Oh, and I forgot to mention, after the release of Episode 2, I'll share a public poll on whether or not we should make some changes starting with Episode 3. For example, introducing BETA versions before the full release. Something like this:Thank you to everyone who appreciates the work and hours I’ve put into creating the game. It's never my intention to give false hope or “trick” anyone. As I’ve said before, the delays compared to the promised release schedules are, of course, on me.
As some of you have mentioned, the game is indeed made with love, and the fact that so many of you are eagerly awaiting Episode 2 proves that I’ve managed to create characters and a world in Hardenville that resonate with you.
Game development involves a lot of trial and error, and a lot of re-rendering. Personally, I still believe there's room for improvement in The Prologue and Episode 1, especially in terms of lighting, pacing, and overall progression. That said, the longer development takes, the more pressure I feel to release something before it fully meets my standards.
Episode 1 was originally supposed to be longer, and it launched with a number of grammatical mistakes (which were fixed later). With the release of Episode 2, I’ll make sure not to repeat those errors.
Thank you all again.
- Hardenville Episode 3: BETA 1 – Path Emma
- Hardenville Episode 3: BETA 2 – Path Emma + Path Johanna
- Hardenville Episode 3: BETA 3 – Path Emma + Path Johanna + Path Millie
- Hardenville Episode 3: Full Release – Includes translations, etc.
Pros:
Doing it this way might help you feel more consistent progress in a shorter time, keep you engaged if you'd like, and provide reassurance that the project is actively being developed.
Cons:
Some save files might be incompatible during the BETA phase, you might need to start a fresh Episode 3 save for the full release. There will be no translations during BETA releases, and you may encounter bugs or other issues. Also, some renders, plot points, or dialogue may change during this phase.
And for Steam buyers, we could maybe include a password-protected Beta build, separate from the main branch.
Personally, I'm fine with either approach. But if this method provides more reassurance, it could help ease some of the pressure on my end. We'll see how the poll goes once it's live.