nnt1996

Member
Jul 17, 2021
175
238
166
When the armor dies it just vanishes and nothing happens. There is nothing left on the ground



It's in New Game Debug
I think you have to kill it during normal game play, not the spawn computer, like kill it in the floor that you encounters it, the castle floor

Also you don't get the armor when you killed the randomly spawned dark version
 

Comrade Anulnyat

Member
Respected User
Aug 5, 2016
444
1,314
415
When the armor dies it just vanishes and nothing happens. There is nothing left on the ground



It's in New Game Debug
Pretty sure the cursed armor is not dropped if it's a corrupted version.
I've continued my save and had the same issue, did a few new game runs and it dropped every time.
 

Daedalus965

Newbie
Sep 14, 2023
17
17
136
Does anyone have the same issue where you can't find the "Commando" outfit in Customize?

Also, FYI: If you're wondering how to unlock the MagicAmour cinematic (&outfit): You can get it by running a new non-corruption game (New game) and defeating the Magic Armour enemy on Castle (There will only be one).
 

Krongorka

Well-Known Member
Sep 22, 2017
1,254
3,968
397
Does anyone have the same issue where you can't find the "Commando" outfit in Customize?

Also, FYI: If you're wondering how to unlock the MagicAmour cinematic (&outfit): You can get it by running a new non-corruption game (New game) and defeating the Magic Armour enemy on Castle (There will only be one).
Apparently "Commando" outfit is also in unlockable cathegory like Magic Armor. I noticed it unlocks when I applied auto-unlock script.
 
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Daedalus965

Newbie
Sep 14, 2023
17
17
136
Apparently "Commando" outfit is also in unlockable cathegory like Magic Armor. I noticed it unlocks when I applied auto-unlock script.
Thought so too when I got the Magic armour outfit. My bet is that it's unlockable in an event at the Jungle stage. I'll notify if I manage to find it (Would be easier if someone just shared the changelog)
 
Nov 17, 2017
59
67
184
Full list of changes below:

New Content:

Magic armor enemy.

Magic armor player outfit.

Magic armor player possession mechanic.

Magic armor cinematic.

Nightmare x player oral cinematic.

Nightmare player possession mechanic.

Nightmare x kobold anal cinematic.

Nigthmare x goblin anal cinematic.

Nightmare x frank anal cinematic.

Mimic threesome cinematic.

New game mode: Debug.

New debug menu accessed from pause menu (only in debug game mode).

Changes:

Game startup time reduced by roughly 75%.

Neutral characters now change to the monster faction when taking damage from player or allies.

Outfits will now only appear as an option in the customization menu if they are unlocked.

Added a save patcher that auto unlocks legacy outfits.

Changing outfits is now disabled if the player is forced to wear an outfit as a result of gameplay choices (like the magic armor).

Selecting the player using the cursor will now open the inspect menu with the player as target instead of opening the inventory.

Made further improvements to the cinematic camera modes.

Made changes to how the game handles different game modes, hardcore saves will need to re-enable hardcore mode.

Bugfixes:

Fixed the Ring of Mana item description mixup (Thanks to Myahmary for the bug report).

Fixed an issue causing Chloe's breasts to get overly flattened when on her back (Thanks to Khymeu for the bug report).

Mirrors are no longer placed using outdated logic and should no longer block room entrances (Thanks to IcyNinji for the bug report).

Corrupted enemies can no longer spawn inside vaults (Thanks to Dragoon for the bug report).
 

Akita D' Boa

Newbie
Jun 9, 2017
96
200
239
Vulkan simply doesn't work on my machine, which is full AMD.
Apparently, only the Vulkan version is available on the main page and in the links provided here.

Would any kind soul have the DX12 version?
 
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One_Black_Sun

Member
Mar 27, 2020
276
491
159
Full list of changes below:

New Content:

Magic armor enemy.

Magic armor player outfit.

Magic armor player possession mechanic.

Magic armor cinematic.

Nightmare x player oral cinematic.

Nightmare player possession mechanic.

Nightmare x kobold anal cinematic.

Nigthmare x goblin anal cinematic.

Nightmare x frank anal cinematic.

Mimic threesome cinematic.

New game mode: Debug.

New debug menu accessed from pause menu (only in debug game mode).

Changes:

Game startup time reduced by roughly 75%.

Neutral characters now change to the monster faction when taking damage from player or allies.

Outfits will now only appear as an option in the customization menu if they are unlocked.

Added a save patcher that auto unlocks legacy outfits.

Changing outfits is now disabled if the player is forced to wear an outfit as a result of gameplay choices (like the magic armor).

Selecting the player using the cursor will now open the inspect menu with the player as target instead of opening the inventory.

Made further improvements to the cinematic camera modes.

Made changes to how the game handles different game modes, hardcore saves will need to re-enable hardcore mode.

Bugfixes:

Fixed the Ring of Mana item description mixup (Thanks to Myahmary for the bug report).

Fixed an issue causing Chloe's breasts to get overly flattened when on her back (Thanks to Khymeu for the bug report).

Mirrors are no longer placed using outdated logic and should no longer block room entrances (Thanks to IcyNinji for the bug report).

Corrupted enemies can no longer spawn inside vaults (Thanks to Dragoon for the bug report).
Makes me wonder how the finished game would look like. Like, is it gonna be a completely different game, or is it gonna be like the current game but with like a thousand new things added to it?
 

Mpreg Greg

Member
Feb 3, 2021
288
1,205
219
So how does one normally unlock the scenes between nightmare/succubus/lava siren and kobold/frank?
you can't really... command them to fuck eachother, can you?
 

AssmodeusDEV

Oppai Connoisseur
Game Developer
Mar 13, 2023
215
796
216
Gallery unlock mod, just replace the hardstuck.dll on the data folder. For v0.5 ea3 Win Vulkan version. All I did was mod the MetaProgress class in the Game.Data namespace.

Btw, Is it okay if I tag the thread owner to suggest adding a link to this post to the thread starter post?
 
Last edited:
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