First off, I'd like to congratulate you, Runey, for being without a doubt the most accessible game developer, already !
I've never seen one, up to date, that was so mindful and attentive to player's thoughts and comments as that you have shown on this forum up 'till now; how very nice of you !
I liked your game, but I believe that you should take your time with character development and story progression. If you look around and consider, a good many of the most successful and popular games out there are the ones where intercourse is delayed, in favor of character depth and the gradual telling of a good story.
A lot has been said about Lin, and I must add my voice along with those that have been absolutely ''enchanted'' (pun intended !) with her character, and would wish that no harm should befall her.
Many are thinking, as I am, that to have her suffer BDSM-like treatment does not suit this so lovely and endearing of-a-character's persona, such as you yourself had established her to be as her foundation as depicted at the beginning of the story.
We would be expecting a different fate for such a charming character.
Since you are already acquainted with Jikei and Nocht's work, one type of character who would be better suited, as an example, for BDSM would be Velle; now there's an instance where the persona matches the type !
Not pretty, sweet, little old (!) Lin...
But I like your initiative, Runey !
QcBern
P.S. Perhaps a more probable backdrop for our dear Elf friend would be that, since there aren't hordes of them out on the streets, the few of them that there are have had, for the most part, to have lived a life of recluse. Being marginal themselves, they probably would have felt better accepted hanging around with the likes of the Gypsies and the Roms.
Elvs stem from Celtic mythology, do they not ? Perhaps, with the advent of modernity, they left Ireland to join these groups.
It was really cute to see Lin offer a flower to the MC; if she were to be shown demonstrating further such cultural gestures, it would add to her depth as a character.
I would suggest to research or dwell on this further, Runey.
Please, take your time to create a great game !