OP updated a preview!.... Now we wait for a hero
"I need a hero"
v0.4 early access 4 preview
This months build will feature a few gameplay changes, the biggest one being the removal of hunger as a mechanic. To replace the sense of urgency it brought I'll be experimenting with spawning harder versions of the enemies if the player stays on a floor for too long (like the "evil link" looking goblin in image 1).
There will also be some changes to the saint statues, as well as reworked rewards. The statues should be an alternate way to spend bits, be repeatable and give rewards that can scale better with each offering of bits. The plan for the cun'thulu spell is to make it a stronger, temporary and limit it to an area around the player (see image 2). And then for the sedusa statue to boost the players cum meter.
This is perhaps a bit too ambitious, but I'm aiming for 4 animations completed this month.
The fishman threesome that won last months poll, the new summoned tentacle, goblin recruitment and solo masturbate.
I'll prioritize getting the fishman threesome and goblin recruitment animations done first, and then other two might be partially implemented if I run out of time.
I've been getting reports of the game not running at all for some players lately. And from what I can tell the issue started happening around the time I added the fmod integration to the game. I'm not 100% sure it's related, but there was also an issue posted on their github that mentioned something similar. So I've decided remove the plugin and make some improvements to my old audio workflow.
As always the build should be up on the 20th and the animation poll for next month will be up sometime between the 10th and 15th.
Image titled "Corrupted"
"Tentaculated"
"Fishsticks" (lul)
"Tentas"
"Gobbler"
"Mbait"
Gonna be eating good this time if the dev manages it