Valen_H

Newbie
Jan 28, 2019
60
39
I tweaked the code a little to increase inflation, add immortality and more... it's scuffed, keep a backup of the original if you want to play it seriously later.
[Edit: Reduced Cumflation and Unlocked Gallery]
This is for an older version of the game :(
 
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The_Knut

Member
Jul 16, 2021
480
481
I tweaked the code a little to increase inflation, add immortality and more... it's scuffed, keep a backup of the original if you want to play it seriously later.
Is there a limit for modifying inflation, like making it big enough to touch the ground and drag it while walking? What else can be changed?
 

Krongorka

Active Member
Sep 22, 2017
964
3,002
I tweaked the code a little to increase inflation, add immortality and more... it's scuffed, keep a backup of the original if you want to play it seriously later.
Oh man, you really expanded the limit above safe values for mesh deformation. Wanna see my results with 1981/2145 Cum value Sedusa exploit?

The_Knut
Well take a look at this video I just recorded:

And to make it worse, that's cumflation option set to 10% - only 10%! There's mesh explosion at 90-max values :p

hs1.png

View attachment CumInflationOptionBrokenMeshTestCRF18.mp4


View attachment HardStuckHighCumInflationInBrokenCRF18.mp4
 
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Krongorka

Active Member
Sep 22, 2017
964
3,002
Well, I played around with cumflation mod and a broken cum limit save and while it's cool it breaks body mesh pretty damn quick. Safe value for scenes seems to be around 75-ish (Cumflation setting value in options set to Max).

CumflationModMaxSafeValue.png

Can't recommend to use it with clothes and weapons, since mesh will distort their position further and further.

Here's a save for testing it out on in-game scenes via enemy spawner usage (Ring of Calories is equipped and will restore calories to 100 after fuck). Use Special menu in Inventory to drop cum value after scenes to restore mesh into "reasonable" levels :p

PS: Short demonstration for how body mesh distorts after Cum Values above 200+

View attachment CumInflationBodyMeshDistortionCRF18.mp4
 

The_Knut

Member
Jul 16, 2021
480
481
I wonder if the dev plans to add some sort of limit for cum (max 500 or whatever) and haven't done that yet just to let the players have fun for now. The only drawback currently is when you're near full and want/need to activate the ring effect or stun a mob but cant. Perhaps something like the more near the limit you go the faster it starts to drop due to the pressure being higher than what the character can hold, with a visible effect on the character, like dripping and leaving a trail when walking or something similar, as a passive alternative to the pumpkin/masturbation. To avoid that new objects/consumables could be added to the game, like seals and/or plugs, to prevent/delay the drop.
 
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HylTin

Member
Aug 29, 2018
152
174
I wonder if the dev plans to add some sort of limit for cum (max 500 or whatever) and haven't done that yet just to let the players have fun for now. The only drawback currently is when you're near full and want/need to activate the ring effect or stun a mob but cant. Perhaps something like the more near the limit you go the faster it starts to drop due to the pressure being higher than what the character can hold, with a visible effect on the character, like dripping and leaving a trail when walking or something similar, as a passive alternative to the pumpkin/masturbation. To avoid that new objects/consumables could be added to the game, like seals and/or plugs, to prevent/delay the drop.
Giving me the interrogation about a system for impregnation (only possible into specific circumstances like wearing a special object or drinking special potion, during some "growing time" the player is slower and have a penality during fights, after some time giving birth to monsters making the cumflation go down)
 

CaptainBipto

Well-Known Member
Sep 20, 2018
1,113
1,066
I wonder if the dev plans to add some sort of limit for cum (max 500 or whatever) and haven't done that yet just to let the players have fun for now. The only drawback currently is when you're near full and want/need to activate the ring effect or stun a mob but cant. Perhaps something like the more near the limit you go the faster it starts to drop due to the pressure being higher than what the character can hold, with a visible effect on the character, like dripping and leaving a trail when walking or something similar, as a passive alternative to the pumpkin/masturbation. To avoid that new objects/consumables could be added to the game, like seals and/or plugs, to prevent/delay the drop.
There is already a mechanism in the game for people that are sitting close to the max storage. It is called Masturbate, -25 cum and -25 calories. Unless people are going for some type of meme, the gift from the Sedusa statue will actually recover calories, so as long as someone is not trying to stay close to the edge of max cum people should be fine.

Instead of a mechanic that turns the MC into a high pressure fire hose 'just because', leave the drip mechanic as it is and let the player manage their resources, such as cum stored, statue blessing, or available calories.

For anyone that is not aware of the skills: Open the Inventory and press left or right and it will shift to a skills page where there will be 2 skills, Rest +25 HP, -25 calories, and Masturbate -25 Cum, -25 calories.

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Another alternative, using what is already in the game, would be to alter the summon tentacle skill. Instead of taking 10 HP per summon, it has a cool down timer that is shorter, but, akin to the summon book, that adds +2 or +3 cum drip and +2 or +3 calories for 10 turns or so, with a 10 turn cool down after the buff expires. That way your character would remove SOME stored cum at a much higher rate, but not at an over powered rate. Same thing for the calorie generation, it gives enough that you can use one of the skills to heal or remove even more stored cum.
 

zmatrt

Newbie
Jan 12, 2022
42
76
I think floppy took it too patreon-driven.
The moment someone suggested MC was too passive/submissive, development took a turn towards humor and comedy. I miss the edge the game had. Hope it returns and it balances out.

Btw summon tentacle was a trash choice so far. Lets see if the companions are more important later.
 

Kulon

Member
Oct 12, 2017
107
111
Well, for me, the wolfman and slime threesome is better than the solos. But the wolfman threesome is also up there as one of the best scenes in the game for me. The minotaur threesome is also great. The kobold threesome is fine but not as good as the solo scene. The only other threesome scene I can think of is goblin, and I don't like the goblin. Don't like fishman either. Maybe a lot of the patrons are fans of ugly monsters, like the popularity of ugly bastard content. But that's certainly not for me. That being said, I'm also baffled minotaur and panther aren't winning. Especially panther. It's a hot new enemy, give it more scenes.
Lol.. everyone is allowed to have different opinions. Me for exemple I don't like that much minotaur or wolfman content. I prefer enemies to be smaller
 
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Heedoth

Member
Jan 11, 2019
151
282




New Version, knock yourself out. Too lazy to deal with formatting the images into this text :p






The commando outfit was a lot of fun to make, it started as a reference to Predator but with how the hair turned out I think it's looking more like a reference to Metal Gear Solid.
I'm pretty happy with the new viper enemy too, he has the new poopy iron dagger weapon and a venomous bite attack. Which isn't very scary on its own, but he also has a new haste effect that lets him perform two actions per turn so he can be surprisingly deadly.
The brute threesome cinematic was a bit of a headache, I thought I had an awesome rigging hack that allowed both the sausages to fit at the same time. But then when I got the cinematic in game it caused a bunch of other problems, so I had to remake parts of it. I think it turned out alright, but I'll definitely be looking into how I can solve the issue for future cinematics.
The game now produces log files at:
(windows): %appdata%\Godot\app_userdata\HardStuck\logs
(linux): ~/.local/share/godot/app_userdata/HardStuck/logs
These files should contain the same output and error messages that show up when the game is run from the command line. Though if the game crashes instantly the game engine might not be able to dump the error message.
Also I started reworking Chloes combat animations. She now has some unique animations for the following equipment states: Unarmed, Sword, Sword+Shield, Warhammer, Claws.
The preview for early access 4 will be uploaded on the 1st of may.
Thank you all so much for your support.

Full list of changes below.
New stuff:
  • New commando outfit.
  • New brute threesome cinematic.
  • New viper enemy.
  • New haste effect (Viper enemy exclusive for now).
  • Customize menu eye color option.
  • Customize menu tanline options.
  • Tall grass will now burn down in reaction to fire spells.
  • There is a new item printer in the debug room.
  • Chloe combat animations reworked.
  • Added a new iron dagger item.
  • There is now an input command for opening the spellbook, default keybinding is [c].
  • There is now a settings category for volume sliders.
  • There is a new setting to stop auto advancing turn when player is incapacitated. (Thanks to dunno_nothing for the idea.)
  • The game now creates log files.
Changes:
  • The game engine has been upgraded to Godot 4.4.
  • Skin color value now follows an inverse squared curve to enable more variation at the upper end of the scale.
  • The rebinding menu options have been sorted into category pages.
  • Added some fake lighting to overly dark brute cinematics.
  • The layour for the first neutral floor has changed, and has a new cinematic stage.
  • Avatars equipping and unequipping dual wielding weapons will now have their weapon models properly updated.
  • Warhammers, steel claws and the new iron dagger have been added to the loot pool.
  • Monsters will now only accept equipment gifts if they can use the type.
  • Inspection menu now displays equipment when inspecting allies.
  • Removed Godot 4.4 Apple only metalFX render scaling modes from the settings menu.
Bugfixes:
  • Mouse input commands now get cancelled if the player ends turn in the same position as they started at, like when endlessly trying to take a bath. (Thanks to Eric and No for the bug reports.)
 

31244

Newbie
Mar 20, 2024
17
26
I tweaked the code a little to increase inflation, add immortality and more... it's scuffed, keep a backup of the original if you want to play it seriously later.
[Edit: Reduced Cumflation and Unlocked Gallery]
Microsoft IDs this as trojan.
 

CaptainBipto

Well-Known Member
Sep 20, 2018
1,113
1,066
By the by, how do I prevent game over from getting too freaky?
Stop jumping on every dick you see?

On a more serious note:
Cum will drain out over time, it is kind of slow, but it will drain out. Plus, every 10 units of cum that drain out, you gain +1 cum storage.
When you open your inventory and press the left or right movement key, it will switch to a skill tab which has a skill called Masturbate that removes 25 cum, but it costs 25 calories to use it.
There is a cumpkin (cum pumpkin) that can rarely spawn in the game that will remove 50 stored cum. I do mean rare, I have had runs where I never saw one and others where I ran into 2 or 3 of them.

-----------------------------------------------------------------
The game wasn't intended for a player to be able to see and fuck everything in a single run. It is just part of the theme of a Roguelike game. If you manage to make it to the end of a loop, any cum storage you gained will carry over into the next loop that you start.

You do need to keep playing on the same save file, if you reach the end of the dungeon and just quit the game or start a New Game, any progress will be lost. Save the game when you reach the end of the dungeon (trust me, you will know when you reach it) and then when you use the exit, it starts you back at the entry area where you can enter the dungeon and start another run.
 

Noximilien

Newbie
Aug 28, 2017
30
111
The best way, right now, to make a run in which you can fuck everything is to get a ring of hunger +4 at the printer
With a ring of hunger +4 you always max out hunger whenever you fuck something.
Then when you have too much cum, just masturbate to empty it (it's in the second menu in the inventory screen).

That is also the best way to do it legit BUT good luck with that.

Now speaking of the game, I do hope it comes out on steam because this will 100% be an instant purchase.
The game itself still needs a better gameplay hook that it could learn from other roguelikes like unlocking perks and stuff like that between runs (also maybe giving the costumes as unlockables, like fucking 5 ghosts to unlock Goth for example) but other than that, it's pretty great.
 
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4.70 star(s) 72 Votes