- Succubus x Frank vaginal.
- Succubus x Kobold vaginal.
- Shared Succubus/Incubus x Frank anal.
- Shared Succubus/Incubus x Kobold anal.
It was refreshing to animate the buses instead of Chloe, so I got a bit carried away and ended up blocking out 4 cinematics.
And I've already added a filtering system to the february build that disables cinematics based on their sexuality, the current filters are:
- Male on Female animations (Most of them).
- Female on Female (Succubus x Chloe).
- Male on Male (Incubus x Allies).
I'll also get as much work done on the following cinematics as I can, but they might get pushed back to march if I run out of time:
- Minotaur bath boobjob.
- Sedusa statue naughty fluid bath.
Main goals for v0.4 (March build and beyond):
- A new themed floor with unique enemies.
- A new outfit that fits with the new floors theme.
- Improving the sound effects during cinematics.
- A new decor system to make floors a little more visually interesting.
- More character customization options, skin options, eye color and so on.
- More ranged based enemies akin to the buses.
- The build should be completed and released to the public sometime this summer.
As always this months build will be uploaded around the 20th and the next poll will be posted sometime between the 10th and 15th.