Jul 23, 2018
109
39
Code:
I'm sorry, but an uncaught exception occurred.

While loading <'Image' u'pc/patron_art/toni_art_2.jpg'>:
  File "renpy/common/000statements.rpy", line 519, in execute_call_screen
IOError: Couldn't find file 'pc/patron_art/toni_art_2.jpg'.

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "script.rpyc", line 4456, in script call
  File "scripts/computer.rpyc", line 104, in script
  File "/data/user/0/com.runey.haremhotel/files/renpy/ast.py", line 1828, in execute
    self.call("execute")
  File "/data/user/0/com.runey.haremhotel/files/renpy/ast.py", line 1816, in call
    return renpy.statements.call(method, parsed, *args, **kwargs)
  File "/data/user/0/com.runey.haremhotel/files/renpy/statements.py", line 177, in call
    return method(parsed, *args, **kwargs)
  File "renpy/common/000statements.rpy", line 519, in execute_call_screen
  File "/data/user/0/com.runey.haremhotel/files/renpy/exports.py", line 2710, in call_screen
    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
  File "/data/user/0/com.runey.haremhotel/files/renpy/ui.py", line 287, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "/data/user/0/com.runey.haremhotel/files/renpy/display/core.py", line 2649, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "/data/user/0/com.runey.haremhotel/files/renpy/display/core.py", line 3132, in interact_core
    self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
  File "/data/user/0/com.runey.haremhotel/files/renpy/display/core.py", line 2055, in draw_screen
    renpy.config.screen_height,
  File "render.pyx", line 485, in renpy.display.render.render_screen
  File "render.pyx", line 233, in renpy.display.render.render
  File "/data/user/0/com.runey.haremhotel/files/renpy/display/layout.py", line 717, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 145, in renpy.display.render.render
  File "render.pyx", line 233, in renpy.display.render.render
  File "/data/user/0/com.runey.haremhotel/files/renpy/display/layout.py", line 717, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 145, in renpy.display.render.render
  File "render.pyx", line 233, in renpy.display.render.render
  File "/data/user/0/com.runey.haremhotel/files/renpy/display/layout.py", line 717, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 145, in renpy.display.render.render
  File "render.pyx", line 233, in renpy.display.render.render
  File "/data/user/0/com.runey.haremhotel/files/renpy/display/screen.py", line 669, in render
    child = renpy.display.render.render(self.child, w, h, st, at)
  File "render.pyx", line 145, in renpy.display.render.render
  File "render.pyx", line 233, in renpy.display.render.render
  File "/data/user/0/com.runey.haremhotel/files/renpy/display/layout.py", line 717, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 145, in renpy.display.render.render
  File "render.pyx", line 233, in renpy.display.render.render
  File "accelerator.pyx", line 108, in renpy.display.accelerator.transform_render
  File "render.pyx", line 233, in renpy.display.render.render
  File "/data/user/0/com.runey.haremhotel/files/renpy/display/im.py", line 580, in render
    return cache.get(self, render=True)
  File "/data/user/0/com.runey.haremhotel/files/renpy/display/im.py", line 266, in get
    surf = image.load()
  File "/data/user/0/com.runey.haremhotel/files/renpy/display/im.py", line 625, in load
    surf = renpy.display.pgrender.load_image(renpy.loader.load(self.filename), self.filename)
  File "/data/user/0/com.runey.haremhotel/files/renpy/loader.py", line 555, in load
    raise IOError("Couldn't find file '%s'." % name)
IOError: Couldn't find file 'pc/patron_art/toni_art_2.jpg'.
Bug in joing computer for android. Sorry for my eng. Im Belarusian man )
 
  • Like
Reactions: Runey

Runey

Harem Hotel
Game Developer
May 17, 2018
3,965
20,010
Code:
I'm sorry, but an uncaught exception occurred.

While loading <'Image' u'pc/patron_art/toni_art_2.jpg'>:
  File "renpy/common/000statements.rpy", line 519, in execute_call_screen
IOError: Couldn't find file 'pc/patron_art/toni_art_2.jpg'.

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "script.rpyc", line 4456, in script call
  File "scripts/computer.rpyc", line 104, in script
  File "/data/user/0/com.runey.haremhotel/files/renpy/ast.py", line 1828, in execute
    self.call("execute")
  File "/data/user/0/com.runey.haremhotel/files/renpy/ast.py", line 1816, in call
    return renpy.statements.call(method, parsed, *args, **kwargs)
  File "/data/user/0/com.runey.haremhotel/files/renpy/statements.py", line 177, in call
    return method(parsed, *args, **kwargs)
  File "renpy/common/000statements.rpy", line 519, in execute_call_screen
  File "/data/user/0/com.runey.haremhotel/files/renpy/exports.py", line 2710, in call_screen
    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
  File "/data/user/0/com.runey.haremhotel/files/renpy/ui.py", line 287, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "/data/user/0/com.runey.haremhotel/files/renpy/display/core.py", line 2649, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "/data/user/0/com.runey.haremhotel/files/renpy/display/core.py", line 3132, in interact_core
    self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
  File "/data/user/0/com.runey.haremhotel/files/renpy/display/core.py", line 2055, in draw_screen
    renpy.config.screen_height,
  File "render.pyx", line 485, in renpy.display.render.render_screen
  File "render.pyx", line 233, in renpy.display.render.render
  File "/data/user/0/com.runey.haremhotel/files/renpy/display/layout.py", line 717, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 145, in renpy.display.render.render
  File "render.pyx", line 233, in renpy.display.render.render
  File "/data/user/0/com.runey.haremhotel/files/renpy/display/layout.py", line 717, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 145, in renpy.display.render.render
  File "render.pyx", line 233, in renpy.display.render.render
  File "/data/user/0/com.runey.haremhotel/files/renpy/display/layout.py", line 717, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 145, in renpy.display.render.render
  File "render.pyx", line 233, in renpy.display.render.render
  File "/data/user/0/com.runey.haremhotel/files/renpy/display/screen.py", line 669, in render
    child = renpy.display.render.render(self.child, w, h, st, at)
  File "render.pyx", line 145, in renpy.display.render.render
  File "render.pyx", line 233, in renpy.display.render.render
  File "/data/user/0/com.runey.haremhotel/files/renpy/display/layout.py", line 717, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 145, in renpy.display.render.render
  File "render.pyx", line 233, in renpy.display.render.render
  File "accelerator.pyx", line 108, in renpy.display.accelerator.transform_render
  File "render.pyx", line 233, in renpy.display.render.render
  File "/data/user/0/com.runey.haremhotel/files/renpy/display/im.py", line 580, in render
    return cache.get(self, render=True)
  File "/data/user/0/com.runey.haremhotel/files/renpy/display/im.py", line 266, in get
    surf = image.load()
  File "/data/user/0/com.runey.haremhotel/files/renpy/display/im.py", line 625, in load
    surf = renpy.display.pgrender.load_image(renpy.loader.load(self.filename), self.filename)
  File "/data/user/0/com.runey.haremhotel/files/renpy/loader.py", line 555, in load
    raise IOError("Couldn't find file '%s'." % name)
IOError: Couldn't find file 'pc/patron_art/toni_art_2.jpg'.
Bug in joing computer for android. Sorry for my eng. Im Belarusian man )
That's the beta for you.
All bugs prior to Beta 4 have already been fixed.
 

Runey

Harem Hotel
Game Developer
May 17, 2018
3,965
20,010
I mentioned it in the above post, but I'll put in here as well.

Harem Hotel is getting a bit too big. And if I want to increase the animations to 40 frames, instead of 20, there's a huge issue.
At some point (maybe v0.9 or v0.11) android builds will become too hard to make. The compression method that's used in HH is webp. Through that, it's possible to make the image quality very bad. Which is a good thing, because it allows me to keep using the Android builds, even though they're capped at 2GB (a terrible design)

My thoughts are that it may be inevitable to make a Harem Hotel Part 2. Saves would of course carry through each game. But the goal here is to separate the game into different files when needed.

I don't know exactly how it's done, but I know it's been done before. My only worry is that the player may need to complete every girl's story in 'Harem Hotel Part 1' to be able to play Part 2. After all, you couldn't play through a girls story in part 2 if that content isn't in part 2.

No, harem hotel part 2 is not a completely new game. Renpy just has very silly rules when it comes to Android builds.
 

Oldtoothlessbasterd

Active Member
Jan 7, 2019
502
1,238
Not sure i like the idea of having it split into parts "One of the reasons I don't play EcchiSensi"
But if there is nothing you can do due to poor design on part of Android... Well Sheit!.
Please Say you'll still do an all in One PC build if the android version has to be in parts.
 
  • Like
Reactions: riktor

Runey

Harem Hotel
Game Developer
May 17, 2018
3,965
20,010
Not sure i like the idea of having it split into parts "One of the reasons I don't play EcchiSensi"
But if there is nothing you can do due to poor design on part of Android... Well Sheit!.
Please Say you'll still do an all in One PC build if the android version has to be in parts.
Depends on what people want, I suppose. But it's much harder to do it that way. I would essentially be working on the same game twice if I were to switch to part 2 on Android but not on PC/Mac. (Not double the work on my end, but still much more work than is necessary)
 
  • Like
Reactions: TheDevian

imzahai

Active Member
Apr 19, 2019
941
1,274
(Not double the work on my end, but still much more work than is necessary)
from a developers standpoint you will have to weigh the benefits of being cross-platform for revenue generation vs ease of production. This is something that we the end users hardly take into account. Not that we're a-holes; we're just oblivious of the process like most everything else in life. Joe Rogan has a great skit where he talks about that; that he has no idea how a cell-phone really works, "... it could be powered by squirrels running on a treadmill for all i know..." we really only care about the final result. Do what works best overall for You. either put it as an all in one, break it into 'chapters' or whatever, as long as it doesn't make the game More Work for you [i.e. push you away from the fun of it and making more and more of a Chore] your fans will still follow.
 
Jul 23, 2018
109
39
from a developers standpoint you will have to weigh the benefits of being cross-platform for revenue generation vs ease of production. This is something that we the end users hardly take into account. Not that we're a-holes; we're just oblivious of the process like most everything else in life. Joe Rogan has a great skit where he talks about that; that he has no idea how a cell-phone really works, "... it could be powered by squirrels running on a treadmill for all i know..." we really only care about the final result. Do what works best overall for You. either put it as an all in one, break it into 'chapters' or whatever, as long as it doesn't make the game More Work for you [i.e. push you away from the fun of it and making more and more of a Chore] your fans will still follow.
totally agree with you man
 

Rodzaju

Active Member
Dec 25, 2018
731
970
From my personal viewpoint as a (self centred) consumer :

I would prefer the PC version to stay all in one.

If the android version can't, it is just another reason to stay with PC.

If managing 2 different versions is more hassle than it is worth for Runey, he might consider dropping android.

Yes, he may lose support from Android users, but I guess that will factor into his hassle / worth calculation.

There are some very talented android porters here that might be prepared to take up the slack.

Perhaps Runey could engage with one of them (semi) officially.

I see a lot of comments about compression saving size at the expense of image quality.

If the necessary shrinkage has a detrimental effect on the game, such a separation might protect Runey from backlash.
 

Deleted member 929426

Well-Known Member
Oct 5, 2018
1,186
2,079
Depends on what people want, I suppose. But it's much harder to do it that way. I would essentially be working on the same game twice if I were to switch to part 2 on Android but not on PC/Mac. (Not double the work on my end, but still much more work than is necessary)
I'm somewhat indifferent on whether or not to split the game into two parts beyond the Android poblems. If it turns out that a second part might be needed, might I suggest making it a "Chapter 2" where the current game comes to something of an ending and the next part would start some new storylines?
 

riktor

Active Member
Nov 26, 2018
906
1,161
I mentioned it in the above post, but I'll put in here as well.

Harem Hotel is getting a bit too big. And if I want to increase the animations to 40 frames, instead of 20, there's a huge issue.
At some point (maybe v0.9 or v0.11) android builds will become too hard to make. The compression method that's used in HH is webp. Through that, it's possible to make the image quality very bad. Which is a good thing, because it allows me to keep using the Android builds, even though they're capped at 2GB (a terrible design)

My thoughts are that it may be inevitable to make a Harem Hotel Part 2. Saves would of course carry through each game. But the goal here is to separate the game into different files when needed.

I don't know exactly how it's done, but I know it's been done before. My only worry is that the player may need to complete every girl's story in 'Harem Hotel Part 1' to be able to play Part 2. After all, you couldn't play through a girls story in part 2 if that content isn't in part 2.

No, harem hotel part 2 is not a completely new game. Renpy just has very silly rules when it comes to Android builds.
If those are the options I'd rather see the android build just stop. A separate part 2 would be terrible since none of the original content would be available. It's been done well enough in linear story based games, but not in a sandbox game like this one.
 
Last edited:

Oldtoothlessbasterd

Active Member
Jan 7, 2019
502
1,238
I'm thinking a Poll might be a good indicator of if a split andriod version or all in one PC version is most preferred!.
Mark my vote down as all in one PC. At least then the art can stay in great quality and not be ruined by compression.

Also "No Blizzard I DON"T own a Phone"

But at the end of the day what ever is best for you Runey.
I'm not here to tell you what to do, I'm here to enjoy your game and maybe make suggestions.
 

Kinderfeld

Developer of Now & Then and The Interim Domain
Game Developer
Feb 11, 2018
405
3,266
There's also a bit of ROI (return on investment) in such decisions. I self-publish as an author and have on occasion received requests to have an audiobook version available. To do so is not affordable at this point in time, especially with little expectation of covering the cost.
 
4.70 star(s) 468 Votes