That's more than ok man, i'm not acting entitled, just curious how this stuff works, it didn't even occur to me that i might be unable to play without the mod until i read what Devian said and i was keen to be using your mod anyway, just had no idea if it was something where you can whip up a patched version that let's a modded save continue without the mod or if you'd need to fully mod the new version for modded saves to continue, i have no idea how modding works in Renpy and i was curious what that would mean for me as an end user.
I know you wasn't being entitled or anything like that, I was just pointing out that people have to wait for x amount of time for the dev so they can wait a few extra hours to a day or two longer for the modder to get their version out.
Now it would be much nicer if more devs and modders worked closer together so that the modder could get their mod out about the same time as the game dev. For instance even though I have worked with a few devs for various things, as of right now only 1 has added me to his team to both help with finding game bugs and code ideas but also maintaining an in-game walkthrough that players can choice to use or not. I also then maintain a Cheat Mod version separately to do extra things in the game.
As far as releasing a quicky update let me explain my process on how I update a mod to see why that can't be done.
I start of by making a code differential (using
diff from the
mingw-tools).
Then I backport all the changes from the newest version to the previous version of all the files I had to change.
Then I add my changes to the new content and test for any problems.
When everything is done and I don't find any issues then I release it.
I hope that explains everything.