And once again, stats don't persist from one episode to another. Is this on purpose? Otherwise, I fail to see the point in stat points at all. Why increase trust or corruption if they're reset to 0 by the next episode? Choices will route you to specific scenes within the episode, but otherwise there's no actual progress in the game. I haven't looked yet, but if there are checks for trust or corruption being at a certain level, those are probably mostly pointless too.
And stats aren't the only problem. Individual characters are "rediscovered" every episode as well. Apparently the MC can't remember whether he's ever had a sister until she gets introduced again in the new episode. Otherwise, it's all a mystery to players.
If someone in this thread is either on the development team or is a supporter somewhere, I strongly suggest you pass along that all of this stuff is broken. Unless the intent is actually to reset everything every episode, this needs to be addressed. Otherwise, things expected in the game won't work properly later on.